#(aswdahhkey) no sneaking
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(aswdahhkey) no sneaking
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
Group
Player
Event Lines
player toggles|starts|stops sneaking
Triggers
when a player starts or stops sneaking.
Has Player
Always. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.
Context
<context.state> returns an ElementTag(Boolean) with a value of "true" if the player is now sneaking and "false" otherwise.
Has Known Location
True - this adds switches in:<area> + location_flagged:<flag name>.
Cancellable
True - this adds <context.cancelled> and determines cancelled + cancelled:false.
@tawdry raft