#(thelastblo) /ex reload debug messages from adding recipe to an item?

11 messages · Page 1 of 1 (latest)

dapper lagoon
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so this is kind of a weird thing to explain but for the longest time I never put debug: false on item scripts because it seemed unnecessary. I created my first item that has a custom crafting recipe and then when I did /ex reload all the items were showing logs of adjusting various mechanisms. I was wondering if this is some sort of bug or a way to not see all these messages whenever I use /ex reload.

Here is the item I actually added: https://paste.denizenscript.com/View/134649
Here is the debug log showing what happens when I use /ex reload before and after adding the item with a recipe: https://paste.denizenscript.com/View/134650

I started putting debug: false on all of my items but I am still struggling to find these last ones. I'll probably need to remove all files and add them back one at a time but I just found this behavior a bit strange

tacit tulipBOT
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(thelastblo) /ex reload debug messages from adding recipe to an item?

tacit tulipBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

astral pumice
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not a bug

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use debug false on the things you dont want to see debug info on

mighty zephyrBOT
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@dapper lagoon

dapper lagoon
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why would it not show a debug for the hundreds of items ive made and all of a sudden show everything the moment i add an item that actually has a crafting recipe

astral pumice
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depends on where theyre used

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for example dont need dissble debug if its in inventory script with debug off