#mess-hall

1 messages · Page 65 of 1

azure heath
#

i got the real questions what's your favorite class?

vale garnet
#

Come play greyhound night with comp players we’ll teach you

fluid pawn
azure heath
past vortex
#

the scorebard is randomly centered, no guarantee it will fit me and my squad

vale garnet
azure heath
#

ok

past vortex
#

i have to collapse the other squads every time so it will show myself

azure heath
past vortex
pine ember
#

That was a good one

fluid pawn
#

Answered this a while back, however I'll jump into any class tbh!

azure heath
past vortex
#

that random player is even highlighted

vale garnet
#

There aren’t really any “uk” teams either European or NA, and then the Germans have their own teams

azure heath
#

what's circle?

vale garnet
#

EU

pine ember
#

@fluid pawn Will we get an Eastern front, 1942-43 German subfaction as originally planned in the Kickstarter?

azure heath
#

oh god what did i do

#

i feel bad

vale garnet
#

Also they have Joe so they’re a make a wish team

past vortex
#

i mean @fluid pawn , all those QOL things are 1000s of times in suggestions/ bugs
the question was if any QOL is even considered ?

vale garnet
#

There is no QOL only suffering welcome to HLL

past vortex
#

yea it seems so

fluid pawn
#

As well as the new maps, etc. the team do look at QOL as well. I'm currently working on pre & post-launch info for the community so will try my best to include the QOL changes 🙂

covert elbow
#

Yea it’s just sad and funny to see them be so insistent on historical accuracy only to turn around and be very much not

signal field
#

My game freezes on leave squad option, happen to anyone else

past vortex
signal field
#

I then have to restart the game

covert elbow
void wind
#

Tbh I have no idea what you're talking about.

fluid pawn
void wind
#

😄

vale garnet
#

Tbh I would rather less accuracy more balance

fluid pawn
#

Alright, I need some lunch. Will be back around this afternoon if people have any questions ico_HLLSalute

azure heath
#

when cigarettes in HLL?

#

i need my lucky strikes

past vortex
#

what would those boost ? ":}

azure heath
#

morale

past vortex
#

less supression

#

:D

past veldt
#

Make them a modern vape and use them instead of smoke grenades

past vortex
#

medic remake, hand out panzerschokolade

covert elbow
mint ocean
mint ocean
void wind
covert elbow
void wind
#

That only answers the last question.

azure heath
past veldt
#

Were they a thing in WW2 era bedroom activities?

mint ocean
#

the word doesn't only mean that

void wind
#

Lmao

azure heath
#

i still think there should be a mini-game on the "Killed in Action" screen, for all the tiktok brains

vale garnet
past veldt
#

Kepsu, When did you get unbanned?

covert elbow
# void wind What description? Where? What game?

“Hell Let Loose is a platoon-based realistic multiplayer first-person shooting game for PC set during the Second World War.” - Kickstarter 2017

“Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.” - Modern day steam description

mint ocean
mint ocean
azure heath
covert elbow
azure heath
#

i see why they weren't added

past veldt
#

Had to wait for Sirius to disappear to get in I'd imagine

mint ocean
void wind
covert elbow
#

Having some glasses and goggles would be cool but cigarettes and pipes are just a strange addition

mint ocean
covert elbow
azure heath
mint ocean
azure heath
#

smoking should be a think during match warmup, and allowed to be done in the truck

#

russians drinking their vodka

covert elbow
#

Ngl some minor emotes would be fun

#

Not like dance or full body emotes but like hand signals and then some fun ones like a thumbs up or smoking a cig would be cool

mint ocean
covert elbow
#

Something to get you more in the game

mint ocean
#

does anyone know what happens if you headshot a guy wearing the goggles+mask combo, does it all pop off like a motorcycle helmet

mint ocean
#

another broken gamerule broken!

covert elbow
#

You also still get the metal ping! sfx

covert elbow
past vortex
#

also for the caps

covert elbow
#

Actually I think the normal caps fly off

mint ocean
#

first we couldn't get helmet straps because "it'd be stupid if they flew off peoples heads", while simultaneously having tanker headgear do weird stuff as well as the face veils. Now helmets dont pop off despite it being a gamerule

covert elbow
#

But still play the sfx

mint ocean
covert elbow
#

And the German helmet already has a strap haha

covert elbow
past vortex
mint ocean
covert elbow
#

I wish though

past vortex
#

the greased hair with a winter face is ofc the best headgear

azure heath
#

hair and headshot sound fits perfectly in-game

azure heath
ashen basin
covert elbow
#

@fluid pawn is there ever going to be a relook and potential rework of cosmetics? Myself and a few others have made some comprehensive lists and ideas about introducing more customization to the game through means such as medals, patches, and minor adjustments to the actually cosmetics like opening jackets, rolling up sleeves, buckling chinstraps, etc.

I wouldn’t be suprised if this isn’t an option due to the dug in and payed sometimes system but I’m curious what the devs have to say about it

thorny acorn
#

omg medics should have a pack of cigarettes to hand out to ppl

#

we should promote smoking to ppl yes

azure heath
#

Hot take: there should only be one free uniform per map, but it should have styles of different ways to wear it

covert elbow
#

Have a mechanic where you can smoke a cig to increase accuracy for a period of time due to the nicotine relaxing you

#

Mix it with the S:44 canteen mechanic

thorny acorn
azure heath
past veldt
#

If only accuracy was a factor in the gunplay

covert elbow
#

Actually that’s not a bad idea… I’m writing that down

covert elbow
#

They’ll never add that

thorny acorn
#

hll 2

#

I DID NOT SAY LOO

mint ocean
azure heath
past veldt
#

Bullets do actually come out of the gun now, kinda

analog apex
#

I guess we should be happy that the bullets come out of the gun's barrel at least

past veldt
#

Sam had a stroke

#

Should have left it unedited

thorny acorn
#

lets say a cig would make your hold breath shorter but give you cool look idk what buff u would get tbh

analog apex
covert elbow
azure heath
thorny acorn
#

yup

past veldt
covert elbow
vale garnet
#

You should see the stuff he says to me

covert elbow
#

But first suppression has to matter haha

thorny acorn
#

fair

analog apex
ashen basin
past veldt
#

Okay

vale garnet
#

Borders on child abuse

thorny acorn
#

they make you chase medics who have the packs to ask him for another

vale garnet
#

Medics should just be removed from the game

thorny acorn
#

there we go we fixed the medics

covert elbow
#

If they were to add cigs they’d be a personal thing, not given to medics haha

covert elbow
#

Also the Brit’s would need the name changed for immersion

azure heath
#

revive people using cigareeeeeeeeeeeeeeeeeetes

analog apex
vale garnet
#

Revive them with crack

past vortex
#

cigs were part of the ration packs

covert elbow
past vortex
#

medics did hand out pervertin tho :}

vale garnet
azure heath
#

looting bodies and stealing guns should be a thing

thorny acorn
covert elbow
#

And even then it’s use has been incredibly overblown

covert elbow
thorny acorn
#

add the ability for commander to call in a 6-pack

past vortex
#

tankers and pilots used it more

azure heath
covert elbow
#

Yea. It wasn’t really given to infantry

covert elbow
past vortex
#

ammo drop is great

azure heath
#

i use it

thorny acorn
thorny acorn
past vortex
#

2 uses

covert elbow
#

I’ve only seen it when I call it in

#

Other than that? Nothin

past vortex
#

to enable tank killing and grenade spam

analog apex
#

or Spotters
but that's as far as its usefulness goes...

thorny acorn
#

well just have a tier 2 support

past vortex
#

and to confuse the enemy
drop the airhead and supplies and ammo all at the same time

past veldt
#

Ammo drop is great. Genuinely good addition to the game, and I don't hate the price either

azure heath
#

just use jeeps

past veldt
#

Vehicle limit is real

thorny acorn
#

just redeploy cheese

azure heath
#

it's fake

past vortex
covert elbow
#

Man jeeps just make me sad

analog apex
covert elbow
#

An actual decent idea to add to the game and they fumbled it completely

azure heath
#

they're so loud

covert elbow
#

Having to wait 2 minutes at the beginning instead of just having it naturally spawn is just stupid

past veldt
#

Very true. 100 ammo but maybe like 5 minutes cooldown

The cooldown probably helps bad commanders and stops them from spamming it though

analog apex
azure heath
#

it 100% should be natural

covert elbow
past vortex
past veldt
#

Half-tracks would need to have a long spawn timer though imo

thorny acorn
covert elbow
azure heath
past vortex
analog apex
covert elbow
thorny acorn
#

oh the warcrimes i did to ppl stealing my supply trucks

azure heath
#

they should increase vehicle limit or allow commander to destroy unused vehicles (not using a precision strike or bombing run)

covert elbow
analog apex
covert elbow
#

The current system of waltzing into the HQ is boring and leads to unfun situations when the last obj is being capped because you can’t spawn in the closest HQ

#

It’s just bad design

covert elbow
azure heath
#

should be at least 8

#

minimum

analog apex
past veldt
#

The issue is they added more vehicle types to the game but didn't raise the limit at all

analog apex
past veldt
#

So we're still stuck at 5 spawned + 7 auto spawn

past vortex
past veldt
#

I understand more vehicles on the field will affect server performance (which is already terrible), but personally I'd like to see it raised by 1 to 6

#

Just so I have the option of spawning a jeep ever

past vortex
covert elbow
#

HLL trying to not have dogcrap performance, impossible challenge

past veldt
#

Because right now, mid game meta is spawning 4 heavies + if fuel allows, HT

past vortex
azure heath
#

Right now we have a maximum of 12 vehicles on the field, it should be at least 15

covert elbow
# covert elbow Oh that?

Well the issue is that recon got in your lines, dismantled your Garry and immediately starting capping the point and locking out the HQ spawn

#

Speaking of I hate recon with a passion. Their way to strong and annoying

past vortex
#

unchecked recons will mess up everything

analog apex
covert elbow
#

Along with supply drops

covert elbow
past veldt
#

I actually think it's nice that the HQ spawns is locked when you're losing

Makes sure the game can actually end 5-0. If you've got an unkillable 10s spawn then you're just going to be smacked by 10 MGs immediately upon spawning

past vortex
azure heath
#

once arty is removed, recon outposts should be limited to 4 gridsquares back

covert elbow
analog apex
covert elbow
covert elbow
#

Pretty easily punishes bad recon and makes it so if you find the OP that’s it, no more recon unless they know what their doing

covert elbow
azure heath
#

i have to solo SL in so many pubs because garrisons aren't being built, but that's different than most

covert elbow
#

It’s so weird

thorny acorn
#

so basically ninja here is crying about recon

past veldt
#

My role in comp is pretty much always playing solo SL as well now

analog apex
covert elbow
covert elbow
past veldt
azure heath
#

they don't fold in if you have a better OP than their dedicated squad?

past vortex
#

in comp they basically have ALL solo SLs and the rest is squad hopping

arctic rampart
past veldt
past veldt
azure heath
#

who do you play for?

past veldt
#

WTH

azure heath
#

no wonder they suck

past vortex
covert elbow
#

Lmao

analog apex
past veldt
azure heath
#

no one rn lol

#

i'm just here to gripe about the game

thorny acorn
#

its the what colour is your buggati counter argument

azure heath
#

OP disentigrated

past veldt
#

Some sure, but there is more structure to it than you think

arctic rampart
vale garnet
thorny acorn
#

you are the problem

past vortex
azure heath
vale garnet
past veldt
past vortex
vale garnet
past veldt
analog apex
#

Imo...

  • locked solo inf SLs should have no way of building OP
  • unlocked solo SLs should be able to build it, but have a self destruct of the OP after 5 minutes
  • non-solo inf squads would have no restrictions nor self destruct
thorny acorn
#

seems reasonable

polar prism
#

What's wrong with having locked solo squads?

arctic rampart
#

Imo...
We should get updates

vale garnet
#

I don’t want to play with a bunch of pubs, I like my locked squad thanks, I can do more without them annoying me than they can help me with

thorny acorn
analog apex
cyan saddle
#

I am glad none of yall are game designers

vale garnet
velvet ivy
#

probably been asked a million times but do you guys think modern will ever be added to hll

thorny acorn
past vortex
arctic rampart
#

Every day I see 3 solo bozos marking tanks only to not have anyone to deal with it

covert elbow
vale garnet
past veldt
past veldt
#

Which would you rather?

past vortex
velvet ivy
#

may i know why no, im just curious idk what it would do to the game

analog apex
azure heath
#

what if you're seeding a server and you're the only one? why should your OP get destroyed

past vortex
past veldt
#

Why cant I enjoy the game in my way?

#

Why should I take up a spot in another inf squad?

past vortex
thorny acorn
covert elbow
analog apex
vale garnet
#

I’ll be honest, I’m playing pubs to practice, I don’t care about winning pub games, I want a 90 minute 3-2 game.

That’s what I want and so I go in my solo locked squad to do that, it’s not hurting anyone but yet I’m the problem despite all the 6 man pub squads being incapable of doing anything useful.

Sure

covert elbow
vale garnet
thorny acorn
#

maybe if they were in your squad they could learn something from you

analog apex
past veldt
azure heath
arctic rampart
#

Dude, ain't no one got an issue with the solo-locked that's sitting on arty, or the solo-locked that's driving a supp truck or the solo-locked being a "soft-recon".

Everyone's got an issue with 3 solos marking the same tank and all lacking anyone to do anything about it.
Everyone's got an issue with the 2 solos getting behind enemy lines, but being jack crap useless in setting up a silent garry.

covert elbow
#

Nothing against you guys but it’s always funny to me when people give strange arguments for HLL and it turns out they play comp haha

past veldt
#

I'd rather lock my squad, go pew pew, drive trucks, build garrisons, go pew pew, use arty, go pew pew

thorny acorn
vale garnet
#

I have enough new comp players to help out without caring about “gaemer59583720” who just got the game on epic and teaching him to drop supps

arctic rampart
#

Solo tanking is a valid way to utilize unutilized assets sometimes. And can be quite effective. ofc that doesn't go for mediums or heavys unless you're on offensive, defending last.

analog apex
#

I lock my solo squad only when I know I am going to build some garries and won't be able to build OPs for my squad or when I am defending in the backline, to avoid people wanting OP on the attack. But if somebody asks to join, I usually accept and tell the guy.

past veldt
covert elbow
#

Listen. This is a team game and elements to help support or even force teamplay should absolutely be in the game. If you want to play solo then battlefield is right there for you to play. Myself and most people I know play this game to squad up and participate in a team. Not go solo and lurk around the map on my own in silence

azure heath
#

i do like my radar OPs on arty

past veldt
mint ocean
#

Early HLL had people actually reliably speak in the voice chat

mint ocean
vale garnet
azure heath
#

i honestly think there are too many caveats to adding this and that it'd be better to keep the current system

analog apex
covert elbow
analog apex
past veldt
#

I'm far more useful to the 50 player team this way

analog apex
#

it's a solo player

mint ocean
#

I soloplay 99% of the time as well whenever i play but the game is meant to be played very team-tied. Just that basically no match has good communication etc anymore, i dont even want to try

vale garnet
covert elbow
past vortex
#

a squad that listens to their officer is very effective

arctic rampart
#

You're literally just run and gunning when solo-locked on the front line. You're uncapable of doing many of the things a squad's required to do.

analog apex
thorny acorn
covert elbow
vale garnet
# analog apex it's a solo player

Crit has won games as a solo by building a red zone Garry perfectly to allow a spawn wave to cap a point. So that’s not valuable at all?

past vortex
#

ofc there are situations where your squadmates are so bad that they mostly serve to give your position away :}

analog apex
arctic rampart
covert elbow
mint ocean
covert elbow
thorny acorn
#

what of the commander doesn't listen to you

#

and he doesn't give you the truck

past veldt
azure heath
#

teammates are horrible, they block comms and sounds, they fire your position away, and they're a waste of resources to the team

mint ocean
#

Teammates used to be good

azure heath
#

but that's hell let loose for u

past veldt
past vortex
cyan saddle
#

No one is implying that solo SL is the optimal way to play, but claiming they are an active detriment and need to be restricted is a long stretch.

thorny acorn
covert elbow
thorny acorn
#

we are talking about pub games here

past veldt
vale garnet
analog apex
covert elbow
#

I guarantee you if we just had a required tutorial most of the games issues could be solved pretty quickly

mint ocean
#

HLL playerbase just lost quality when it became youtube-advertised and people came in like WOW A REALISTIC BATTLEFIELD, instead of how like the old players who were just autistic about ww2 and teamplay

thorny acorn
covert elbow
past veldt
#

Right, but if I had no arms I couldn't play at all

#

No point adding random caveat like it proves your point

azure heath
thorny acorn
#

well there is lots of random in public games

#

and what i said isnt like rare thing

azure heath
#

if my tank dies due to some preventable reason, i stop wasting resources on fuel

arctic rampart
#

Besides the normal solo-locked strategies like arty and garry building with a truck (in the case that the enemies trash and doesn't kill you nor' destroy it any point), solo-locked isn't an optimal way to play, you can't argue that it is.
You are unable to set up jack anything w/o relying on having a truck or commander prioritize you more than others.
You are unable to destroy any vehicles of any types.
You are unable to capture anything being just max 3 points of cap strength.

past veldt
polar prism
#

It's just one person in a infantry squad lol, who cares? At least half of the server is usually muted, so he's no different than a muted rifleman

azure heath
vale garnet
#

As a solo SL I can get more CE than an entire squad of pubs, without them giving away my OP, and I can take down most of the other teams Garries while also marking tanks, other Garries, large inf groups etc.

If I have a moron blueberry shooting off my Op that doesn’t happen.

To claim nobody should be able to solo is just ignoring that there are players who are actually good at it.

If you were to say “most random pubs are bad solo SLs” then sure, but should people not be allowed to play AT because some of them suck at it?

analog apex
past veldt
azure heath
vale garnet
arctic rampart
polar prism
#

It's only a problem when he's locked in a solo tank or recon squad, not an infantry squad lol

vale garnet
covert elbow
past veldt
analog apex
vale garnet
azure heath
arctic rampart
# past veldt Idk why you're saying about optimal play. It's not optimal. It's just the prefer...

Because multiple un-optimal ways of playing combined, start drastically reducing the teams chances of winning.

Just like making a red zone garry next to a blue zone wall, yeah sure the garries gonna work, especially if it's still fruther away from the point.
But you start to layer these small mistakes one on top of the other and all you get is one big mistake that ends up costing you the match.

past veldt
#

Besides, here's the thing...

I don't want a squad in pub games... Imagine if I couldn't lock my squad... It just simply wouldn't exist

azure heath
#

now time to remove your G43 on the EF maps

covert elbow
vale garnet
analog apex
past veldt
#

Why?

azure heath
#

are you really having fun? if not, why play?

vale garnet
past veldt
#

Because it goes against your feelings on the game?

covert elbow
past veldt
fluid pawn
vale garnet
covert elbow
azure heath
past veldt
analog apex
vale garnet
past vortex
#

that good solo player is most of the times less effective

#

there are exceptions

past veldt
#

'not how it is supposed to be played'

analog apex
azure heath
#

most of the time, but alf is actually good

fluid pawn
cosmic pilot
#

People need to stop framing gameplay design in terms of punishments

analog apex
#

Ben is here!

past vortex
#

some people are so bad they really only give your position away

vale garnet
azure heath
#

i remember you a few years back

past veldt
vale garnet
past vortex
#

:D

past veldt
#

I'm always tempted to lock my squad in comp so he doesn't join me

analog apex
thorny acorn
#

lol

covert elbow
arctic rampart
#

90% of actions you do in the game do provide some value to the team.
The difference is that certain variations of said action provide different amounts of value.
The thing that dictates the outcome of the game is the sum of the values combined.

Making a red zone garry (next to blue zone wall), provides value, but it provides significantly less value than a blue zone garry, 30 meters back.

You make this same mistake multiple times in a game and now you've actively reduced the teams chances of winning.
Do it enough and it falls under the term "griefing".

vale garnet
cosmic pilot
fluid pawn
thorny acorn
#

sus

past veldt
#

Now I'm not playing seasonal because of it

vale garnet
azure heath
#

#removeredzones

cosmic pilot
thorny acorn
#

#freealf

covert elbow
fluid pawn
past veldt
#

If redzone garrisons were removed I'd actually immediately quit the game 😂

fluid pawn
past veldt
#

U7 frontline gameplay waaassssss dull

covert elbow
vale garnet
# thorny acorn #freealf

No matter what I do, it’s never good enough, 100 kills not good enough, 10 Garries destroyed not good enough, solo cap a point not good enough.

I am cursed

cosmic pilot
thorny acorn
#

redzone garries and airheads give you conterplay to heavily fortified objectives

covert elbow
azure heath
#

redzone garries should have a max of 6 guys per spawn

covert elbow
#

Teleporting frontlines are one of the worst things in this game

azure heath
#

50 players per spawn

thorny acorn
cosmic pilot
vale garnet
#

Red zones are fine as they are, people who get wrecked by them are just too blind to look up and see the huge parachute telling them where it will be built

thorny acorn
#

yes

#

they are easy to find

oak current
#

*unless its a sandstorm on Tobruk

vale garnet
azure heath
#

just imagine a garrison with 50 people spawning on it.. i think some the spawn locations would be blocked, but it'd be interesting

past vortex
#

redzone garries are also locked anyway unless your team leaves a big stretch of map totally unwatched

cosmic pilot
past veldt
#

They do it all the time

azure heath
#

really

oak current
#

Crazy Australians

past veldt
#

Yes

thorny acorn
vale garnet
covert elbow
azure heath
covert elbow
#

Red zone garrisons are a requirement but they should take much more effort to put up like a truck or multiple supports

vale garnet
past veldt
thorny acorn
#

sounds like skill issue

covert elbow
#

Having the easy button of airheads and supply drops makes more steamrolls and weird and strange matche developments that make no sense

azure heath
past vortex
#

its not ust you taht missed the plane, your whole team did

past veldt
#

So imagine 50 players spawning in cap sector like 200m away from the strong point.

It has a downside in that they can lack some map control from it

vale garnet
#

You don’t get steamrolls if your team builds Garries

past veldt
#

Backup garrisons suck

arctic rampart
#

Y'know what sucks even more?

#

Not getting any updates 💀

past veldt
#

One at most in my games HLLCommander

covert elbow
azure heath
vale garnet
thorny acorn
arctic rampart
#

I love how people often think recon hack, just because you dismantle garries quickly.

It's like broooother, I know these spots like the back of my hand.

thorny acorn
#

it can be prevented

covert elbow
#

It’s a possibility but having 5 garrisons go down in 3 minutes is pretty fusturating

oak current
#

Jericho typing?

midnight nacelle
#

I build my Garrisons underground with my back-up in the sky.

covert elbow
thorny acorn
#

it does

past vortex
#

and rebuild

vale garnet
#

They should just bring back the faster sprint speed and old vaulting

midnight nacelle
covert elbow
# thorny acorn it does

What can I as one commander do against a recon team? No ones coming back to help me because they just want to rush the next point

thorny acorn
#

you onow they found it so you gotta play around that and build garry elsewhere or decide to defend that one if its possible

azure heath
#

sprint speed felt stupid

vale garnet
#

Old vaulting was so so so much better

vale garnet
#

Yeah you play on bad servers dude

azure heath
#

bring back prone jump

covert elbow
covert elbow
thorny acorn
#

the problem you are talking about is caused by the players not the game

covert elbow
#

Console and PC is different and most definitely less quality so I wouldn’t be suprised

vale garnet
#

Limiting sprint would be dumb af

covert elbow
covert elbow
azure heath
vale garnet
thorny acorn
past vortex
vale garnet
#

It’s just dumb

covert elbow
#

You get the option to go much faster to get from cover to cover but it’s a limited resource that you have to manage

#

It’s a thing to learn and use

azure heath
#

we should be able to shoot when sliding

covert elbow
vale garnet
#

The movement has continually got worse with each update to it, that would kill it

cosmic pilot
#

Because you're stupid

fluid pawn
cosmic pilot
#

Damn discord

vale garnet
past vortex
#

we also should be able to squeeze between a wall and that tree that is 0.5m next to it :D

thorny acorn
analog apex
vale garnet
#

Dude the gunplay does not need to be made more milsim

fluid pawn
#

accuracy after sprinting is definetley a better choice than limiting sprinting entirely

vale garnet
#

It needs to be smoother not weirder

covert elbow
fluid pawn
past vortex
covert elbow
#

It’s funny how that’s predictable haha

azure heath
#

i like my gun handling to be constantt

fluid pawn
cosmic pilot
#

The increased sprint speed and dive to prone were the single best thing to happen to the game

vale garnet
analog apex
past vortex
covert elbow
#

The games way to easy and with the OHK it makes it unfun at times. They either need to double down on more mechanics to make the gunplay more difficult and take actually skill to learn or they need to go full arcade and get rid of the OHK mechanics

#

Because the middleground we are currently at is unfun at the end of the day

azure heath
#

who need realism in the gunplay if the equipment fits the time period

vale garnet
past vortex
#

it was rather silly with the satchels, wasnt it

azure heath
vale garnet
#

The gunplay needs to be more consistent but not easier

oak current
covert elbow
# vale garnet Or… you enjoy it for what it is

I’m not gonna enjoy a badly designed game and I will point out the prevalent and obvious flaws and issues. Enjoying it for what it is is what’s caused us to be in this mess of a situation we are now

azure heath
past vortex
oak current
echo nova
#

itd be lovely if we could like slowly crawl when we are wounded

#

to get to cover

oak current
#

Flomp

vale garnet
oak current
#

BOOM

covert elbow
past vortex
#

i also miss the suicide grenades from enlisted game :}

azure heath
#

The PIAT animation needs to be as long as the bazooka and pshreck

covert elbow
azure heath
vale garnet
#

I’ve never even used the Brit AT

azure heath
oak current
#

its an outpost? oh my

azure heath
#

it's*

past vortex
polar prism
oak current
vale garnet
azure heath
oak current
past vortex
azure heath
cosmic pilot
covert elbow
#

Each solider can do stuff on their own for gameplay reasons but if they have a buddy it’s much faster

vale garnet
#

“Buddy reload my rifle for me”

polar prism
azure heath
polar prism
#

And the British get what?

covert elbow
oak current
#

We have buddy system stuff - SLs need Support players to build garrisons.
And because Buddy system stuff works so well, we have so many garrisons always. Altberg

azure heath
covert elbow
oak current
#

I dont play that game, so no idea what that is

covert elbow
polar prism
covert elbow
#

It’s CO-OP but it’s one of the best feeling games I’ve ever played

azure heath
oak current
#

if they ever remove their rootkit stuff that comes with it, I'd totally be up to play some Helldivers 2

polar prism
#

Yeah, I would rather just have the piat lmao

polar prism
#

And how are you going to delay the reload to match that of the bazooka's?

azure heath
vale garnet
#

Something they actually should add to this game is a 75 buff so it’s not useless 😂

past veldt
#

Jumbo 75 Nuclear HE shells again please

azure heath
#

The Pshreck shouldn't be in El Al or Tobruk either, it should be the panzerbuche

past vortex
past veldt
#

BenB, if you only provide us these in your time, it will be a success

covert elbow
proven dagger
#

just make it so you can spawn 2 76's tbh

covert elbow
#

Hell most of the vehicles and “specialty” items shouldn’t be in North Africa haha

oak current
azure heath
glass moon
polar prism
past vortex
past veldt
azure heath
oak current
#

the Nuclear HE Shells? We'll see Altberg

wind shore
#

when is tobruk update gonna release?

azure heath
proven dagger
#

Add the Panzer 38t cowards

past vortex
polar prism
covert elbow
#

Would be neat to have the options to chose between them

oak current
#

good ol czechoslovakian P38t.

azure heath
oak current
#

happy lil breadbox

proven dagger
oak current
#

aaah a nice little stug 3 B woudl be lovely

polar prism
#

Yeah i know I would want them, but the devs aren't gonna make a new weapon

oak current
#

instead of mortar, just a stug 3 B kek

proven dagger
#

game needs more variety in general not just tanks

oak current
#

would probably feel like a waste in terms of actualy advancing and firing

past vortex
#

vehicles are so generic in hll, better not talk about it

proven dagger
#

imagine a map where your just not allowed to use heavies. tank mains inconsolable.

covert elbow
#

Heavy’s was one of the worst things ever to add to HLL

polar prism
#

The tanks imo are probably the worst thing about this game

covert elbow
#

It pretty much destroyed any semblance of balance in the game

#

If BM actually took the step to make tanks interesting it could have been fun

#

But instead it’s just “Heavy beats everything”

past vortex
proven dagger
polar prism
#

Next major update should be a tank system overhaul

proven dagger
#

and teleport centric gameplay.

polar prism
covert elbow
vale garnet
covert elbow
vale garnet
#

Shift w beats everything

#

It’s fun

proven dagger
#

Tanks for me are bad because they feel awful and you know exactly what to expect. Shoot first, win. Other than that they're basically just a giant neon sign that says "free points".

polar prism
covert elbow
covert elbow
#

They need to be able to disable tanks. Not kill

proven dagger
covert elbow
#

Having this magic box of death creates way to many issues and makes tanks a joke

past vortex
vale garnet
covert elbow
polar prism
azure heath
#

since there's no destruction there's no point for engineer to have a satchel

polar prism
#

Also knocking out tank tracks should completely stop the tank lol, no idea why it's still able to drive ariund

past vortex
#

so they are unkillable deathbringser but they cant move :D

covert elbow
#

All stuff currently capable in game

vale garnet
#

Heavies aren’t unkillable, not at all

#

They’re incredibly weak if you get rid of inf support

proven dagger
#

I'm fine with satchels killing tanks but 1 satchel for a heavy is pretty offensive trade.

past vortex
azure heath
#

rockets

vale garnet
#

But we have satchels, and rockets…

#

And AT guns

#

And smoke

covert elbow
#

Nobody actually uses AT guns don’t kid yourself

azure heath
vale garnet
polar prism
#

Give bazooka smoke rounds too

past vortex
#

sure is used

azure heath
#

pc players love AT guns

covert elbow
#

Tanks are a conundrum because it’s simultaneously one of the strongest and weakest things in the game

azure heath
#

they're glass cannons

covert elbow
#

Your either demolishing the enemy team or never reach the front. Theres not a whole lot in between

#

ITS ALMOST AS IF THIS IS A BADLY DESIGNED GAME AND NEEDS A RELAUNCH

proven dagger
vale garnet
past vortex
#

i dont think tanks are op

azure heath
covert elbow
#

The maps are also way too big. They used to make sense with multiple objectives per sector but that got thrown out quick and they never compensated for it leading to magical teleport flanks and way to many open areas

proven dagger
#

the only tank that is op is the Luchs

this message is sponsored by Luchs Gang

polar prism
#

Red Orchestra 2 is honestly the best game for combined arms, in terms of their progression system and tank gameplay

covert elbow
#

The games just way to big for the small player count of 100 players

vale garnet
azure heath
#

give us that polish map! i know it's 80% done already

#

and we'll put the smaller map to the test

midnight nacelle
proven dagger
polar prism
azure heath
covert elbow
polar prism
#

Give us Siege of Warsaw instead

azure heath
#

but that's a siege

proven dagger
#

they announced the polish literally like 2 years ago it aint happening

polar prism
#

Where Polish soldiers and tanks fought, not a post office defended by civilians

azure heath
#

fair

#

but i'd be down to see how it works out, who knows, it could be fun

covert elbow
fierce nexus
#

So is the game down or something? I keep getting network error when trying to log in

azure heath
#

i just wanna snipe a bunch of germans and a pole

vale garnet
proven dagger
#

add hungary you cowards

covert elbow
polar prism
covert elbow
#

The maps just too big plain and simple. There realistically only action in 2 squares, and this is coming from a dev brief not me, leading to a ton of dead space in the game

azure heath
#

if any of you guys wanna join my dev team, go ahead

polar prism
#

It was the first major city battle of the war, Polish and German soldiers house to house

covert elbow
azure heath
#

we're making Hell Let Loose but worse

vale garnet
azure heath
#

i wish skirmish was actually good, but it will never work on the existing maps

vale garnet
#

Skirmish sucks

covert elbow
azure heath
proven dagger
#

imagine if they dedicated time to making a whole map or faction instead of dedicating time and resources into skirmish

vale garnet
covert elbow
azure heath
#

50+

#

but i wouldn't call that high

vale garnet
#

Servers with level caps

#

Like circle 2 or Garries and whiskey

past vortex
#

i dont think 50+ does much

vale garnet
#

Depends who they are

azure heath
#

yeah not really, it only protects from free weekends and sales

mint ocean
vale garnet
#

I like 75+ more

vale garnet
past vortex
#

suprisingly many lvl50s that have no idea and some lower ones quite good

proven dagger
azure heath
#

the lower ones probably play similar games if they're better

past vortex
#

or watched a vid or 2

mint ocean
azure heath
proven dagger
#

skirmish basically just amounts to being a seeding gamemmode.

azure heath
#

it sucks for seeding too though, it's just a fumble

past vortex
#

it should be valid because the game length is a no go for many

past vortex
#

never played it tho :}

polar prism
mint ocean
polar prism
#

Not some post office defended by 50 postmen

proven dagger
#

honestly, it never really made sense to add new game modes to me. even if they were to, skirmish aint it

mint ocean
#

the finnish map showcased around the same time also bore no resemblance to any real place or finnish terrain in general

polar prism
#

Lol for once a HLL map will have an accurate player count

#

50 people on the team = 50 postmen irl during the real battle

cosmic pilot
covert elbow
cosmic pilot
polar prism
#

Finnish war won't work in this game

azure heath
#

or trees

mint ocean
#

random mountains and developed industrial war

mint ocean
proven dagger
polar prism
azure heath
#

they can make em

mint ocean
polar prism
#

That was one of their primary ways of demoralizing one lmao

azure heath
#

it ain't set in stone

covert elbow
#

We are already struggling for content and unless the devs show they can have a more consistent schedule, like 4 maps a year, it’s not a possibility.

mint ocean
covert elbow
#

I’d love to show off more front and factions but realistically it’s not possible with the current dev cycle

polar prism
mint ocean
#

molotovs were mostly a thing in places where they didn't manage to get satchels, until it was figured molotovs were pretty good too and could be mass produced

polar prism
#

🤣

covert elbow
#

Satchels were used to disable and not destroy a tank

mint ocean
azure heath
#

they need to flesh out the existing factions with more features and a few more maps, we don't need to be overwhelmed with new maps

covert elbow
#

3kg of explosives isn’t enough

mint ocean
#

3kg (german satchel ingame) can destroy 12 ton tanks outright

polar prism
proven dagger
mint ocean
#

finns additionally had different sizes of throwable satchels iirc up to 6kg

mint ocean
azure heath
polar prism
proven dagger
mint ocean
#

satchels do little to tanks when placed right on say the glacis or side plates of a tank like they are in HLL. irl satchels are thrown on the roof

mint ocean
cosmic pilot
azure heath
covert elbow
mint ocean
polar prism
#

Kill a crew or a few? Maybe but not destroy it

#

Big difference

mint ocean
#

how does it kill crew without penetrating the tank? and if it manages to kill crew by pressure the entire thing is knocked out

polar prism
#

Lmao

mint ocean
#

you have no arguments

azure heath
#

maybe even specialized infantry squads

proven dagger
#

im not interested in different german factions unless they are signifigantly different gameplay wise. it has to be more than a cosmetic change. new vehicles, different weapons, abilities. take squad44, early germany uses different equipment than in 1944 like machineguns sourced from other countries.

covert elbow
# cosmic pilot This is conjecture. Atleast frame it in terms of probability

We get 2 maps a year. The Soviets have 3 maps, the British in Europe have 1, and NA will have 2 maps soon. Meanwhile the US has over 10 maps.

So adding even one more faction spreads the work out even more in the next coming years. And that’s already ignoring the dev time to research and model new enviroments, weapons, vehicles, uniforms, etc.

It’s is a detrimental idea to add a new faction for all of the things I listed above

azure heath
proven dagger
#

elaborate

azure heath
#

remove stg from werhmacht and gib to Waffles

covert elbow
proven dagger
#

so we've just watered down the other faction is what your saying

azure heath
#

yes

azure heath
#

ok maybe not them, the hungarians

covert elbow
azure heath
#

but they use only german equipment, that'd be a cosmetic

thorny acorn
#

im once againg asking for coenders smg

proven dagger
#

I would be more inclined to add the Fallschirmjaeger and have the FG42 be more prevalent tbh

azure heath
#

Now to add Greece, mainly Crete

mint ocean
mint ocean
thorny acorn
#

yougoslavia 🥺

azure heath
mint ocean
#

HLL used to be asymmetrical warfare and tbh better that way too

thorny acorn
#

add the liberator

azure heath
#

More commander abilities such as a Naval Barrage, Napalm Strike, and/or Nebelwerfer could be cool too

#

more immersion for the player and more toys for the commander

#

maybe even limit to one "main" ability

proven dagger
#

idk im not sold on more german factions tbh. Afrika Corp has not inspired me with hope that they share a vision with any of you

azure heath
#

they just need a little more equipment and they'd be set

mint ocean
#

reminder that Panthers with night vision were more common than Sherman Jumbo 76s

proven dagger
#

ur right. add open top TDs so they can become more irrelevent than the Jumbo 75

azure heath
#

just cover the opening like the greyhound

polar prism
mint ocean
#

and they do plenty when thrown on the roof

polar prism
#

When thrown on top of the tank, they're thrown on engines to damage it

polar prism
mint ocean
mint ocean
thorny acorn
#

coughing baby vs hydrogen bomb

proven dagger
#

jairon do be lurking

mint ocean
#

or better yet, 5mm of armor

polar prism
#

It won't destroy a tank regardless lmao

mint ocean
thorny acorn
#

blast gets the ammo hmmmm

mint ocean
polar prism
#

There's not enough kinetic energy to create the same amount of spalling as if an HE round hit the tank

mint ocean
#

explosives clearly do not harm armored targets

polar prism
#

The worst thing it will do it cause a small bit of shrapnel inside the tank to hit the crew

thorny acorn
#

well HE isnt that effective against the tank, no?

mint ocean
#

spalling isn't required when the armor plate gets a hole in it

mint ocean
silk igloo
#

i'd imagine that 3 kilos next to the turret might throw it off, jam it or otherwise damage it.

mint ocean
polar prism
#

It won't destroy a tank, kill some of the crew, yes it could

mint ocean
silk igloo
#

warp or crack the turret rings, mechanisms, maybe.

thorny acorn
#

idk 3kg of explosive sounds really effective against a metal box

polar prism
mint ocean
thorny acorn
#

well can it

polar prism
#

Have fun repairing a tank where its ammunition exploded lmao

delicate mortar
#

Field repair =/= Factory repair

proven dagger
mint ocean
#

its a poor argument to make, regardless in context of war most often destroyed accounts for the crew being killed or being forced to bail. Clearly tanks are broken by explosives to such an extent they can't be used immediately again

thorny acorn
#

now we are talking ship of theseus teritory

mint ocean
#

you don't need to turn a tank into atoms for it to be destroyed and thus claim "satchels are ineffective AT weapons"

polar prism
#

Knocked out is not the same as destroyed

mint ocean
#

you get the point though?

#

do x to tank to make it unusable, especially in context of the game. i.e. throw satchel at tank, it explodes and the tank becomes unusable by players

polar prism
#

Even when a single crewman is killed and the rest bail, the tank is considered knocked out

polar prism
#

What do the satchels do in HLL?

mint ocean
#

knock out tanks and turn them into wrecks

#

what size a vehicle could a 3kg satchel functionally destroy in your opinion?

polar prism
#

This is why I hate HLL tanks, I really hope someday they'll do an overhaul...

#

Ro2 and S44 do it the best

mint ocean
#

RO2 tanks are horrible by every measure except for having neat interiors, very inconsistent gameplay and functions

#

HLL ofc has a horrible system of its own

#

armor and penetration as such don't exist in any properly measurable stats

#

Shots simply bounce off always at 45 degrees or more. Armor and penetration are all done by arbitrary values 1 to 5, ofc unrealistically given so that the 50mm on the Puma has less penetration than the Stuart's 37mm just because it's an armored car

polar prism
mint ocean
#

it worked in HLL at some point too

mint ocean
#

killing individual crew

polar prism
#

Well, have fun with your T-70 and T-34 which have a separate commander and gunner lmao

mellow knoll
#

If an overhaul doesn’t come I’m just gonna rely on Aces And Armour for tanking and just do inf in HLL

mint ocean
#

KV hull mg

grizzled kiln
#

Devs dgaf about tanks. Sad but true

mellow knoll
thorny acorn
mellow knoll
#

It’s so boring

thorny acorn
#

well it wasnt in my experience

mellow knoll
#

I’ve been tanking for nearly 2.5k hours so I’m done with it

grizzled kiln
#

Drive around in a Panzer IV or a 75 Medium, and tell me what's fun about getting stuck on literally anything

thorny acorn
#

i mean i just started and it was fun so im not gonna be complaining for now

mellow knoll
#

You will eventually don’t you worry xD

thorny acorn
grizzled kiln
grizzled kiln
wind shore
#

you have no tank interiors in HLL, like in RO2

grizzled kiln
#

Consider that we gave the devs feedback in both PTEs and they still released like this.

mellow knoll
#

The real wake up call was playing S44 tanking. Ever since then I’ve fell out of favour with HLL tanking

grizzled kiln
#

Yup,same

#

Driving in S44 also has some issues, like getting stuck on stuff and you can't drive through many things you should be able to.

mellow knoll
#

It’s no where near as bad as HLL though

grizzled kiln
#

true, but that's a low bar

#

😄 Literally on the ground lol

mellow knoll
#

True

grizzled kiln
#

Best feel of a tank. not that I ever drove one. Is BF1 / BFV

polar prism
#

HLL needs it..

grizzled kiln
#

And you can drive through things that actually gets destroyed

mellow knoll
grizzled kiln
#

Tank models in S44 are also 🔥 so beautiful

mellow knoll
#

Truth of the matter is, if HLL wasn’t made so poorly it’d be capable of having a LOT of new exciting features

cosmic pilot
#

A part of me dies inside every time I phase through a tree

covert elbow
grizzled kiln
wind shore
silk igloo
#

greg hinted that 2025 would be big, and with the durability update in the PTE, i have slight hopes of them adding destruction of assets too.

grizzled kiln
wind shore
#

so why good ideas coming to slowly

grizzled kiln
covert elbow
silk igloo
#

All those shovels, wells etc could just vanish when hit with a tank and nobody would complain

azure heath
#

this is mortar year

grizzled kiln
#

Fix what you have before adding stuff. Never happening I know

covert elbow
wind shore
covert elbow
#

Pacific 2025 baby!!!!!!!!

thorny acorn
grizzled kiln
#

In S44 Pacific just released

azure heath
#

Better UI? pls

wind shore
covert elbow
grizzled kiln
#

Unfortunately player numbers are prob going to remain low

azure heath
thorny acorn
#

2023 roadmap 😢

grizzled kiln
silk igloo
cosmic pilot
azure heath
#

easier to use

grizzled kiln
#

UI is not that bad tbh

covert elbow
thorny acorn
#

UI is not that hard to use lol

azure heath
#

barracks need an overhaul, takes years to get to the faction you want

cosmic pilot
#

This time the players will come

azure heath
cosmic pilot
covert elbow
wind shore
covert elbow
#

So if S:44 got a similar thing going they could definitely get more players

silk igloo
#

it was a bug, you shot a gate on the map with a rifle and it would despawn. map assets, mind. so whether it was placed there as a fort or a map asset (idk if there's any difference - maybe they could easily give engineer a buildable tree) it would be doable.

azure heath
#

i'd like to shoot trees down

thorny acorn
covert elbow
azure heath
#

SQ44 is nothing like Hell Let Loose, change my mind

#

it's only the time period

thorny acorn
#

well maybe lots of ppl try it, dont like how "hardcore" it is, then go to HLL which is way more arcady and simpler

thorny acorn
azure heath
#

large scale too, but in different ways

thorny acorn
#

thats why comparisons between them dont matter that much, the games are only alike in setting

mellow knoll
# covert elbow Yea that’s the sad part and why I’ve said this game needs a relaunch. It has a t...

This it what HLL direly needs:

  1. Hire more Developers
  2. Hire quality control that actually has knowledge on WW2 so that weird and stupid slip ups don’t occur when releasing content.
  3. Upgrade to Unreal Engine 5
  4. Clear up all sloppy code and practically rewrite the game from scratch, including a tank and infantry cosmetic rework.
  5. Port over all maps from the first game and add 10-15 new maps with the release.
  6. Remaster all SFX regarding explosions and such.

Only then can they add new exciting features such as proper destruction, paratrooper dropping etc etc

azure heath
#

they need to make more money

#

kickstarter 2.0

mellow knoll
#

Yep

#

If they actually showed me that they’d do any of those in that list I’d gladly contribute to a remake

arctic rampart
#

The funniest and saddest thing is that, the pacific has a higher chance of happening than anything in that list

mellow knoll
#

It really doesn’t

arctic rampart
#

Yes it does

azure heath
#

pacific is never happening