#mess-hall
1 messages · Page 65 of 1
Come play greyhound night with comp players we’ll teach you
Keen! lmk when 🙂
are u guys based uk?
the scorebard is randomly centered, no guarantee it will fit me and my squad
WTH, international
ok
i have to collapse the other squads every time so it will show myself
it's because it's alphabetical
no its centered on a random player
That was a good one
Answered this a while back, however I'll jump into any class tbh!
yeah, that's odd
that random player is even highlighted
There aren’t really any “uk” teams either European or NA, and then the Germans have their own teams
what's circle?
EU
@fluid pawn Will we get an Eastern front, 1942-43 German subfaction as originally planned in the Kickstarter?
Also they have Joe so they’re a make a wish team
i mean @fluid pawn , all those QOL things are 1000s of times in suggestions/ bugs
the question was if any QOL is even considered ?
There is no QOL only suffering welcome to HLL
yea it seems so
As well as the new maps, etc. the team do look at QOL as well. I'm currently working on pre & post-launch info for the community so will try my best to include the QOL changes 🙂
Yea it’s just sad and funny to see them be so insistent on historical accuracy only to turn around and be very much not
My game freezes on leave squad option, happen to anyone else
nice. just letting you know that those many minor QOL things really take away from the enjoyment because they happen 100s of time each game :{
I then have to restart the game
@void wind #ww2-history message
Just like the whole kickstarter - Modern day description thing haha
Tbh I have no idea what you're talking about.
Completely understandable huk. Will try my best in my new role to shine more light on changes made/being made to improve the game 🙂
😄
Tbh I would rather less accuracy more balance
Alright, I need some lunch. Will be back around this afternoon if people have any questions 
what would those boost ? ":}
morale
Make them a modern vape and use them instead of smoke grenades
medic remake, hand out panzerschokolade
Going from the description of “Realistic Tactical shooter” to “Hardcore shooter”
caffeine
were supposed to come with all the facial cosmetics
What description? Where? What game?
HLL
That only answers the last question.
facials?
Were they a thing in WW2 era bedroom activities?
the word doesn't only mean that
Lmao
i still think there should be a mini-game on the "Killed in Action" screen, for all the tiktok brains
Your mother said yes
Kepsu, When did you get unbanned?
“Hell Let Loose is a platoon-based realistic multiplayer first-person shooting game for PC set during the Second World War.” - Kickstarter 2017
“Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.” - Modern day steam description
https://i.redd.it/vqe5fp458h251.jpg things such as these were to be a thing
some time ago, i asked some mod because T17 took the reins from BM
that looks kinda stupid
Oh wow I forgot about those. Would be cool but I still don’t know why they’d be added or utilized
i see why they weren't added
Had to wait for Sirius to disappear to get in I'd imagine
the goggles look far better than the current model of the same goggles, minus not having tinted lenses
Yeah, that description is stretching it. I guess it's more realistic than Battlefield and CoD, so they're probably going off of that...
Having some glasses and goggles would be cool but cigarettes and pipes are just a strange addition
there are a bunch of other similar things too but i cant find the pic
I mean the game is just a worse more hardcore battlefield haha
but the cig that the soldier just runs around with in his mouth instead of an animation
yea, people in the know protested then. BM (and T17) don't understand the difference between "used in combat" and "used during 1939-1945"
Absolutely
smoking should be a think during match warmup, and allowed to be done in the truck
russians drinking their vodka
Ngl some minor emotes would be fun
Not like dance or full body emotes but like hand signals and then some fun ones like a thumbs up or smoking a cig would be cool
https://cdnb.artstation.com/p/assets/images/images/069/683/731/4k/luke-chesworth-3-dak-breakdown.jpg?1700734154 oddly the current goggles look far better here than in the game. The mask is a dumb thing though
Something to get you more in the game
does anyone know what happens if you headshot a guy wearing the goggles+mask combo, does it all pop off like a motorcycle helmet
No it stays on
another broken gamerule broken!
You also still get the metal ping! sfx
Game rule? You mean HLL is supposed to have consistency?
also for the caps
first we couldn't get helmet straps because "it'd be stupid if they flew off peoples heads", while simultaneously having tanker headgear do weird stuff as well as the face veils. Now helmets dont pop off despite it being a gamerule
But still play the sfx
i hope the brad pitt hair flies off
Then just… make it so those helmets don’t fly off?
And the German helmet already has a strap haha
It doesn’t sadly
that would be awesome tbh
one of them right
I wish though
the greased hair with a winter face is ofc the best headgear
hair and headshot sound fits perfectly in-game
that's what i rock
When you are back, First question is what was for dinner
@fluid pawn is there ever going to be a relook and potential rework of cosmetics? Myself and a few others have made some comprehensive lists and ideas about introducing more customization to the game through means such as medals, patches, and minor adjustments to the actually cosmetics like opening jackets, rolling up sleeves, buckling chinstraps, etc.
I wouldn’t be suprised if this isn’t an option due to the dug in and payed sometimes system but I’m curious what the devs have to say about it
omg medics should have a pack of cigarettes to hand out to ppl
we should promote smoking to ppl yes
Hot take: there should only be one free uniform per map, but it should have styles of different ways to wear it
Have a mechanic where you can smoke a cig to increase accuracy for a period of time due to the nicotine relaxing you
Mix it with the S:44 canteen mechanic
or just add them to look cool
hold breath longer, then start coughing a lung out
If only accuracy was a factor in the gunplay
Actually that’s not a bad idea… I’m writing that down
lol
For my own projects, not HLL
They’ll never add that
if only gunplay didn't revolve around the bullets being aimed specifically with the center of your monitor instead of the sights
honestly my first time seeing that typo
Bullets do actually come out of the gun now, kinda
I guess we should be happy that the bullets come out of the gun's barrel at least
lets say a cig would make your hold breath shorter but give you cool look idk what buff u would get tbh
why do you keep having these comments of personal nature against me every now and then?
looks longingly at the trailer
how about no buff, just cosmetic
yup
I do it to everyone, it's not personal
Decrease the suppression effect
You should see the stuff he says to me
But first suppression has to matter haha
fair
subjectively for you it may not be personal, but objectively it is personal and I take it that way too
For a speed boost / Reload time boost / some kind of effect... 😄
Okay
Borders on child abuse
they make you chase medics who have the packs to ask him for another
Medics should just be removed from the game
there we go we fixed the medics
If they were to add cigs they’d be a personal thing, not given to medics haha
Also the Brit’s would need the name changed for immersion
revive people using cigareeeeeeeeeeeeeeeeeetes
imagine if the cigarettes would be the in-game currency and we could be able to gather them from the corpses of random enemies in random amounts
Revive them with crack
cigs were part of the ration packs
Oh dear health rework where art thou?
medics did hand out pervertin tho :}
No health rework, just remove medics and revives in general, death insta redeploy
looting bodies and stealing guns should be a thing
im talking for gameplay purposes
Combat pills were a thing but perviten was used for the battle of France and that’s it
And even then it’s use has been incredibly overblown
I mean that’s basically the game loop already so yea do it haha
add the ability for commander to call in a 6-pack
tankers and pilots used it more
cig drop
Yea. It wasn’t really given to infantry
Be more useful then the ammo drop
ammo drop is great
i use it
lil a box of packs just dropping on the battlefield
never seen it
2 uses
to enable tank killing and grenade spam
When I am CMD and enough of nodes income, I keep sending ammo drops as often as I can... AT guys are sometimes happy
or Spotters
but that's as far as its usefulness goes...
well just have a tier 2 support
and to confuse the enemy
drop the airhead and supplies and ammo all at the same time
Ammo drop is great. Genuinely good addition to the game, and I don't hate the price either
just use jeeps
Vehicle limit is real
just redeploy cheese
it's fake
no the decoy function is even better
Man jeeps just make me sad
could use a shorter cooldown though, a bit (imo)
An actual decent idea to add to the game and they fumbled it completely
they're so loud
Having to wait 2 minutes at the beginning instead of just having it naturally spawn is just stupid
Very true. 100 ammo but maybe like 5 minutes cooldown
The cooldown probably helps bad commanders and stops them from spamming it though
I wish there was a jeep pre-spawned at least in 1 HQ, for the Recon.
it 100% should be natural
Having a “command” HQ with a halftrack, keep, and supply truck would be awesome
yea, that lvl 10 rifleman has to get to the frontline somehow
Half-tracks would need to have a long spawn timer though imo
nah he got the engis supply truck for that
No they just need to be reworked
make it like a squad hq where you can't enter
thats for the other lvl10 rifleman
they should add some non-spawnpoint halftrack that would be much cheaper
Current halftrack is turned into a normal vehicle and a new “garrison halftrack” with a radio in the back and 2 seats should be added as a spawn point
oh the warcrimes i did to ppl stealing my supply trucks
they should increase vehicle limit or allow commander to destroy unused vehicles (not using a precision strike or bombing run)
Tbh yea that’s for the best. And if they introduce mortars just make it so they can’t fire into the HQ’s
or from
a dome around the HQ spawnpoints like SQ44 has
The current system of waltzing into the HQ is boring and leads to unfun situations when the last obj is being capped because you can’t spawn in the closest HQ
It’s just bad design
Vehicle limit absolutely needs to be increased. It’s not often I get to 10 vehicles on the field but it’s fusturating when it happens. Even an increase to 15 would be so nice
this ☝️
because when the (usually US supply) truck gets stuck on the rearm crane and the repair station is right next to it, it is a permanent vehicle population blocker as it won't even blow up from being idle
The issue is they added more vehicle types to the game but didn't raise the limit at all
nor any of those new vehicles are pre-spawned (autospawned)
So we're still stuck at 5 spawned + 7 auto spawn
idk, a good commander has taken care of that
kinda like it
The wha?
I understand more vehicles on the field will affect server performance (which is already terrible), but personally I'd like to see it raised by 1 to 6
Just so I have the option of spawning a jeep ever
ofc you are supposed to have an extra garry or at least supplies pre-dropped
HLL trying to not have dogcrap performance, impossible challenge
Oh that?
Because right now, mid game meta is spawning 4 heavies + if fuel allows, HT
or even an halftruck
Right now we have a maximum of 12 vehicles on the field, it should be at least 15
Well the issue is that recon got in your lines, dismantled your Garry and immediately starting capping the point and locking out the HQ spawn
Speaking of I hate recon with a passion. Their way to strong and annoying
unchecked recons will mess up everything
and vehicle locking/temporal claiming should be implemented too
Along with supply drops
Even a checked recon is still a a nightmare
I actually think it's nice that the HQ spawns is locked when you're losing
Makes sure the game can actually end 5-0. If you've got an unkillable 10s spawn then you're just going to be smacked by 10 MGs immediately upon spawning
its a whole side-game
once arty is removed, recon outposts should be limited to 4 gridsquares back
They could just increase the timer when the obj is being capped but getting rid of it is stulid
agreed - the HQ spawns are fast, dying in HLL is free and if the strongpoint is relatively close to the HQ spawn area, it is a problem
Or better yet change OP’s to take a squadmate nearby to place it down. Idk why they got rid of/ never implemented it
to promote solo SLs
Pretty easily punishes bad recon and makes it so if you find the OP that’s it, no more recon unless they know what their doing
And why would we ever want that???
i have to solo SL in so many pubs because garrisons aren't being built, but that's different than most
It’s so weird
so basically ninja here is crying about recon
My role in comp is pretty much always playing solo SL as well now
this would actually get rid of those self-regarded veterans that keep playing in a solo-locked infantry squad 👍 as they don't want to have anything to do with the pub players
I mean good point but that’s because the playerbase is crap and needs to be trimmed
get a better OP
Actually yea that’s it. They got rid of it because of comp teams
I don't have a squad dedicated to me
they don't fold in if you have a better OP than their dedicated squad?
in comp they basically have ALL solo SLs and the rest is squad hopping
So real.
Cringiest mfers around
Sure, but that isn't that often in a regular comp game
That's really not true either
who do you play for?
WTH
no wonder they suck
espt plays mostly like that
Lmao
but I would allow building an OP even to a solo SL, if that SL is in an **unlocked **squad
Who do you play for?
its the what colour is your buggati counter argument
OP disentigrated
They don't
Some sure, but there is more structure to it than you think
Although I kind of thing this idea of having someone be near also requires the squad size to be increased.
During flanking missions, being alone as an SL isn't all that uncommon, especially with how easy it is to get kills (meaning your friendly or you die)
I will never stop playing in locked squads
you are the problem
ofc they have a structure, but its dynamic
basically every SL will be alone at some time
it's just abusing a game feature
Players have set roles, they are not “just squad hopping”
Frontline SLs are pretty much never alone unless they lose their OP
yea they hop to fulfill their role
Within their SLs for that squad.
Either he locks his squad solo or takes an inf spot from someone else in the best squad he can find
Imo...
- locked solo inf SLs should have no way of building OP
- unlocked solo SLs should be able to build it, but have a self destruct of the OP after 5 minutes
- non-solo inf squads would have no restrictions nor self destruct
seems reasonable
What's wrong with having locked solo squads?
Imo...
We should get updates
I don’t want to play with a bunch of pubs, I like my locked squad thanks, I can do more without them annoying me than they can help me with
they are kinda anti teamplay
only that such players should play some non-team/nonSquad oriented game instead
I am glad none of yall are game designers
Not at all? If I’m controlling a whole area of the map by myself how is that not helping the team
probably been asked a million times but do you guys think modern will ever be added to hll
well u could be doing it with 5 other ppl
no
anti social
infuriating when a point is being lost and the only spawns near are 2 locked solos
Every day I see 3 solo bozos marking tanks only to not have anyone to deal with it
Just make it so to place an OP you need a squad mate nearby. Pretty easy fix…
Why? It’s more efficient to use less people and those others can play other areas
The other option is that those spawns just aren't there at all
No
Which would you rather?
if the solo players absolutely refuse to teamplay then yes
may i know why no, im just curious idk what it would do to the game
but what if the SL doesn't have any squadmate, is unlocked and is alone just because team is full and nobody joined his squad? He shouldn't be punished for something he has no control of.
what if you're seeding a server and you're the only one? why should your OP get destroyed
but then they should stay away imo
Why cant I enjoy the game in my way?
Why should I take up a spot in another inf squad?
because its a team game with a strong social component :D
bc my opinion is right and you are wrong, easy (jk)
OP’s are incredibly strong. They need to have something to balance them out. Plus if your in a squad with no one in it you must be in a very low pop server
That's why I would be down for even an unlocked solo SL to build an OP, although with a self destruct timer - so he at least gets the chance and needs to maintain it.
I’ll be honest, I’m playing pubs to practice, I don’t care about winning pub games, I want a 90 minute 3-2 game.
That’s what I want and so I go in my solo locked squad to do that, it’s not hurting anyone but yet I’m the problem despite all the 6 man pub squads being incapable of doing anything useful.
Sure
It could also just be changed from “squadmate” to “teamate” to meet the requirement to build an OP
well who is gonna teach them
Not my problem
maybe if they were in your squad they could learn something from you
yep, I guess I would be OK with that
hmm
Of course. And for the majority of people that's fine. But I'm usually happier just doing my own thing. I don't want a squad tying me down.
I play logi in comp. I drive trucks a lot. I do it in pubs and events too. If I have a full squad I can't drive trucks and build garrisons
wrong game ?
what if you're the only player in a server
Dude, ain't no one got an issue with the solo-locked that's sitting on arty, or the solo-locked that's driving a supp truck or the solo-locked being a "soft-recon".
Everyone's got an issue with 3 solos marking the same tank and all lacking anyone to do anything about it.
Everyone's got an issue with the 2 solos getting behind enemy lines, but being jack crap useless in setting up a silent garry.
Nothing against you guys but it’s always funny to me when people give strange arguments for HLL and it turns out they play comp haha
I'd rather lock my squad, go pew pew, drive trucks, build garrisons, go pew pew, use arty, go pew pew
and lets not talk about solo tankers
I have enough new comp players to help out without caring about “gaemer59583720” who just got the game on epic and teaching him to drop supps
Solo tanking is a valid way to utilize unutilized assets sometimes. And can be quite effective. ofc that doesn't go for mediums or heavys unless you're on offensive, defending last.
I lock my solo squad only when I know I am going to build some garries and won't be able to build OPs for my squad or when I am defending in the backline, to avoid people wanting OP on the attack. But if somebody asks to join, I usually accept and tell the guy.
Is it? I've probably got a few more hours than you. I think the game is very much for me
Listen. This is a team game and elements to help support or even force teamplay should absolutely be in the game. If you want to play solo then battlefield is right there for you to play. Myself and most people I know play this game to squad up and participate in a team. Not go solo and lurk around the map on my own in silence
i do like my radar OPs on arty
That's your opinion on how to play the game
Early HLL had people actually reliably speak in the voice chat
More like a fact
We do play in a team, teams way more organized than any pub match you’ve ever seen 😂
i honestly think there are too many caveats to adding this and that it'd be better to keep the current system
the game is squad-based. If you play it solo, you are directly going against it so I would beg to differ.
You just admitted you do not play in a team when you do pub matches
I'm happy with my squad of 1
which... is not a squad
I'm far more useful to the 50 player team this way
it's a solo player
I soloplay 99% of the time as well whenever i play but the game is meant to be played very team-tied. Just that basically no match has good communication etc anymore, i dont even want to try
Yes? And then on Sundays I play in comp games where we have an entire team trying to win games
Yea and because HLL caters to all types of play it’s gone down since everyone just solo squads or doesn’t bother speaking
a squad that listens to their officer is very effective
Tfw looking for a wider audience
You're literally just run and gunning when solo-locked on the front line. You're uncapable of doing many of the things a squad's required to do.
I could easily do it too as I am far better on my own but I would never dare to do that out of principle.
then stick to comp and enjoy it but the majority doesn't play comp and the majority is more important
Okay so you admit to not wanting to play as a team in public play and want to solo and do your own thing in pubs
Crit has won games as a solo by building a red zone Garry perfectly to allow a spawn wave to cap a point. So that’s not valuable at all?
Okay, that's your decision
Yes? I already said this
ofc there are situations where your squadmates are so bad that they mostly serve to give your position away :}
what makes you think I didn't? just with a squad on my back?
So can be done by any recon or normal SL that's also in a full squad
“If you try and appeal to everyone, you appeal to no one”
How do you effectively have supplies and the ability to build garries when solo?
Okay that’s all I need to know
Trucks…
One midweek event asked me to stop rolling events 🥹
teammates are horrible, they block comms and sounds, they fire your position away, and they're a waste of resources to the team
Teammates used to be good
but that's hell let loose for u
There is an auto spawn one at HQ
solo truck usage has its place, but yk very well that has its limits
No one is implying that solo SL is the optimal way to play, but claiming they are an active detriment and need to be restricted is a long stretch.
and if the lvl 10 rifleman takes it to the frontlines
It’s because theirs no tutorial to the game. If they just had some built in required guides to play the game we’d get much better matches
we are talking about pub games here
But what if he doesn't
Yes? And a good logi player can get value out of it regardless
like people would listen
I agree, but no matter how bad they are, I can't make myself to lock myself in just because of that as a sole reason... it's wrong.
I guarantee you if we just had a required tutorial most of the games issues could be solved pretty quickly
HLL playerbase just lost quality when it became youtube-advertised and people came in like WOW A REALISTIC BATTLEFIELD, instead of how like the old players who were just autistic about ww2 and teamplay
then you can do your job, but if he does u cant making it useless
It weeds out the players who don’t want to learn and helps guide those who are wanting to learn the game and play
Right, but if I had no arms I couldn't play at all
No point adding random caveat like it proves your point
i'm a (former) tanker but god i can't stand a bad crew
if my tank dies due to some preventable reason, i stop wasting resources on fuel
Besides the normal solo-locked strategies like arty and garry building with a truck (in the case that the enemies trash and doesn't kill you nor' destroy it any point), solo-locked isn't an optimal way to play, you can't argue that it is.
You are unable to set up jack anything w/o relying on having a truck or commander prioritize you more than others.
You are unable to destroy any vehicles of any types.
You are unable to capture anything being just max 3 points of cap strength.
Genuinely, in midweek mixed events, I can just drive my truck without worry against top European players. It has limits, but those limits aren't low. I can happily bypass every garrison and OP and build a redzone garrison without them knowing... I do it every week
It's just one person in a infantry squad lol, who cares? At least half of the server is usually muted, so he's no different than a muted rifleman
to that last point, yes you can capture a point solo
.
As a solo SL I can get more CE than an entire squad of pubs, without them giving away my OP, and I can take down most of the other teams Garries while also marking tanks, other Garries, large inf groups etc.
If I have a moron blueberry shooting off my Op that doesn’t happen.
To claim nobody should be able to solo is just ignoring that there are players who are actually good at it.
If you were to say “most random pubs are bad solo SLs” then sure, but should people not be allowed to play AT because some of them suck at it?
what prevents you from doing it in a nonLocked squad and rejoining those squad members every time after you are done?
Idk why you're saying about optimal play. It's not optimal. It's just the preferred way to play for some
sounds like your tanking over recon's role
Because the OP is useful backline…
Theoretically, but even that happens INSANELY rarely on average community servers.
The point is used to illustrate that when playing in a squad you increase your chances tenfold, if you get inside a hard cap with your whole squad when the enemies not there.
It's only a problem when he's locked in a solo tank or recon squad, not an infantry squad lol
No, recon are behind them, I’m running straight at them
That first part is a massive issue. The fact one person can get behind your lines and destroy everything the logi side did to build up defenses is horrible and absolutely should be made much harder to accomplish
In events sure, I play it unlocked. In pub games, I have no interest in some MG spawning on my OP and shooting at stuff
the squad can survive some time without an OP as well if garries around and when the garri purpose is fulfilled, go back to them and build them the OP... duh?
I’m not behind them dude, I just shoot through them
i get your points and i think the current OP system is fine
Because multiple un-optimal ways of playing combined, start drastically reducing the teams chances of winning.
Just like making a red zone garry next to a blue zone wall, yeah sure the garries gonna work, especially if it's still fruther away from the point.
But you start to layer these small mistakes one on top of the other and all you get is one big mistake that ends up costing you the match.
Besides, here's the thing...
I don't want a squad in pub games... Imagine if I couldn't lock my squad... It just simply wouldn't exist
now time to remove your G43 on the EF maps
Point still stands. In a team based game having a one man army, and encouraging it, is just bad game design
Okay sorry I’ll stop being good at the game so you can roleplay
then you should not be playing the pub matches and play only the comp...
Why?
are you really having fun? if not, why play?
“Don’t play pubs because I don’t like how you play”
Because it goes against your feelings on the game?
You can be as good as the game as you want but having no punishments for going on your own is an issue here
Punishment is he can't kill tanks
Made a stacked quesadilla. Was great 🔥
I can go on my own off an open OP too… I can do that regardless of if I’m SL or not I just want the spawn control
But he can’t take out every garrison and node
what kind of cheese?
Honestly in pub games he can pretty much push garrisons alone
more like
it's not how it is supposed to be played. If everybody did it like this, we would end up in 18 solo locked squads - how do you think it would go? Like a CoD.
This game already plays like CoD
'not how it is supposed to be played'
you got that right 😄
most of the time, but alf is actually good
I think there have been converstations about cosmetic reworks however not sure how far along they are/have got. Something I can find out about and can share in due course though I'm sure
People need to stop framing gameplay design in terms of punishments
Ben is here!
some people are so bad they really only give your position away
I’m washed rn but getting there
i remember you a few years back
Alf is one of them imo
IT WAS ONE TIME
:D
I'm always tempted to lock my squad in comp so he doesn't join me
Hi, any dev plans/discussions you would be aware of, regarding the loadout system, progression or resource node system?
lol
I’d love to hear why the devs have to say. Like I said me and some others have bounced ideas and I’ve been wondering if they’re all for naught because of issues outside of game design
90% of actions you do in the game do provide some value to the team.
The difference is that certain variations of said action provide different amounts of value.
The thing that dictates the outcome of the game is the sum of the values combined.
Making a red zone garry (next to blue zone wall), provides value, but it provides significantly less value than a blue zone garry, 30 meters back.
You make this same mistake multiple times in a game and now you've actively reduced the teams chances of winning.
Do it enough and it falls under the term "griefing".
Did I or did I not do well on the last game
Shouldn't you be making a dev beef instead?

Back from lunch and very full 🫡
sus
Your recon went redzone and I hate him for it
Now I'm not playing seasonal because of it
I don’t tell spotters what to do
#removeredzones
#removeredzonegarries
#freealf
#removesupplydropsintheredandairheads
This isn't something I'm aware of, however like with a lot of things, I'll add it to my list of things to chat with the devs about to see what's in store 🫡
If redzone garrisons were removed I'd actually immediately quit the game 😂
Some smoked cheddar from cheddar gorge. Was excellent
U7 frontline gameplay waaassssss dull
That sounds lovely
No matter what I do, it’s never good enough, 100 kills not good enough, 10 Garries destroyed not good enough, solo cap a point not good enough.
I am cursed
Mods, ban him
redzone garries and airheads give you conterplay to heavily fortified objectives
I agree but airheads and supply drops are just dumb and cause way to many issues
Incorrect
redzone garries should have a max of 6 guys per spawn
Teleporting frontlines are one of the worst things in this game
Wrong
50 players per spawn
then explain please
Don't be coy 
Red zones are fine as they are, people who get wrecked by them are just too blind to look up and see the huge parachute telling them where it will be built
*unless its a sandstorm on Tobruk
I don’t think I’ll ever play Tobruk
just imagine a garrison with 50 people spawning on it.. i think some the spawn locations would be blocked, but it'd be interesting
redzone garries are also locked anyway unless your team leaves a big stretch of map totally unwatched
I'm at work
Go watch a GBI game
They do it all the time
really
Crazy Australians
Yes
well then u have no point until u explain, i want to know whats wrong about it
Yeah it’s their whole playstyle
Considering the planes are bugged and silent most of the time not really. And when you have huge hedgerows or trees blocking your view it’s almost impossible to see. And why the hell should I look behind me when I’m focusing on the frontline? Having the entire enemy teleport behind me because I missed one plane is stupid
guessing they don't do well
Red zone garrisons are a requirement but they should take much more effort to put up like a truck or multiple supports
Sounds like a console issue because I do not have this issue 😂
They do it in cap sectors only
yes bc u missed a plane u get punished
sounds like skill issue
Having the easy button of airheads and supply drops makes more steamrolls and weird and strange matche developments that make no sense
oh, so it's basically impossible to get rid of them once they spread out
its not ust you taht missed the plane, your whole team did
So imagine 50 players spawning in cap sector like 200m away from the strong point.
It has a downside in that they can lack some map control from it
You don’t get steamrolls if your team builds Garries
Backup garrisons suck
One at most in my games 
I have built multiple garrisons only for them to be dismantled by recon and then get “flanked” because of the magic teleports
and that's why i have to solo SL, so the rest of the team can enjoy the game
So you didn’t build them very well 😂
can be mitigated tho
and you can see that the recon is there bc the garrisons go red
I love how people often think recon hack, just because you dismantle garries quickly.
It's like broooother, I know these spots like the back of my hand.
it can be prevented
It’s a possibility but having 5 garrisons go down in 3 minutes is pretty fusturating
Jericho typing?
I build my Garrisons underground with my back-up in the sky.
Don’t change much
it does
i'll rocket snipe
if they go that hard you absolutely need 2 defense squads that push out to react
and rebuild
They should just bring back the faster sprint speed and old vaulting
That was just a decoy, but impressive shot!
What can I as one commander do against a recon team? No ones coming back to help me because they just want to rush the next point
you onow they found it so you gotta play around that and build garry elsewhere or decide to defend that one if its possible
old vaulting, yes
sprint speed felt stupid
Old vaulting was so so so much better
thats playerbase issue then
Yeah you play on bad servers dude
bring back prone jump
I wish they’d ad a spring meter already to supplement the current jog. You shouldn’t move that fast all the time but having the option to have a quick burst of speed would be nice
So every match is a bad server?
the problem you are talking about is caused by the players not the game
No
more hud elements are ugh
Console and PC is different and most definitely less quality so I wouldn’t be suprised
Limiting sprint would be dumb af
You have your hud turned on?
It’s called “balancing”
no, but i'd have to see it to know
That’s not balancing
true, but i dont think the game is gonna be balanced around console
if it happens 2 times in a row i change servers
It’s just dumb
You get the option to go much faster to get from cover to cover but it’s a limited resource that you have to manage
It’s a thing to learn and use
we should be able to shoot when sliding
It never was and it shows haha
The movement has continually got worse with each update to it, that would kill it
Because you're stupid
Personally, I feel like limiting sprinting is such an outdated thing in games. Feels awful to have a sprint stamina bar
Damn discord
Bring back the old vaulting system thanks bb
we also should be able to squeeze between a wall and that tree that is 0.5m next to it :D
well that just isnt a priority, sucks to be a console player ig
limiting sprint - no and OK.
However, limiting one's accuracy after sprint should be there nevertheless.
Dude the gunplay does not need to be made more milsim
accuracy after sprinting is definetley a better choice than limiting sprinting entirely
It needs to be smoother not weirder
Going for the MilSim card I see
that's a choice
still would rather neither from playing the game perspective
anyway before any gameplay changes it would be good to adress the simple things
It’s funny how that’s predictable haha
i like my gun handling to be constantt
^what smoggles said
The increased sprint speed and dive to prone were the single best thing to happen to the game
? I enjoy milsim games, but this game is not that, the squad system where you stop sprinting and your gun flies around the screen is stupid
but then the most basic resemblance of gunplay realism is thrown out of the window 😕
if they only had adjusted the tank speeds
The games way to easy and with the OHK it makes it unfun at times. They either need to double down on more mechanics to make the gunplay more difficult and take actually skill to learn or they need to go full arcade and get rid of the OHK mechanics
Because the middleground we are currently at is unfun at the end of the day
who need realism in the gunplay if the equipment fits the time period
Or… you enjoy it for what it is
it was rather silly with the satchels, wasnt it
@vale garnet I'm sure you'll "like" this suggestion. https://discord.com/channels/316459644476456962/1341183364618518618
The gunplay needs to be more consistent but not easier
well you need SOME realism in the gunplay - if I shoot a pistol and a Tiger explodes, it looks cool but it'd still be weird 
I’m not gonna enjoy a badly designed game and I will point out the prevalent and obvious flaws and issues. Enjoying it for what it is is what’s caused us to be in this mess of a situation we are now
i'd be so down to killing tigers with AT gun pistols
wdym weired, there is historical evidence
That Sturmpistole
Flomp
All they need to do is bring back the old movement system, make the gunplay smoother and change some animations, suddenly it’s balanced
BOOM
Not much point to it when redeploying gives you full ammo + the knowledge to maneuver around where you went down
i also miss the suicide grenades from enlisted game :}
The PIAT animation needs to be as long as the bazooka and pshreck
What about tanking? The artillery recon loop? Redeploy meta? Magic teleports and flanks? The terrible resource system? Etc
get out, enlisted is off limits
I’ve never even used the Brit AT
it's OP
its an outpost? oh my
it's*
well i never thought i would ever say that.... but enlisted is much higher quality
and that means something :/
Why? It was a quick reload irl. The bazooka and pshreck's reload in this game is too fast
for balancing over realism
Would the star not be at the start of the corrected word?
I’m not a tanker I don’t have an opinion on tanks, I play comp we don’t have that meta, I like redeploys over revives, the flanks aren’t magic, resources are resources buy tanks
oh yea
million dollar company
you're my star in the dark

naw dude
its 3 poor russians
they get the vehicle models for free
IRL example
it should only be able to be reloaded by two guys
If only 😭
Buddy system stuff would be amazing in this game tbh
Each solider can do stuff on their own for gameplay reasons but if they have a buddy it’s much faster
“Buddy reload my rifle for me”
This game has neither balance nor realism
thus remove PIAT
And the British get what?
Increased tanks speeds is another must. Idk why every vehicle in this game moves so slooooow
We have buddy system stuff - SLs need Support players to build garrisons.
And because Buddy system stuff works so well, we have so many garrisons always. 
30 precision strikes per minute
Not what I meant. The Helldivers 2 buddy system
I dont play that game, so no idea what that is
That’s a shame because it’s one of the best shooters of all time
The Typhoon's precision rocket strikes weren't even accurate anyways
It’s CO-OP but it’s one of the best feeling games I’ve ever played
so 30 inaccurate precision strikes per minute
if they ever remove their rootkit stuff that comes with it, I'd totally be up to play some Helldivers 2
Yeah, I would rather just have the piat lmao
The what?
And how are you going to delay the reload to match that of the bazooka's?
PIAT shouldn't be in El Al or Tobruk, it should be the Boys
Something they actually should add to this game is a 75 buff so it’s not useless 😂
Jumbo 75 Nuclear HE shells again please
The Pshreck shouldn't be in El Al or Tobruk either, it should be the panzerbuche
neighter should be the panzerschreck
BenB, if you only provide us these in your time, it will be a success
Neither should the tiger or Panzer IV
just make it so you can spawn 2 76's tbh
Hell most of the vehicles and “specialty” items shouldn’t be in North Africa haha
*büchse
Man is a Community Manager, not Jesus
thanks, i don't got a keyboard that can do it
agreed
And give the Germans an AT rifle too
no E and S
Idk, I think he can do this
Panzerbüchse is
the Nuclear HE Shells? We'll see 
when is tobruk update gonna release?
i had the e, but the s i failed on
P4s were in Africa…
Add the Panzer 38t cowards
for the ü you can always write ue
Asking for too much, HLL would have to create an entire new weapon - something they're not capable of doing
Short barrel was the much more common option. The long barrel we have in game arrived somewhat late to the front
Would be neat to have the options to chose between them
good ol czechoslovakian P38t.
but what, you just said..
happy lil breadbox
give me funny czechmobile if your not gonna let me stug
aaah a nice little stug 3 B woudl be lovely
Yeah i know I would want them, but the devs aren't gonna make a new weapon
instead of mortar, just a stug 3 B 
game needs more variety in general not just tanks
would probably feel like a waste in terms of actualy advancing and firing
vehicles are so generic in hll, better not talk about it
imagine a map where your just not allowed to use heavies. tank mains inconsolable.
Man that’s be so nice
Heavy’s was one of the worst things ever to add to HLL
The tanks imo are probably the worst thing about this game
It pretty much destroyed any semblance of balance in the game
If BM actually took the step to make tanks interesting it could have been fun
But instead it’s just “Heavy beats everything”
3rd worst imo
after cpu usage and QOL
id actually argue there being way too many run and gun classes ruin the game. along with the bare minimum shooting gameplay.
Next major update should be a tank system overhaul
and teleport centric gameplay.
For me, the tanks are my biggest issue. The rest i can survive with
Infantry is another worst aspect
Run and gun is just the way to play the game
And it’s bad
Tanks for me are bad because they feel awful and you know exactly what to expect. Shoot first, win. Other than that they're basically just a giant neon sign that says "free points".
You can technically do that in any game, including Squad
For solo locked squad leads maybe
Satchels are another huge issue
They need to be able to disable tanks. Not kill
Goes hand in hand with run and gun classes.
Having this magic box of death creates way to many issues and makes tanks a joke
how would that work
I do the exact same in comp matches 😂
Yea. Assault level 9 is a joke of game balance
Knock out tracks? Lol
since there's no destruction there's no point for engineer to have a satchel
Also knocking out tank tracks should completely stop the tank lol, no idea why it's still able to drive ariund
so they are unkillable deathbringser but they cant move :D
Disable engines, immobilize a tank by destroying the tracks, knocking out the turret
All stuff currently capable in game
Heavies aren’t unkillable, not at all
They’re incredibly weak if you get rid of inf support
I'm fine with satchels killing tanks but 1 satchel for a heavy is pretty offensive trade.
Agreed! It’s so weird
without satchel they kinda would be
rockets
Nobody actually uses AT guns don’t kid yourself
i use 'em all the time
We do all the time, console problem
Give bazooka smoke rounds too
sure is used
pc players love AT guns
Tanks are a conundrum because it’s simultaneously one of the strongest and weakest things in the game
they're glass cannons
Your either demolishing the enemy team or never reach the front. Theres not a whole lot in between
ITS ALMOST AS IF THIS IS A BADLY DESIGNED GAME AND NEEDS A RELAUNCH
tanks are unironically weak. ik people think of them as kill farming deathmachines, which they are but also there's always that one dude who will respawn every 10 seconds before he inevitably kills you. Tanks are just giant targets like I said.
Tank without inf is weak, tank with inf is strong, inf without tank are weak, inf with tank are strong
that was in response to the idea of satchels not killing them
i dont think tanks are op
bro just explained combined arms
The maps are also way too big. They used to make sense with multiple objectives per sector but that got thrown out quick and they never compensated for it leading to magical teleport flanks and way to many open areas
the only tank that is op is the Luchs
this message is sponsored by Luchs Gang
Red Orchestra 2 is honestly the best game for combined arms, in terms of their progression system and tank gameplay
The games just way to big for the small player count of 100 players
I honestly think you’re just hard on the skill issue now dude
give us that polish map! i know it's 80% done already
and we'll put the smaller map to the test
Needs more polish...
80% scrapped
Probably danzig lmfao 🫠
it is..
No. It’s an obvious and blatant issue I’ve heard people complain about for a long time
Give us Siege of Warsaw instead
but that's a siege
they announced the polish literally like 2 years ago it aint happening
Where Polish soldiers and tanks fought, not a post office defended by civilians
Yea Poland and Finland are pretty decisively off the table and out the door. They’d do nothing but hurt this game in the long run
So is the game down or something? I keep getting network error when trying to log in
i just wanna snipe a bunch of germans and a pole
A single MG can hit 400m, a rifle can one shot to 200, the map isn’t too big you’re just lacking map reading and game sense
add hungary you cowards
Remember Greg said they have plans till 2026. And if we’re getting only 2 maps a year then I don’t want 2 more factions to pile on the floundering Brit’s, North Africa, and Soviets
So?
That wasn’t my point
The maps just too big plain and simple. There realistically only action in 2 squares, and this is coming from a dev brief not me, leading to a ton of dead space in the game
if any of you guys wanna join my dev team, go ahead
It was the first major city battle of the war, Polish and German soldiers house to house
They won’t hire me haha
we're making Hell Let Loose but worse
Again, this is not true, frontline can be map edge to map edge very easily
i wish skirmish was actually good, but it will never work on the existing maps
Skirmish sucks
I have never seen this. The frontline only expands out for at most half the map. Having an entire frontline map edge to map edge is a fantasy. Unless your talking about stages comp matches but in pubs I have never seen this happen in my 600+ hrs of play time
indubitably, it's basically first cap wins
imagine if they dedicated time to making a whole map or faction instead of dedicating time and resources into skirmish
Any high level server will have this happening once the game settles from opener
The hell is a high level server?
i dont think 50+ does much
Depends who they are
yeah not really, it only protects from free weekends and sales
is skirmish a big thing these days
I like 75+ more
Nobody really plays it
suprisingly many lvl50s that have no idea and some lower ones quite good
no it was basically DOA
the lower ones probably play similar games if they're better
or watched a vid or 2
erm, they aren't civilians they got trained by some commando dude. the germans definitely weren't police either
watching a few soulsniper videos is a great kickstarter if you're new to the game
skirmish basically just amounts to being a seeding gamemmode.
it sucks for seeding too though, it's just a fumble
it should be valid because the game length is a no go for many
They were civilians lol
never played it tho :}
This is the real polish map we need: #1189691969493028894
its funny they flushed them out by the fire department pumping the basement full of gasoline and lighting it on fire
Not some post office defended by 50 postmen
honestly, it never really made sense to add new game modes to me. even if they were to, skirmish aint it
the finnish map showcased around the same time also bore no resemblance to any real place or finnish terrain in general
Lol for once a HLL map will have an accurate player count
50 people on the team = 50 postmen irl during the real battle
Can you stop making declarative statements like this
I’m not wrong though
true, not enough lakes
You might be
Finnish war won't work in this game
or trees
random mountains and developed industrial war
it would
maybe. its been like 2 years tho i aint holding my breath.
Molotovs can't destroy tanks in this game
they can make em
molotovs aren't the only AT weapon
That was one of their primary ways of demoralizing one lmao
it ain't set in stone
We are already struggling for content and unless the devs show they can have a more consistent schedule, like 4 maps a year, it’s not a possibility.
satchel charges, easy
I’d love to show off more front and factions but realistically it’s not possible with the current dev cycle
Satchels weren't able to destroy tanks and shouldn't be able to in HLL
molotovs were mostly a thing in places where they didn't manage to get satchels, until it was figured molotovs were pretty good too and could be mass produced
they are
🤣
It was very well proven that they couldn’t
Satchels were used to disable and not destroy a tank
the finnish high command announced a chart of explosive mass sufficient at killing tanks of different tonnages
they need to flesh out the existing factions with more features and a few more maps, we don't need to be overwhelmed with new maps
3kg of explosives isn’t enough
3kg (german satchel ingame) can destroy 12 ton tanks outright
Destroyed and demobilized are VERY different
devils advocate: different axis faction.
finns additionally had different sizes of throwable satchels iirc up to 6kg
destroy, knock out
hot take: more german subfactions
Soviet crews typically bailed out after getting demobilized, which accounted for a tank kill
id be fine with that too but it has to be considerably different, not just "i use mp40 instead of stg and look at my goofy glasses".
satchels do little to tanks when placed right on say the glacis or side plates of a tank like they are in HLL. irl satchels are thrown on the roof
they also bailed out after the tank being blown open
This is conjecture.
Atleast frame it in terms of probability
maybe hungarians, Waffles SS, and stuff like that and they can alternate on maps
I’d love to have multi-faction maps and see some Italian troops in the North African maps
Wouldn't destroy a tank lol
why do you think so?
how does it kill crew without penetrating the tank? and if it manages to kill crew by pressure the entire thing is knocked out
Lmao
you have no arguments
maybe even specialized infantry squads
im not interested in different german factions unless they are signifigantly different gameplay wise. it has to be more than a cosmetic change. new vehicles, different weapons, abilities. take squad44, early germany uses different equipment than in 1944 like machineguns sourced from other countries.
We get 2 maps a year. The Soviets have 3 maps, the British in Europe have 1, and NA will have 2 maps soon. Meanwhile the US has over 10 maps.
So adding even one more faction spreads the work out even more in the next coming years. And that’s already ignoring the dev time to research and model new enviroments, weapons, vehicles, uniforms, etc.
It’s is a detrimental idea to add a new faction for all of the things I listed above
Waffles SS would be entirely different from the Werhmacht
elaborate
remove stg from werhmacht and gib to Waffles
An ostfront subfaction would be super interesting to add. Theres a ton of stuff they could do to make them different like captured weapons, different tanks, some unique commander call in’s etc
so we've just watered down the other faction is what your saying
yes
why
ok maybe not them, the hungarians
*Spanish
but they use only german equipment, that'd be a cosmetic
im once againg asking for coenders smg
I would be more inclined to add the Fallschirmjaeger and have the FG42 be more prevalent tbh
Now to add Greece, mainly Crete
the FJ would only be on SME, Carentan, PHL, Hill 400, and the FG ingame is the wrong type
with pitchforks
yougoslavia 🥺
i'd be down, assymetrical warfare could be fun af
HLL used to be asymmetrical warfare and tbh better that way too
add the liberator
More commander abilities such as a Naval Barrage, Napalm Strike, and/or Nebelwerfer could be cool too
more immersion for the player and more toys for the commander
maybe even limit to one "main" ability
idk im not sold on more german factions tbh. Afrika Corp has not inspired me with hope that they share a vision with any of you
they just need a little more equipment and they'd be set
reminder that Panthers with night vision were more common than Sherman Jumbo 76s
Lmao is this true?
ur right. add open top TDs so they can become more irrelevent than the Jumbo 75
just cover the opening like the greyhound
Satchels don't cause spalling in the sense of HEAT or HE rounds, which rely on kinetic energy that literally punches the tank. Satchels don't rely on it, and only relies on high pressure blasts hoping the blast damages something
yes
and they do plenty when thrown on the roof
When thrown on top of the tank, they're thrown on engines to damage it
If thrown on the roof, worst thing it'll do is knock out the commander/gunner and destroy the visors
how well do you think 16mm of armor fares against 3kg explosives?
why would it go through the turret side?
coughing baby vs hydrogen bomb
jairon do be lurking
or better yet, 5mm of armor
It won't destroy a tank regardless lmao
blast goes through roof into crew compartment, what do you think happens?
blast gets the ammo hmmmm
doesnt even need to
There's not enough kinetic energy to create the same amount of spalling as if an HE round hit the tank
explosives clearly do not harm armored targets
The worst thing it will do it cause a small bit of shrapnel inside the tank to hit the crew
well HE isnt that effective against the tank, no?
spalling isn't required when the armor plate gets a hole in it
HE sure is effective against relatively thin metal plates
i'd imagine that 3 kilos next to the turret might throw it off, jam it or otherwise damage it.
not to mention going through the roof
It won't destroy a tank, kill some of the crew, yes it could
what do you think destroying a tank means in this case?
warp or crack the turret rings, mechanisms, maybe.
idk 3kg of explosive sounds really effective against a metal box
To the point where it can't be repaired
anything can always be repaired
well can it
Have fun repairing a tank where its ammunition exploded lmao
Field repair =/= Factory repair
idk about that one. by definition sure but in practicality.
its a poor argument to make, regardless in context of war most often destroyed accounts for the crew being killed or being forced to bail. Clearly tanks are broken by explosives to such an extent they can't be used immediately again
now we are talking ship of theseus teritory
reassembly is a different word sure
you don't need to turn a tank into atoms for it to be destroyed and thus claim "satchels are ineffective AT weapons"
Knocked out is not the same as destroyed
you get the point though?
do x to tank to make it unusable, especially in context of the game. i.e. throw satchel at tank, it explodes and the tank becomes unusable by players
Even when a single crewman is killed and the rest bail, the tank is considered knocked out
yea
What do the satchels do in HLL?
knock out tanks and turn them into wrecks
what size a vehicle could a 3kg satchel functionally destroy in your opinion?
This is why I hate HLL tanks, I really hope someday they'll do an overhaul...
Ro2 and S44 do it the best
RO2 tanks are horrible by every measure except for having neat interiors, very inconsistent gameplay and functions
HLL ofc has a horrible system of its own
armor and penetration as such don't exist in any properly measurable stats
Shots simply bounce off always at 45 degrees or more. Armor and penetration are all done by arbitrary values 1 to 5, ofc unrealistically given so that the 50mm on the Puma has less penetration than the Stuart's 37mm just because it's an armored car
At least in Ro2 you can kill individual crew members, has realistic penetation mechanics, and an accurate number of crew placement
it worked in HLL at some point too
Don’t we all
killing individual crew
Well, have fun with your T-70 and T-34 which have a separate commander and gunner lmao
If an overhaul doesn’t come I’m just gonna rely on Aces And Armour for tanking and just do inf in HLL
KV hull mg
Been waiting for 4+ yrs for that. Don't hold your breath
Devs dgaf about tanks. Sad but true
Same, that’s one of many reasons why my hope is extremely shaken.
idk its fun to tank, ik its not realistic but its fun
Ehh, I have IL2 Tank Crew 😏
It’s not though. Tanking shouldn’t be about who hits who first
It’s so boring
well it wasnt in my experience
I’ve been tanking for nearly 2.5k hours so I’m done with it
Drive around in a Panzer IV or a 75 Medium, and tell me what's fun about getting stuck on literally anything
i mean i just started and it was fun so im not gonna be complaining for now
You will eventually don’t you worry xD
i was the driver, it is frustating sometimes but not that awful
About 1300 for me, and same. Only play comp once in a while. I'm just so frustrated at the handling it's not fun anymore.
Take one of those two tanks for a drive on Hurtgen and get back to me.
you have no tank interiors in HLL, like in RO2
Consider that we gave the devs feedback in both PTEs and they still released like this.
Ye I was a driver main so I get that, but it’s just how it all works that gets on my nerves. Driving a tank stuck at 20mph when the real thing went over 40 or 50 is maddening, not to mention just how it lacks any excitement or intensity than when I first played tank
The real wake up call was playing S44 tanking. Ever since then I’ve fell out of favour with HLL tanking
Yup,same
Driving in S44 also has some issues, like getting stuck on stuff and you can't drive through many things you should be able to.
It’s no where near as bad as HLL though
Best feel of a tank. not that I ever drove one. Is BF1 / BFV
At least you have a flip/move mechanic to move the tank if it gets stuck
HLL needs it..
And you can drive through things that actually gets destroyed
true
The benefit of a game that’s not been coded so messily
Tank models in S44 are also 🔥 so beautiful
Truth of the matter is, if HLL wasn’t made so poorly it’d be capable of having a LOT of new exciting features
It's realistic
A part of me dies inside every time I phase through a tree
Yea that’s the sad part and why I’ve said this game needs a relaunch. It has a ton of great ideas and seeds of interest but has basically nothing to show for it
Try Hurtgen and see 😄
i think they know about most of suggestions, it's engine and code limitations
greg hinted that 2025 would be big, and with the durability update in the PTE, i have slight hopes of them adding destruction of assets too.
100% Agree. The concept is great. Execution is really bad.
Big if true
so why good ideas coming to slowly
OMG NOOOO !!! As if it doesn't run badly enough as is LOL
Yea we’ll get 2 whole $12 dlc instead of one this time
All those shovels, wells etc could just vanish when hit with a tank and nobody would complain
this is mortar year
Fix what you have before adding stuff. Never happening I know
No this is the pacific year
i think so
Pacific 2025 baby!!!!!!!!
nah poland year
In S44 Pacific just released
Better UI? pls
not possible with balance and game limitations
and Finland
Unfortunately player numbers are prob going to remain low
it's kinda meh with iwo jimo rn
2023 roadmap 😢
Yeah it is
new SMDM initially had destructible belgian gates, remember? and it caused no issues.
Define better, otherwise leave it as it is 
easier to use
UI is not that bad tbh
S:44 needs to get a marketing team. I had no idea it released today
UI is not that hard to use lol
barracks need an overhaul, takes years to get to the faction you want
Surely, this will make s44 popular
This time the players will come
faster to use
Valid
I mean yea marketing’s been a huge issue. HLL got popular because they had a publishing company and collaborated with content creators
So if S:44 got a similar thing going they could definitely get more players
it was a bug, you shot a gate on the map with a rifle and it would despawn. map assets, mind. so whether it was placed there as a fort or a map asset (idk if there's any difference - maybe they could easily give engineer a buildable tree) it would be doable.
i'd like to shoot trees down
probably, but S44 isnt the same type of game as HLL
Doesn’t really matter in this case
well maybe lots of ppl try it, dont like how "hardcore" it is, then go to HLL which is way more arcady and simpler
correct
large scale too, but in different ways
thats why comparisons between them dont matter that much, the games are only alike in setting
This it what HLL direly needs:
- Hire more Developers
- Hire quality control that actually has knowledge on WW2 so that weird and stupid slip ups don’t occur when releasing content.
- Upgrade to Unreal Engine 5
- Clear up all sloppy code and practically rewrite the game from scratch, including a tank and infantry cosmetic rework.
- Port over all maps from the first game and add 10-15 new maps with the release.
- Remaster all SFX regarding explosions and such.
Only then can they add new exciting features such as proper destruction, paratrooper dropping etc etc
Yep
If they actually showed me that they’d do any of those in that list I’d gladly contribute to a remake
The funniest and saddest thing is that, the pacific has a higher chance of happening than anything in that list
It really doesn’t
Yes it does
pacific is never happening