#(conmom456) `Detonate` mech doesn't work on breeze wind charges
13 messages · Page 1 of 1 (latest)
(conmom456) Detonate mech doesn't work on breeze wind charges
Content of Server Log Paste #137425: Denizen Debug Logs From A Minecraft Server... pasted 2025/11/15 09:28:23 UTC-08:00, Paste length: 1522 characters across 22 lines, Content: `Java Version: 21.0.8 Up-time: 1m 45s Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1409), Spigot: 1.3.1-SNAPSHOT (build 7229-DEV) Script Containers: 0, Ev...
Paper version 1.21.10-113-9fc21bc (MC: 1.21.10)
Citizens: 2.0.40-SNAPSHOT (build 3987) -- (Current build :white_check_mark:)
Denizen: 1.3.1-SNAPSHOT (build 7229-DEV) -- (Current build :white_check_mark:)
Depenizen: 2.1.1 (build 882) -- (Current build :white_check_mark:)
@bright escarp
4 (:white_check_mark: Online)
21.0.8 :white_check_mark:
!m detonate
If the entity is a firework, creeper, or wind charge, detonates it.
EntityTag
None
will pr it
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@bright escarp