#(yukiyahana) Is there any way to shoot a splash potion with a specific effect?

1 messages · Page 1 of 1 (latest)

stable quiver
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I’ve tried a bunch of ways, but it seems there’s no mechanism that works — most of them only affect item tags, not entity tags. And 'potion_effects' doesn’t seem to work on splash potion

hazy stirrupBOT
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(yukiyahana) Is there any way to shoot a splash potion with a specific effect?

hazy stirrupBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

quick stump
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Yes it looks like it is an entity.

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!m entitytag.item

minor citrusBOT
# quick stump !m entitytag.item

(Property) An entity's item, which can be:

  • the item represented and displayed by a dropped item.
  • the item represented by a thrown trident.
  • a throwable projectile's display item.
  • an eye-of-ender's item, which is both displayed and dropped.
  • a fireball's display item.
  • an item display's display item.
Group

Properties

Object

EntityTag

Input

ItemTag

Tags

<EntityTag.item> (Property) An entity's item, which can be: - the item represented and displayed b...

quick stump
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You'll have to modify the item of the entity.

stable quiver