#(skullfurious) Help debugging this problem with either my server, world files, or config! (Velocit

15 messages · Page 1 of 1 (latest)

grave oxide
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Can anyone here sprint, run forward, jump, and then after you stop moving try this command on 1.21.11 papermc?

/data get entity @s Motion

Something about my world and plugins is causing this to stop resetting x/y to 0. I have to do more testing tomorrow but something is fundamentally broken in my setup because I wasn't able to replicate the issue in vanilla, bukkit. or spigot yet.
Just paper with my specific world file, nothing to do with datapacks either as far as I can tell as I haven't included any.

Basically I've tried replicating the issue by dragging over each plugin which had no luck. I copied over all the configurations for all plugins and that didn't cause it to happen either. Then I copied over the world file itself and suddenly the issue began to replicate.

I'm at my witts end!

celest impBOT
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(skullfurious) Help debugging this problem with either my server, world files, or config! (Velocit

celest impBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

keen bobcat
grave oxide
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It's not a denizen issue as far as I can tell.

keen bobcat
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correct it's not

grave oxide
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It's an issue with my world file or my world file and a specific plugin.

keen bobcat
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the server does not know the client's velocity accurately, it's a minecraft issue

grave oxide
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No the value does reset for vanilla, bukkit, spigot, and even Paper.

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It resets with my whole plugin folder on paper as well.

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It breaks when I drag over my world file

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And stops resetting the x and z of the motion data

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I know it's not accurate to the client but it is confusing because I can't seem to figure out why it's getting borked with my config. That's why I was wondering what outputs others here are getting from that command.

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And those replication steps of just jumping around while sprinting.