#mess-hall
1 messages · Page 235 of 1
We should've gotten the korean war instead of vietnam
This is the only correct opinion
Still no response from devs ?
What would they say? Hey sorry we didnt test it properly again? lol
@neat urchin something is better than nothing lol i think they should just rollback the update
Just pull back the latest update so everyone can play and then take the time to rework and test the new update. Can’t tell me that is too complicated. Just tired of not being able to play
They said on U18 it's pointless to roll it back or its too hard or something. but no something is not better than nothing when the update did nothing lol
It's too hard to fix the game because BM spaghetti code, and too hard to rollback new mistakes. In conclusion, videogame development is too hard for T17.
I like Spaghetti tho
so the patch didnt work?
Realistically teleports behind you
In Vietnam
Damn
Trying to play the game for my break from school bro 😞
It really is a disaster at this point what's going on
And somehow because you're gamers it feels like it's ok to be treated like this
What really happens in the background in response to this over there
I honestly imagine them laughing at us
"let's launch a broken update"
"Yeah, great idea, what about another one just after that one?"
"To finish it let's launch a hot fix that literally doesn't solve any of the problems"
"We are the best developers"
"Yes we are"
Dr. Heinz Doofenshmirtz ahh convrsation 🥀
make a patch they said.... it will be runing they said...
So... I noticed the hotfix but haven't played yet, just to observe the reactions. And after reading through them, I wonder... was anything actually fixed with the hotfix or not?
@tropic light Zany check
Not on console
if you want realism go touch grass during paintball
🤪
hnotfix
Dont get me going on paintball😂 ive been playing for 16 years
Way too much invested into that niche hobby
Wont spam a ymore but i have 4 other guns💀
are you from the USA?
Please take paintball talk to offtopic #off-topic-mess-hall
t17 should prolly put a pause on vietnam to fix and polish this game, also not roll out updates as fast
No access
ngl since you can buy guns in Walmart why bother with paint 😄 just go and spray'em
that is not happening as HLL:V is where the money is
But yes, i travel around the country for scenario big games
Look what happens every time they try to fix and polish this game😭
does the community agree?
idk man. The game was great before putting it on console.
nobody asked the community nor was Vietnam required
yeah, but i mean like, js fix the bugs in the last update, then you can move on and add spas or whatever
Can barely buy guns there anymore, i dont touch Walmart though. I know the selection is very limited
oh i misunderstood this gif, its calling me naive right
Oooh we've got upper middle class person here at least for not touching Walmart... All my knowledge of US comes from Asmongold blame him in case
No not you’re naive at all bro my bad🙏🙏 just the devs will not do that. Money makes the world go round
im honestly not sure what naive means, i meant it as "he doesnt know that weve all been saying that this whole time"
Not enough space to update game 1.4GB while I got 50GB of space? Every other game is ok
Meijers, Kroger and Costco > Walmart
Walmart meat is trash quality and Great Value is even worse
ue4 is weird, have to have 1.4GB+gamesizeGB to update
Idk bro just didn’t intend to offend you! I was just laughing at the idea that devs would do that🫡
Fuuuck, ty for help
nah nah u good it was funny
you can delete the pak file and then update
I took off a week at work and was just hoping I could play the game on ps5 on my break
Devs want you to go out.
I like how @worthy charm reminds us to keep paintball topic for a different room but constant HLL trashing is okay 😄
change the channel name to trash-hall or something
You cant name a chat mess hall and dont expect people to mess around in it.
but anyway would I smite anyone who is mad for a bad update I would need to ban a lot of people
I am mad (haven't tried the update)
Get the role in Channels and Roles. Top left of the channels list.
What about those who are glad it’s a bad update
He was trying to reach the 50BMG in the top shelf
🙋♂️
It's not bad
It's a big update huge even
Banning??😱
:}
@dusty bolt first?
What
Nothing new with U19 I belive. Only bugs remaining from U18
What exactly did this hotfix fix
Heres the changelog: https://www.hellletloose.com/blog/update-19-hotfix
Because the lag is still there. The blur is still there. The SPAs are completely awful as is the new arty squad
Yeah I saw the log. Literally the biggest issues are still present
Can’t even play smolensk
The blur is somewhat intentional. To optimize certain maps on consoles, but I believe it got kinda out of hand and they were aware of it. The SPAs ain't going even if they don't fit the game
Whats wrong with the SPA's? I think they are pretty balanced
No idea, I haven't tested this hotfix and I fear doing so
That they're not real SPAs lol, they're assault guns. And there was no need for them
The devs stated that they will be making them more into assault tanks in later updates. Also, certain assault tanks could perform indirect fire. As for their need, they do fix the horrible recon-arty loop that was a big issue in previous versions.
Why introduce them if they're going to change the way they're meant to be used in the future?
Better question: why introduce them if what everyone wanted (and what would make sense) was mortars?
And they did not really fix the recon-artillery loop
They added them because they wanted to get the Smolensk map out because that was ready and they were both part of the same update
= rushed update
I would have happily waited longer for the map
If it meant the update paid more attention to the little things
Mortars would have been cool too, but to make sense they would have too short range and explosion radius to be a solution to static artillery
As if static artillery was even useful anymore
why vietnam, give us korea instead
They've given the artillery assault ability to commanders, reduced the amount of static artillery guns, made them so they need to be built with resources and the commander itself has to reload them
Static artillery is much more accurate than SPA's and costs no munitions for the first 50 shots unlike the artillery ability
Their whole point was to somewhat replace static artillery and rather than doing it with mortars they did it with assault guns that, honestly, were not as common as they can now be in every single match — at only 280 fuel each
pacific even
SPAs are more fun
Too late for that
i mean the arty changes have a positive effect.... you have less arty fire now
ofc its quite questionable why they did need to do all the effort for that :}
Yeah, that was their point I believe, to diminish the importance of static artillery
They gave it to the wrong feature
i mean overall arty fire tho :}
I've seen more SPAs than heavies in the only matches I've been able to play for longer than 10 minutes
static is harder to use and spas even more, also takes time to get going, then its vulnerable... overall less arty
SPAs so much more fun
yea, ofc people want to try it out
but its sure not effective
Until they start using SPA calculators
can be situationally good ofc
naw they take time to get to a firing point, use resources and then they are quite close to AT, they certainly get less shots off :}
Speed of a medium tank btw
a tank has more effect
And I don't think they use resources after you spawn them
And they're not even expensive to spawn
AT can kill them lol, what's the problem?
That they exist
Unlike arty, they can't respawn and go back to using it again
Well yeah they can considering it's 280 fuel
or I am gonna send you 2-3 year dagestan and forget
Compared to how original arty was? lol
You can't just spawn in run 30m to the gun and start using it again
Again, speed of a medium tank
It won't take them that long to get anywhere man
26-27 kmh
But they'll still have to ask command to respawn it, then drive to the location
Still don't understand the issue
And while they shoot, they basically give their position away for literally any dude with a satchel or rocket to destroy them
That only requires a functional brain to avoid
Way better than what arty used to be like
I'm 100% sure I could get twice as many kills with only two SPAs in a single match than using static artillery
They're pretty easy to kill btw, much easier to deal with than arty
ℹ️ AMD CPU CHIPSET DRIVERS 7.11.26.2142 ℹ️
https://www.amd.com/en/support/downloads/drivers.html/chipsets/am4/x570.html
I've survived entire marches with just two or three light tanks back before the tank update, where you'd get killed in 1-2 shoots from AT, and they were like about the same speed as mediums right now
Good for you? Your point?
That I'm 100% sure I could get twice as many kills with only two SPAs in a single match than using static artillery
I've already said that
I'm still missing your point?
I don't understand how a light tank before the update compares to an SPG
if you play it like a light tank you wont shoot that much tho
Because they have the same endurance, basically
Like you're constantly moving around and shooting much less whereas an SPG is sitting in one spot half the time firing off many shots
and the visibility and poximity will prvent you from peppering anything for longer
I see no updates on steam?
Huge difference buddy
Of course, I wouldn't play a SPA as a light tank man, it was an example because Briski brought up AT and endurance
But most of the time you're sitting in one spot
Why do you assume that a SPA will just sit in one spot half the time?
Literally all it takes is to get pinged and have a bunch of AT guys going after you
Because you takes time to set up and shoot? You expect to shoot a few times then move across the other side of the map and set up again to shoot another few shots?
Seems quite ineffective if you ask me
The hotfix might just have been for consoles, since most bugs were reported there
No idea though
Not for long tho
hotfix was for all
Ah ok thanks
Oh yeah of course. It's not that hard if you have a full crew
not true
You'll be one ineffective SPG squad then
Bold assumptions lmao
Not like it matters, this is HLL after all
Basically a slightly more realistic Battlefield
Like saying that a machine gunner that changes spots will not be an effective machine gunner
all im saying is that rn there is far less arty fire in all matches :}
so why i dont get the hotfix on steam?
Now you're comparing an SPG to an MG guy lmao ok
If your point is that changing spots will make a SPA ineffective, yeah, I am
idk, check for steam updates maybe
You're going to spend more time moving and setting up again than actually firing
Yeah, but you'd rather that or die after being spotted after four or five shots?
Can you make something useless more ineffective?
Point
I've already killed two SPGs just from moving to another location
It really isn't hard killing them
We've come to run into hypotheticals in this conversation. My original point was that SPAs were not what they should've went with
And that the recon artillery loop has not been solved at all
These are not hypotheticals?
you literally can build artillery only in fixed positions and in most maps you still have to build them in HQ2. YOu can't build multiple artilleries as well. not a good solution
"staying still will make you ineffective" is very much a hypothetical. It depends on several things
I'm trying to get to my original point again since I no longer see any point on continuing with the current debate
No completly, but at least now the random level 15 medic cant use it anymore.
Its a failure but still an improvement.
That's not hypothetical
Yeah, the only good thing amidst the bad
Where has anyone even said staying still will make you ineffective?
Who are you even quoting?
But as you said, it is a solution.
I mean...
I mean I was random level 15 dude once and got decent artillery kills. Now I can't play artillery in most maps if I don't have a friend with me who is willing to drop supplies.
It is really very simple maths. Artillery is literally not rocket science. Like elementary school level of maths required to use artillery
Was I talking about standing still?
About moving around, but that doesn't change anything, it's still a hypothetical
i like it :}
So you pulled that quote right out of your arse then?
I managed to get 50 kills in most matches with artillery without any kind of information coming from my squad or team. Just assuming enemy positions, looking at map etc. and simple calculation. No, this update is not solution
It's not because that's what I've done already
Your oppinion is less worth then ALFs takes on sprint speed.
It's annoying having to switch position after 10 or so shots
:}
It was an... Example? I don't understand your arguments anymore
Do you have a crew?
but more than your opinion on satchels tho
If artillery squads were able to build artillery on friendly territories, that would be a solution. There could be a limit of course. However, recon is still camping. Without recon camp, artillery simply devestates entire objective.
Best solution would probably be mortars, which is going to be in HLL Vietnam according to trailer.
:}
Still isn't hypothetical
Its the truth that there are to many.
But I mean the realism part of HLL is already Undead
they could make it so that 2 are required for a heavy but give everyone 3
Realism doesn't make games fun. Realistic feeling makes them fun. I hope it makes sense when you read it...
Briski's right, I've killed a couple of SPGs even when they were moving to another spot.
Medic would finally be usefull
All it takes is to follow them because they will eventually stop to shoot again
^
The map would just explode every 2 second
:}
SPA is not that much of a problem i don't know why people have that much issue with SPA. In games I played post update, tanks usually hunted down SPA's the moment they were spotted
Fortunately, I'm a spotter
SPA's are weak compared to fixed artillery, but fixed artillery is being camped makes it useless unless someone is protecting them
Still won't stop you from getting stalked. I've done it and killed full crew SPG squads
The problem isn't SPAs by themselves, the problem is that there are SPAs and not mortars
Still nothing devastates an objective like a well coordinated Heavy Tank Crew. They are scary
Mortars would be too op
I 100% agree with you.
That depends on the spotter and situation I guess 🤷
Hypotheticals again
how about self-propelled mortars?
They are going to include those cool stuff such as mortars, making medic useful etc. in Vietnam according to Vietnam trailer lol. WW2 not getting any more love
All it takes is to harass them lol, have you not played with/against SPGs yet?
It's not like they care about full realism anymore. They'd nerf them even if that means breaking how they originally were used or their exact performance
Sounds worse than SPAs
Because they would be...
This game isn't realistic to begin with. Mortars would be too op
Especially in the offensive mode
karl is technically a spm :}
I'm tired. Remove all forms of artillery
Allow commander to drop artillery in 10 circles instead of 3
Attacking a point? Mortar guy could sit behind a hedgerow by a friendly garri and rain hell on the point while support players drop supplies for you
And being able to ping and get your exact range will make it really accurate
30s cooldown
one would ask: what recon doing, and why not spotting them out and hit them back with friendly mortar or commander abilities?
Assuming they make it accurate
You can? It really is elemantary school math in HLL in current artillery
It is impossible to not hit a location within range of artillery right now
You'll have the exact range, how wouldn't you be accurate
you open map, put a mark, adjust, shoot. Only problem is it takes time to turn artillery in German and US forces lol
By the devs making it so?
I think you assume they are good...
You're shooting in a point though with nearly the entire defending team on it
whilst the devs have the tools to make them terrbible if they so desire.
Want to make it harder to use? Remove the distance when you ping
Eh, i think it's safe to assume that all the love and content will go to Vietnam from now on... I want to see what they will release with Vietnam and compare it to the Rising Storm 2 immediately
Y'all talking as if they're not going to be added to HLL Vietnam
Trailer showed us mortars
Exactly
No need to speculate. We'll see how they manage them when the game drops
That is also my point. Mortars will be included in vietnam. We also saw a downed man being carried and defending himself with a pistol in Vietnam trailer. So medic going to be more important in vietnam? And these things are not coming to HLL WW2...
I'd expect them to come and if not they'll be openly admitting that they have no interest in HLL WW2 anymore
I played ton of Squad. Of course, Squad is fundamentally different game and leans into minecaft/fortnite and arma style "preparing" much more. They balanced mortars by making them a hustle to build, making them harder to use accurately and of course constant ammo supply mechanic. But of course once set up and you know what you doing, you could eliminate enemy positions easily and prevent them from coming out of spawn even...
I would expect that honestly. Also if im not mistaken they are changing the game engine (UE5) for Vietnam. So, I don't expect devs to focus much on WW2 anymore
I don't either. But they said they would. Which gives me the right to complain if they don't, even if I don't expect them to
Do they pay the mods to suppress complaints 💔
That's what a mod that gets paid to suppress complaints would say
I get 0 monies from Team17/HLL. I get monies from my work in a laboratory.
Cool stuff
Only if you give me some
||Please give me some||
idc, I don't give a crap about vietnam, and I'm not getting that game so doesn't change anything for me
Squad 44 does mortars best
😦
I won't either
Not interested in the setting nor the possible quality of gameplay
cant afford the 98 octane fuel for your bmw anymore, huh?
I have 0 interest in history... yet I still play this game lol I'm excited for Vietnam.
Who asked
Oh, sorry, you gave YOUR opinion. I'm allowed to mine. 😒
But who asked
thats not how dc works
I'm telling you though, Korea would've been better
k?
It's a shame they're skipping it
Who thought Vietnam gameplay would be fun
Tbh yeah, Korea would be fun
MiG Alley 
They probably chose right with Vietnam as that's one people think about more
Yeah it's just more popular
Would've been nice to see an FPS korean game though, don't think it's ever been done
A lot of people like Rising Storm 2 and I think many are excited for it due to that.
Rising Storm 2 was fun and peak FPS experience. And we didn't get a vietnam game since Rising Storm 2 so...
Rising Storm 2 wasn't even that popular
RS2 peak cocurrent player count is higher than HLL.
The player count literally dropped after 2 months of its release
HLL had manage to hold a long term high player count for years though
The game was abandoned, that is why. And still was an amazing experience
Abandoned after 2 months?
I don't think it is high
There were bugs, they fixed later some. Also yes, RS2 player count drastically dropped after release, but kept having a steady playerbase
It had QOL features and mechanics you don't see in HLL
Compare the player counts
Ok I compare. HLL is lower than most FPS in market? So we just now going to say WW2 ain't that popular?
WW2 isn't as popular as modern, sure?
Rising Storm 2 was a good game and Vietnam has a potential market, that was my point
I'm just saying RS2 wasn't as popular as people claim it to be
WW2 is probably one of the most popular subjects on Youtube nowadays
Of course. But, Vietnam as concept is popular
Only reason HLL is popular because it's not as realistic
Rising Storm 2 playerbase also not that small
Me and many of my ex RS2 buddies want to get HLL Vietnam
Yeah the devs must have been inspired by it as well
Squad is not that popular...
The game released on May with a 24k concurrent playerbase yes. Move to July of that year, it dropped to 3.6k
And ever since then, it never it reached above 10k
Apart from that one time it hit 8k in June 2018
Doesn't matter. It had a loyal playerbase for a long time for a game that was abandoned, didn't implement roadmaps etc.
It also had stronger competetors back then, I remember
Apart from May-June 2017 and June 2018, the game didn't hit over 5k concurrent players
You dont want them to do AA tanks, would have been terrible. BM would have done it it it wouldnt have been.
A loyal playerbase doesn't make the game popular lmao
It means keeping it alive
Huge difference
We had Destiny 2, PubG, Battlefield 1 all back then and they all were popular. RS2 still survived in such market
And RS2 was very niche. Back then games like Red Orchestra 2/Rising Storm 2 were considered as "realistic tactical shooters". General gamers treated them as literally arma lol
It sold more than 1 million copies if i'm not mistaken, which is not bad? Not as successful as RO2. But still not bad. And tactical shooters were even more niche back then.
Even Ro2 was more successful?
I agree. AA tanks were never needed in RS2. Chopper counter was possible with double barrels even... 🤣
Sorry, but RS2 was not a popular game
In terms of players we don't have a data if im not mistaken
HLL easily tops it no debate
It also received Rising Storm 1 and became popular again
Ro2 was a fun game
HLL easily tops it, yes. Also HLL received good marketing as well. Good advertisement team
But anyone saying Vietnam is not a fun setting is not that much correct
Instead of a Rising storm 2, we should've gotten a Red Orchestra 3
How many multiplayer vietnam games we've ever seen? Rising Storm 2 selling more than 1 million copies ain't that bad. We also had Battlefield Vietnam when I was a child, i also vaugely remember that game
I don't find it fun
Which part exactly?
The setting, I despise it
Oh yeah, i can't say anything about that!
It's why I hate the guadalcanal map in Squad 44
Never played Squad 44. But believe me there are many players who want a vietnam setting
Like the many that played RS2?
Many people globally knows about Vietnam, and Vietnam movies are also well known
Only for the loyal players to keep it alive in the 3rd month of launch lol
Rising Storm 2 didn't fail because of setting?
Just like how many people (few thousand at most) played squad 44?
Damn WW2 is the least popular setting i guess...
Squad 44 is realistic
A realistic WW2 setting has a small fan base
Same for WW2 flight sims
Modern flight sims and modern hardcore fps games are far more popular
Only reason HLL is popular is because it's basically a slightly more realistic BF game
That's not too realistic
Hmmmmmm. Almost like how RS2 was perceived back then?
Exactly. HLL has good marketing and fills a gap. RS2 was a very niche on its own. Still sold more than 1 million copies
It's not though?
If we going to compare shooter player stats we will top HLL, Squad, Squad 44 etc. with many titles
Then we can claim any conflict before 2010 is not popular
There's a difference, in RS2, you're more than likely to start with an assult rifle or SMG
Whereas in Squad 44, god forbid you play as the Germans, Brits, Japanese, etc, you are stuck with a bolt action
Did anyone noticed a diffrence before and after patch on ps5? For me the gameplay is still blurry not that much but still it is
I clearly remember that era of multiplayer FPS. CSGO, Battlefield 1, CoD Zombies etc. dominated market. Games were perceived either as casual shooters or arma-likes. Rising Storm 2 was neither and had no place for it in the market. Still did pretty good job
HLL has more opportunities to get an automatic weapon and it's a lot more easier to
But arguing doesn't matter. With power of Unreal Engine 5 HLL Vietnam will sell good amount of copies, will become popular on reels/shorts because it is very easy to market since most people enjoy vietnam movies as well
I can play as a German soldier and be guaranteed to at least get a semi-auto gun
Depending on era
RS2 had 3 eras: Early war, middle war, late war periods
You play as the americans lol
Americans started with M14?
Don't they have that whatever that black assault rifle called
No, not in early war period
the the vietnamese people have the AK
Both assault rifles were available in maps with Medium War Period or Late War Period. In Early war period, you had Mosin, MAS, M14 etc.
Barely anyone gonna play that era
You also had a campaign mod. You could rest your guns on any surface to stabilize aim. Game would tell you whether shot would go or if your barrel was blocked by surface etc.
I think these are good features that could be implemented into HLL or vietnam as QOL
Why would you need that in HLL?
You can run across the map and still have perfectly stable aim lmao
Weapon resting is a good feature? Pressing and holding R to see how much bullet left in your mag is a good feature? Gun sticking out but actually being blocked by an object is not good, and it is good to let player know?
It reduce recoil.
Weapon resting isn't needed in the current HLL - if that's what they do for vietnam
Pretty damn important in Squad 44, that's for sure
"we don't need it, please don't add any QOL features in my game"
Because it's not necessary, aiming is piss easy in this game
Nobody plays Squad44 so you ain't getting such feature
Couldn't be easier
They already have it in squad 44
Of course, but these stuff are cool and make life easy.
Nobody wants gun resting wtf this is not squad
I also noticed that HLL recoil is managable, but still miss good ol weapon resting
There is no gun resting in squad....
It's in Squad 44
I don't know if don't care let's keep HLL arcadey
Really useful especially when trying to hit at range with a rifle
Squad devs gave as "combat overhaul" and didn't implement gun resting... I'm still salty about it
Not really needed in HLL, wouldn't change my gunplay at all
Weapon resting is not removing arcade?
Probably. But with Vietnam it might make sense if weapons going to have actual recoil...
Well, we can't say anything about that yet
I want to know what do you guys imagine with "weapon resting"
Yeah I use it all the time in Squad 44
It is not an animation. It is an automatic passive feature automaticaly applies whenever your ADS touches a surface of an object from any stance
Are you saying Thompson or STG have zero recoil? Or garand?
Are we playing the same game
Thompson recoil is pretty much managable?
It's when you prone or kneeling over a box or something that's right above your gun. A gui will pop up showing your gun is rested
In squad 44
Yeah exactly. It automatically applies. Of course current HLL doesn't need it. With weapons with more kickback, this feature allows you to get better follow up shots... It was also in good ol RO2 and was cool but that game had a whole different gunplay
You going to make me buy Squad 44. Is it active in European servers?
For me it is because I come from flight sims
So having a full server or two is good enough for me
I remember why I dislike Squad 44. It was a different game and fixed in past 2 years, right?
What
Yeah it was bought by Squad devs and turned into Squad 44. It was a whole different title before
Post Scriptum
Pacific theatre?
More tanks and weapons?
That was a long time ago, no idea what post scriptum was like
Yeah those stuff came with Squad 44
Want your stupid little jungle warfare? you have the guadalcanal map in S44
Is it similar to Squad in sense of FOBs?
No I want european theater or Africa in my WW2. I want jungle in Vietnam
Oh well I thought you liked that setting
I like Vietnam setting
Same feeling but ww2
Nah Vietnam has whole different feeling... Especially you get the most iconic grenade launcher
Setting wise
Even in BF1942 guadacanal was my least favourite map
I like the era, aesthetics and Vietnam conflict more than WW2 pacific front. You probably hate Jungle itself
Nature's trench line...
Europe gets repetetive and boring after a while. That is why we have modern middle eastern conflicts in video games
Ah there’s an opinion war occurring in here
Counter productive. Play what you like. Don’t play what you don’t
Wish. When was the last time a game actually had that front?

finally we agree on something
BF1942 had Italian maps and faction if im not wrong
Next faction/front for HLL should be italy
Izonso
If market had an active Vietnam shooter I would also find that repetative mate. We didn't get a vietnam game in 8 years, let us have our fortunate son moment
That is WW1 however. But yes Isonzo is a cool game
Izonso sucked
Very arcadey
I wasn't a fan of the gunplay and graphics
I always wanted WW2 games to explore Balkans and Italy more... but we didn't get that. Also we never had Yugoslavian War game but I guess there is literally zero market for such multiplayer concept lol
Idk my only hope is that Vietnam is really good and HLL just kinda takes over the FPS historical scene
Someone needs to takeover historical FPS scene. Isonzo devs are now developing Gallipoli and Ottoman vs Britain middle eastern front, which is cool
Lol
Lmao
Isonzo has 125 people online currently
? You should want success for it. You are obviously here because you like HLL
I liked HLL
I think youre confusing something this is the HLL discord.
Too many left the game just for an inch of land many such cases
I love watching the only game I've put over 4k hours into slowly die due to incompetence
Dude you played 4k hours already....
Yep, it used to be great
Now it's a meme
I mean at least the money you spent on worth it. No? 4 thousand is a lot
I like HLL 🙁
A video game is not an investment
You paid X amount for 4 thousand hours of entertainment. A fixed amount you paid once.
Well
This one isn't lmao
Oh you're right
Silly me
It's a good thing that T17 is too incompetent to keep it going
I had same problem with Squad but then I realized, I had my fair share of fun and decided to let it go.
No, but at least it helps you to accept it...
Let's buy a game
And ruin it
Many such cases nowadays
Oh that's better
I'm not even complaining about the lack of QA anymore
I may not understand the why but T17 is clearly trying to kill this game
I understand the complaint but at one point you realize the game you loved and devoted a lot of times won't be same again, and you let it go
You can let it go
It's not like real HLL had any direct competitors
They could have just let it be but for whatever reason beyond my understanding they decided to spend millions and then destroy it
Did the update help
No
I played about 5 matches none were Smolensk and it ran smooth on my end on Xbox
Hit reg was an issue though
Try and find out.
I was just asking I was on last night was getting on tn
Smolensk runs smooth on PC too, better FPS than other maps
I’m at work and tryna get the inside scoop
the reason was "the developer vision"
We’re people complaining about just Smolensk or every map because I didn’t have any connection issues
Nope
someone has to do it
Ah yes. And hence the name “Discord”
I just don’t stick around somewhere that I don’t like yanno. Another thing is too, I think people put thousands of hours into any game, get bored, and then pick it to shreds. Money well spent though if you enjoyed thousands of hours worth. I’ve only done that with like 3 games ever
and some of us, that have spend thousands of hours playing, see the potential and complain because we hope things will change in a better direction
Yeah that’s valid. I agree
Ok?
Not sure why you feel the need to tell me this...
You replied to me. I assumed with satire. So I replied to you
wait
Get better internet dude
Do u know when we will get a new roadmap for HLL?
Will we see HLL Vietnam in game awards?
you did what?
They need to remove that washed out brown filter asap if they want it to look like vietnam
Maybe they're destroying it on purpose so more people buy Vietnam? I'll be avoiding it if they don't fix the graphics on ps5.
Genius marketing
No, I'm pretty sure it's just zero QA process
They can't be dumb enough to absolutely ruin the game without even testing it can they?
Just wait 'til you see Steam forums.
Yes, it is (I'm one of the hosts).
Depends on what you want. FOBs are tied to radios.
“Fortunate son intensifies”….its the summer of love, napalm coming in hot…who’s ready for Nam baby?
Does anyone know if Vietnam gets an enhancement for PS5 pro?
Are there any issues with the server, it keeps saying connecting to online services but it’s keeps failing
How to toggle voice chat?
Is that even possible?
Do you mean how to use it?
You can connect and disconnect it in the audio settings but I think that's not what you mean
X C V
@fluid pawn can we have an update pls
One question I want answered is. Do the devs see with their own eyes that the game on PS5 still is blurry? Simple a yes or no question.
Anyone knows why the game even on an SSD is reading all the time files from the drive? 200MB/s
Anyone know whether HLL:V will continue to support Linux like HLL does, if not, may it please?
When I say support, more, enable the Linux EAC rather than explicitly support it.
Uhm
And how old are these devs and how good are their eyes lol
Even if QA is slimmed down, you'd think something like this would still get caught
HLL does NOT support linux, Proton does.
I haven't seen a single devlog talking about Linux support.
The only reason HLL plays "well" on linux is thanks to the Proton team.
No, they didn't used to have eac for Linux enabled in their ue build settings
They enabled it somewhere around u14
I remember as it was something I was asking to be enabled for about 2 years prior
I used to have to play in a Vm
Linux native used to kick you after 2 mins for no eac, then they enabled it
I'm playing on arch as we speak, via proton yes, but it's only running because they enabled Linux eac
Before they did, you got kicked for no anti cheat
I remember asking for the Linux anti cheat to be enabled for a long time
And they were kind enough to do so
It's was on EAC end.
They finally bent the knee, because kernel level anticheats are basically spyware.
So they switched to a more traditional anticheat software
I just want to know whether they're going to do the same for hll vietnam
I know I was there and asked for it via support tickets when It was the old team
T17 has done nothing AFAIK for linux support.
I keep saying I remember the update when linux anti cheat was enabled
AS i was in a vfio vm to play beforehand
Well im still playing on linux, so, the question still stands, will be enabled for HLL vietnam?
'''1) Go into the EAC settings on the EAC partner site and enable Linux support from the dashboard.
- Once that’s done, Download the EAC Linux library (easyanticheat_x64.so) for the SDK version integrated with your game, And add it to your depot next to the Windows library (EasyAntiCheat_x64.dll).
- Inside your local release process, Publish a new build of your game containing the new depot contents, with a version bump. (You don’t have to make any changes to the game executable, Just include the new files in the depot contents.)'''
Who knows.
You need to understand that your past isssue wasn't an issue on HLL end but on EAC.
HLLV hasn't announced any linux support nor HLL did in the past.
I know, I've said this multiple times
I've said repeatedly, they enabled the eac for linux...
It just needed to be enabled in the UE build settingfs
This is why i'm asking now
But im just being told im wrong at every turn
There is no Linux build, when you launch HLL in linux it launches the Windows version through the proton layer.
HLL didn't add anything special "for linux" (as you stated).
You are misunderstanding how Proton works.
It's the anti cheat that needs to be enabled for linux in the ue build config
Then it runs in proton
without them enabling it in the ue build config
It doesnt ship with the right dll for hll and proton to use
And anti cheat doesnt run
And you get kicked
Guys, I understand the differnece, it's still a stting the developers need to enable when they build the game
Easy Anti-Cheat
Proton supports Easy Anti-Cheat without requiring any recompilation, but it does require you to manually enable support for your build. For the Epic Online Services version of EAC, see instructions here. For the Kamu version of EAC, follow these steps in order:
Go into the SDK Configuration settings menu on the EAC partner site and enable Linux as a client platform.
Go into the Client Module Releases menu on the EAC partner site, choose the Unix platform, and activate a module. If you cannot find the Linux module in the status dashboards, please contact EAC support.
Once that's done, download the EAC SDK and find the Linux library (\Client\Assets\Plugins\x86_64\libeasyanticheat.so) for the SDK version integrated with your game, rename it to easyanticheat_x64.so, and add it to your depot next to the Windows library (EasyAntiCheat_x64.dll).
Lastly, on the Steamworks site, publish a new build of your game containing the new depot contents. (You don't have to make any changes to the game executable, just include the new files in the depot contents.)
I remember when they did this
So that's the extend of the linux support T17 has provided
That's what you want to be expecting for HLLV ?
Yes, Im asking will they allow for the anti cheat to run in linux
Not to explicitly support it
Are we sure it will run on EAC though ?
...
No I'm asking if that's their plan to keep this Anticheat or pick an other one
When I say support, more, enable the Linux EAC rather than explicitly support it.
literally what I said earlier
And I assume they will use EAC,m if not, may they reply with 'no we wont because we're not an anti cheat that supports linux'
Literally read my previous messages @delicate mortar i don't feel like you've been reading them...
@fluid pawn any chance someone can weigh in on this for hll vietnam? https://partner.steamgames.com/doc/steamdeck/proton specifically this setting as it's let me keep playing for the last few years and I'd like to pick up hll:V when it comes out
Again, i don't think anyone would be asking for full support from devs for graphics issues etc, as it's too much of a burden, proton has worked really well for current hell let loose, I get more frames than I did on windows, but the eac not being enabled for linux literally blocks it from allowing you on a server, and I'd like to be able to purchase it knowing that I wont be blocked @fluid pawn
The deal last time thye enabled it, can't remember if it was on here or on reddit, was that they'd enable it but they wouldnt answer linux related questions if graphics etc didn't work
I know i'm in the minority, but it's a literally check box during the build procss and it opens it up to running on linux, the steam deck, steam machine
We'll deal with our own bugs via proton, just dont want to get kicked after 2 mins because theres no eac dll for linux
I know, I was there!!
I just cant remember names or where we had the conversation
They did it, but wouldn't offer support for it after
But its worked ever sinc
It might have even been by email tbh, I was sending support tickets at the time
It's been spot on since, literally runs flawlessly
must have been around here that they did it
Why are you saying I'm begging?
I only asked the question
I'm not asking for support,
Like here
I don't see how just enabling it would be something they would refuse to do.
It has no impact on the dev team.
completely agree and adds a handheld console (steam deck) and soon a tv console (steam machine) for no extra cost to them
I know it's not a massive market, but it costs them nothing and no one would expect support
Just for the anti chat not to kick us after two minutes
Or lack of anti cheat*
I would place my doubt on the playability of HLLV running on UE5 on a system with the rendering power of a steamdeck.
Because they didn't do the steps https://partner.steamgames.com/doc/steamdeck/proton here before build
But thats outside of the scope of your question.
Yeah selfishly i'm not bothered about steam machine or steam deck, just that I can play it on my desktop if they were done
I don't have an update on Steamdeck stuff yet sorry for HLLV. Should do next year closer to release though
Not necessarily for steam deck, more just the linux eac here: https://partner.steamgames.com/doc/steamdeck/proton
More than happy to do tests 😉
The side affect of this is that it would run on steam deck, but like @delicate mortar said probably poorly, but the same setting would allow it to run on the steam machine when that releases along with every desktop running steam on linux
And it's free for the devs, no one would be asking for tech support on it, so no additional burden, but I know from hll:ww2, i've never needed it since the eac was enabled, it's ran fantastically, probably better than on windows
for the cost of doing the enabling check box in build settings, it adds a whole console to the support (even if not declared) and the linux platform
I'm near 3000 hours into hll since jan 2020, I want to do the same on hll vietnam 😄
Fair enough, my bad
I only play on Linux as well, and expecting normal experience through proton is the strict minimum expected today. Anything bellow that is just poor support on the game dev part.
HLL is the only mp game I play right now, it runs so well
It runs well, at least when considering how it runs on Windows as well.
Because the game is still a MESS in term of optimisation.
Its been a while since I played it on Windows, but i've not had problems with it that I've seen other people report, so it may actually be more stable through proton.
I'm not, not using windows for any particular reason than my pc doesn't have TPM and i've just gotten used to it a while ago, so, may as well stick it it, a ryzen 5600 and 3080ti are still more than powerful enough
Your FPS still tanks when simply looking inside binoculars/scopes.
Props are still rendered too late/not far enough, creating popins.
And the frametime could be considered unplayable unless you are on a x3d+high end GPU.
Haven't had bad pop ins since, maybe the update after stalingrad was released
It's really noticeable in open area like Kursk and especially when playing tanks.
Not rendering props that affects the gameplay is really bad, sometimes you can't shoot at a target even though its fully visible, because it's behind a props that is not rendered on your side.
Because you are too far away (+300m)
Point is, the game runs comparable if not better on linux compared to windows, but it's still a mess no matter the platform.
https://steamdb.info/depot/686811/history/?changeid=M:751240303987986670
Doing some digging, this is when they added linux eac
What about the hot fix for the hot fix?
Im gonna do something hot to you
😏
Steam!!!
Me too, sometimes
horre- what?
Is that a slur lol
bro what are you yapping?
and what is ''horrendous''
hor·ren·dous
adjective horrendous
extremely unpleasant, horrifying, or terrible.
I'm talking about the MP40
Go to the menu and click redeploy
Or get someone to shoot you in the face
and a tactical grenade?
i dont want to hold the key
getting from role lvl V.5 to VI, takes longer than getting from lvl I to lvl VI.5
That works too but takes a little bit longer
- you get punished with extra seconds for killing yourself and redeploying
Best is to let someone shoot you in the head
There are 3 different chats so that doesn't really make sense in this game
Maybe map it to a different key or button that feels more natural
ok thanks you
But obviously in practice that doesn't happen often
Just redeploy in the menu
hooooly how can the game awards be THIS rigged?
did you personally stop them from getting rigged?
I tried my best
no-one is going to stop the rigging for you. anywhere.
just like no-one will build garris except yourself
Damn
Some words of wisdom right 'ere
Still sad tho
Some turn based garbo win's so many rewards 😴
Expedition 33 has been getting insane praise since the day it dropped.
Same reason a souls like got major awards like every past year
Arc getting best multiplayer game is legit
Expedition 33 ahh game: https://store.steampowered.com/app/2757720/Sonny_Legacy_Collection/ 🥀
It's an OG flash game if you know your way around the internet
Same thing as e33, just the visuals ain't as pretty.
was that on newgrounds?
Armor games
I call these all JRPGs. Turn based Persona style menus
someone has to like them I guess
I call these all sleeper games, cause you fall asleep playing them 😴
And then they had the audacity to end that whole stream (which I didn't watch, but zoomed through just now) with some Concord re-skinned garbage
And when can we, for the love of god, get rid of the stupid elemental gameplay mechanics?
Y'know like water beats fire, fire beats earth, earth beats ice and ice beats water 🥀
I agree. The allure with e33 is that it has real time elements like parries and stuff. A lot of people who are completely turned off by turn based games have fallen in love with it. Apparently the art work, writing and story is as great as the gameplay. I have been seeing hype and praise for this game since it launched. I am not surprised it cleaned house at the awards. I plan to try it eventually too.
Like legitimately, the amount of people I've seen who never play turn based and generally dislike them that went on to say e33 was the best gaming experience they've ever had, at least in many years, is staggering.
If you wanna continue talk of E33, take to offtopic please 🙂 congrats to them for all the wins (although I still am surprised at Wuthering Waves winning fan fav)
We had a 2 second conversation about the game awards, but k
Like bf6 winning best audio design is craaaazy. Arc was waaay better.
I mean even Hell Let Loose has some nice audio in certain places. But it does lack a bit of that oomph, especially with guns. I think I've seen at least like 2-4 decent suggestion about that in #1098158460463480842
I wish that would be a thing that comes in like U20 or 21 or whatever number we're at now
Bless you for laying down the law 💪
Finally, mods doing they're job around here 😏
how can they kill me mid running, while they are running theirselfe???
What you see isnt what they see.
stop being mean to people in suggestions
/feedback
dont make me moderate you harder
Miss less? not sure what else to say
STG44
there's the problem
Didn't know you were checks HLL release born in 2019
u´gh...
then idk. I have stg bounce around enemies at close range
my whole ''HLL life''
I usually need to hard control my aim for it not to
recoil mixed with slower ROF means one miss and a mistake in adjusting leads to many misses
I usually blame it all on my skill but this time
*time
I've shot people in the chest point blank and they just shrug it off so i assume the arms ate the round cause that's realistic mhm
Stop being mean to people in suggestions.
arigato senpai
stop suggesting and he won't be mean?
You must be new around here
no, I just ignore him and then accidentally get sucked into his bait randomly over real topics
make the ''deploy'' button WAY bigger
I'd do anything to get the time of day from you 🥺
put the redeploy button next to the quit button and remove the "are you sure" from quitting
i only give time to somethings, not nothings
Too much effort. We need the pacific before that
@worthy charm they mentioned an certain ocean again...
pov me redeploying at the same op for the 50th time and die the same way just to wonder why and redeploy there again
Smartest blueberry
sup
🍜
I tried to react with a wave emote but we have no cool ones
Me: seeing an an enemy
also me: ignores him and gets shot
Shoo
just wanted to join since i enjoy the game and am often looking for players with microphones on lol
Normies are on isle 1.
History buffs are on isle 2.
Suggestion poop posts are isle 4.
Dogwater strategies are isle 8
Normies over-hyping normal gameplay are on isle 12.
Have your pick
no impact no idea
Vietnam is in the basement tavern if you're curious
Oh and if you're new or whatever, you have #new-recruit-barracks
Sometimes ignoring works haha. They might be waiting to get a better shot on you and by pretending you don't see them you trick them into thinking they can wait
all good, thanks. im not new to game, just this server i just wanted to say hi cause i have to go run some errands but may be on later
I'm new to the game
I ignore them on accident
im stupid
hell yeah brother, is the DVON for Dvon dudley?
No. It's for a small community of boomers where we mostly play Arma Reforger
love the dudley boys
oh ok i got you, i have that game as well and i bought arma 3 for some reason also
But I can't say more or the DPRK administration will come and whoop me
So if you're interested just dm me
ah yeah, not good
So how do I build nodes? @solid osprey
build nodes?
You deploy as an engineer and place the blueprints
With the wrench
You need 50 supplies per node to then build it with the hammer
You can build 1 node of each type
The team can only have 3 sets of nodes
Engineers usually use supply trucks
Or commander can airdrop supplies
Or a support player can drop them
You can also switch back and forth between engineer and support
but i am spawned i cant drop supplies
Also, the manpower node halves the time it takes the support player to get their supplies again, so you want to build that one first if you're using support role to build them
You can always redeploy
Or look for a supply truck
Or ask for one
who do i ask?
for supplies
cause you said i need supplies to build the nodes
as engineer
You can ask your squad leader to ask the commander for a supply truck
Or ask the commander in text chat
The commander really wants nodes so it's ok to ask
i try asking my friends in the green chat, but nothing happen? How do ik if i have squad leader?
or like green talking chat you know with my mic
You may be in a squad where people aren't talking
@worthy charm moderator please help
i have my friend here he talks in squad with me
Dont be rude
And the officer has the officer icon next to their name
Dont argue
He can go support for you and you can switch back and forth
@umbral osprey If you didn't notice yet. I'm yanking your chain
That's a good cover up so willes doesn't get mad at me
Sometimes I have to explain nodes to experienced people so can't rule it out haha
They gotta' be some dented aim trainer mfers to have to explain to a level 70+ on how to build nodes
Coolest one
🫸
I feel violated
Go and support the Turkish boys https://discord.com/channels/316459644476456962/1447235021344608488
full disclaimer : I'm not Turkish
Do we have diplomatic relations with the Turks? Tell them to support me and I'll support them. https://discord.com/channels/316459644476456962/1383980535965159485
🫸 
I get your offer, but your thing's pointless. They'll never add it
Why wouldn't they
Whilst I don't know the technical side too deeply. I mean it's the logistics between 3+ companies. Why put in the effort if only a small % of the players would even be interested.
They're hands are waaaaay above full with the existing workload. Can't see them doing it ever, just like PTE's ain't gonna come on console nor' is cosplay going to exist.
If they ever need translation I can help for sure
yeah doubt it's gonna be open sourced bud'
I used to be a licensed translator but sure bud
But in any case, getting a mfer to translate a text document for cash is gonna be way more doable then any of that previous stuff
Yeah, I get that and it's cool. But you think t17 gives a damn?
They can just start tracking it on their end of things. It's pretty straightforward if they're interested. It's something a lot of games have so it's not much to ask for.
Of course not. My bad
So is not having tanks fly off into the sky, but here we are 😄
Well that is a lot more complicated haha
To be fair
In any case, arc raiders wipes in 10 days btw
Well, if you want. It's not mandatory like some other games, but if you want and you have completed this special mechanic, which is quite easy.
You can then sign up to get your progress wiped back to nearly 0 and get some small rewards.
Seems worth it if it's something unique you can never get again
I don't play games like that though, I don't really get them
i think the strongpoint should be renamed to "last stand" so people wouldn't mistake it as anything but some structures that can be blasted to hell
ß
Ü
was cleaning keyboard 
you missed the bus but locked in
fr
Who do i have to talk to to fix the brummbar
you shall embark on a quest to find the lair of the infamous T17 and force them to heed thine words
Any word on new hotfix? The hot fix yesterday made blurriness at range worse for me on ps5. Anything after 25m is blurred and after 100 you can only see muzzleflashesbut no actual person.
I was impressed for a second that you managed to hit Ctrl, Alt and S at the same time, but then I realized that our ingenious German friends would rather create their own keyboard layout as opposed to simply tapping the S-key twice.
Its not even a double s
its sz
A fix next week is hilarious, 2 weeks to fix a graphics issue is diabolical
it's ßußßing
Company is a joke
Translation - we couldn’t care less abt HLL, we only care abt Vietnam
Wasted 2 years building a group on this game just to end up having no desire to play it because of the constant issues they dont care to fix and new issues that arise every update.
Im onto greener pastures. They dont deserve my time.
And i know a percentage of the veteran player base feels the same.
But please, t17, continue to cater to the ppl who play on game pass and wish it was CoD.
Tbf they should so that gane isnt an abysmal mess 5 years into its run aswell
T17 are you ever going to fix the insane stuttering and lag in this game???? This game is dying because of your terrible decisions and practices. It’s embarrassing.
Which features do you believe make the game like call of duty?
Game Pass people catching strays haha
5 points if you can name a single change T17 has made since taking over the development which has made the game more like cod
I said t17 caters to the ppl who wish it was call of duty. The ppl who complain about the history and care about kills, not tean work
Yeah, but like, what have they done to cater to them
Armor update. Artillery update.
Yeah, but like, what about it?
The people who team kill, or don’t have a microphone need to be banned permanently!
When I mean team kill, when they do it constantly before a match starts!
Typical console n4zi larper in the chat here
Must be your wifi connection, the only map which staggers is Smolensk at the moment!
Who you aiming that at?
Well that’s the map I’ve been trying to play. And Stalingrad still runs terrible as well unless they’ve fixed that too since I last played it.
Probably me lol.
You
Please don't troll my HLL Vietnam Lt. Col like that
I am hoping they will sort that, and Stalingrad is a lot better!
For telling the truth about microphones and team kills? 🤦♀️
Come on you don't need to attack him personally
I last played Stalingrad when they made the new version, and it still ran terribly like it always has. But I could be wrong if it was fixed since then.
Do u rage quit when u get the germans too?
Maybe the real game was the group you made along the way
Anyway, what about the armour and artillery updates made the game better for call of duty players?
Its a historical game pal.
It is a lot better than it was at the beginning!
Ye mate
Totally good comparison
I bet you do, I bet you go running to your mummy!
Calm down unc
Look man ive been running a german unit for 2 years. Ive heard it all from clown like you. I couldnt care less rhat you even exist my man.
Don’t take it out on me then, when I am spouting facts!
Most sane man from brighton right here
He's probably actually from Eastbourne
you guys are silly, everyone knows that finns were the only good guys
Avg age of a HLL player is the same as the avg person from Eastbourne
Brighton through and through, don’t come from a retired village just yet! 😂
I think the changes were unnecessary. Veteran players didnt ask for them. Makes the game less about team work and more about individual glory.
Before the artillery gun was set up to 100% assist the team.
Now ppl can use it wherever, whenever or not at all but they use it for themselves now to get kills or whatever u see my point?
Brighton inbred through and through
Keyboard, warrior enough said….
Not really, because now you have to be in a dedicated squad and have some teamwork to build the gun
Whereas before any ol' Joe could hop on for some quick kills
Arty used to be entirely about kill counts in pubs
Or go to command supplies
Do admins on this game actually stop cheaters?
No, next question
Arty gets alot of kills but it waa set uo to where when it was used it was used to assist the teams movements
How is it any different now
Erm, if that’s what you want to believe bless you child
It's the same gun
Because now its not even on the map unkess someone builds it and is easiky destroyed
First time on the internet?
Question:
Since I already have Hell let loose, would I get a discount or anything really for Vietnam?
I think it is your first time mate. 👍🏻
Yeah, so it needs some more teamwork to protect the gun
No one knows
My point being most veterans HLL playera didnt want these changes.
It was the new player base complaining ie the cod players from game pass
Yeah but like, the artillery update requires more team work than before
Probably gotta pay more
Honestly I feel like zero mfs wanted most these changes
I play battlefield not cod thank you very much
So your point is kinda null and void
The arty always being there really lends it more to a random person hopping on to get some kills who isn't talking to the team at all
Good job lok
I think what Dimebag is secretly implying is that he gets sh1t on a lot and used to just jump on arty to get back on the players sh1tting on him
I have a good feeling
I dont play arty
So, the points about the arty update are disproved, let's crack on with the armour update
I haven’t noticed any real difference in the gameplay from it, maybe just less arty in pubs but meh I don’t care about pubs
Isk im used to tean work and comms i guess not randos jumping on the gun
But either way i dont even play hll anymore cuz t17 is a jome
Brother what are you yapping about
I wanted SPAs, they just totally gimped them to what they let on to. Not being able to destroy garris, not being able to direct fire, not being able to move beyond ~800m 1000m from the HQ they're spawned in.
There are less random people hopping on the guns now than before
That this game is broken and nobody wanted these dunb changes
Because you literally have to be in an artillery squad
And nobody is doing it
No, make a valid point first
2 heavy limit is cracked too
Dude i dont owe u anything piss off
The game is broken. Theres your valid point
T17 cant do 1 thing right. Theres another.
Don't rage when you're proved wrong about the game being catered to call of duty players
You said more random people are using the artillery now, which is false
Wehraboo rage is the best
It is catered to ppl who care about kills and being silent.
Aren’t most of the vehicles not even actually SPA’s?
Artillery has always been this way. Except now you actually have to defend the guns or you can lose it
No they arent SPAs
So it needs more team work than before
It requires more communication to use arty now than before… so how is this possible
Another botched t17 job
You make absolutely no sense
Technically no, but idc so much about terminology when even machineguns were used as indirect artillery
