#(JustinS) remove text display?
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(JustinS) remove text display?
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similar happens when I try to mount one to my head using /ex mount text_display|<player>
it just refuses to recognise what a text_display entity is
It does not find an entity thats why you can not remove it
A debug of this would be more helpful
Content of Server Log Paste #134226: Denizen Debug Logs From A Minecraft Server... pasted 2025/06/21 08:17:19 UTC-07:00, Paste length: 2349 characters across 29 lines, Content: `Java Version: 21.0.6 Up-time: 5h 13m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1397), Spigot: 1.3.1-SNAPSHOT (build 7144-DEV) Script Containers: 16, E...
You.. should do the mount thingy
well it works if you just specify text_display|<player>, but it doesn't if you want to supply text arguments (I forgot to mention that in first comment) https://paste.denizenscript.com/View/134227
Content of Server Log Paste #134227: Denizen Debug Logs From A Minecraft Server... pasted 2025/06/21 08:33:46 UTC-07:00, Paste length: 2430 characters across 28 lines, Content: `Java Version: 21.0.6 Up-time: 5h 29m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1397), Spigot: 1.3.1-SNAPSHOT (build 7144-DEV) Script Containers: 16, E...
I don't think you need quotes in that.
Well, if you do spawn a text display with a text
is it then possible to find and remove it?
If yes, it probably despawns when you spawn one with no text
I mean, I just showed you that it can't find it
using .find_entities[text_display]
my issue is removing these text displays that i spammed all over my world
Yes but I have no idea how you spawned it
I am trying to troubleshoot it with you here
/ex spawn text_display
Please follow this please
/ex spawn TEXT_DISPLAY[text="testings";see_through=true] <player.eye_location.with_yaw[<player.eye_location.yaw.sub[180]>].backward[1]]>
that's what I did
I spawned them with text
and were you able to find it now?
... no, that's what I did originally
You are not using the correct syntax here
- remove quotes
- it is text=value
not text:value
yes I know I also used =
after that didnt work I was confused so I tried :
oh but I sent the log with the bad command
hm you want a new one?
if that can clear up things sure
show me a debug where you spawn a text display, using the correct tag to find one
then spawn a text display with text
and use the tag again
????
it somehow works now
somehow it deleted the things
I'm so confused
<player.location.find_entites[text_display].within[50]>
find_entites
...entites
Thread closed as resolved.
told yer
Thread was manually reopened by @twilit valve.
