#(JustinS) open a book via command?

18 messages · Page 1 of 1 (latest)

atomic warren
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Is it possible to open a book without needing to have that book in your inventory? I'm trying to make a sort of floating book, that players can right click and it opens the book menu with pages and everything like you'd expect from a normal book

odd sphinxBOT
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(JustinS) open a book via command?

odd sphinxBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

brittle gate
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!m show_book

lost trenchBOT
atomic warren
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hm

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what if the player signs the book then

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oh wait

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is a written_book a signed book, or one that can still be edited?

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And how would I save the book's data? If a player right clicks the ground with their written book, and it places a custom model that players can right click to open that book, how will I save a reference to or a duplicate of that book? I can't flag something with a raw object (an item in this casE)

brittle gate
atomic warren
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so I would somehow have to get the data from a writable book (which the player has) and put it in a signed book

brittle gate
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Oh so you want the player to be able to open a writable book without having the physical book in their inventory?

atomic warren
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Basically, players can buy these special books in which they can write all they want, then they can shift rightclick the ground with that book, and it will place a 3d model of the book on the ground or wherever (kinda like a lectern, but not a lectern) and it lets other players access this book by rightclicking the 3d model (without being able to edit it)

ruby anchor
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I'd just copy the book's data into a written book item if it's not meant to be modified anyway

pearl furnaceBOT
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@atomic warren