#return after fighting

11 messages · Page 1 of 1 (latest)

supple kraken
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i've been trying to make my npc go back to the original position after fighting, with /npc path, but then my sentinel keeps trapped in that one waypoint... do u know how to solve this? i also tried the /sentinel spawnpoint, and he does respawn perfectly, but doesnt return to base after the guarddistance or chaserange being reach... can someone help me? :/

undone flintBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

languid snow
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!logs

fringe galeBOT
# languid snow !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

languid snow
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something to note also if it isn't entirely clear:

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!readme

fringe galeBOT
languid snow
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Frequently Asked Questions

"How Do I Make The NPC Go Back To A Spot After It's Done Fighting?"

  • Set a single point in /npc path. It will stand and guard that spot, and return there when not in combat.
    • Consider also setting /sentinel spawnpoint there.
strong wigeonBOT
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@supple kraken