#(dotheflopboy) .on_hover[] not working in chat format with on player chats event
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(dotheflopboy) .on_hover[] not working in chat format with on player chats event
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!debug
If you need help with a script issue, one of the most powerful tools Denizen has to offer is full debug output. This is displaying in your console whenever scripts are running until you turn debug off. To share a debug log quickly and easily with helpers, simply run the command /denizen debug -r in-game to begin recording, then run through the part of the script you need help with, then run the command /denizen submit. This will give you a link to a paste of the debug log, which you can then copy/paste back to us!
You need to use narrate to use these fancy features and cancel the chat event.
!lang Denizen text formatting
Denizen provides a variety of special chat format options like "on_hover" and "on_click".
These options exist within Denizen and do not appear in the historical Minecraft legacy chat format that most plugins and systems read.
That legacy system has 16 colors (0-9, A-F) and a few toggleable formats (bold, italic, etc). It does not contain anything that needs more than just an on/off.
Modern Minecraft, however, supports a JSON based "raw" message format that can do click events, hover events, full RGB colors, etc.
Denizen therefore has its own internal system that works like the legacy format system, but also supports the new options normally only available as 'raw JSON'.
Because it is entirely processed within Denizen, these options only work within Denizen, when performing actions that ...
Denizen Magic
fine i will test
yes it works. but now i have somehow also narrate msg into console
That's the unfortunate part yes.
On Paper you in theory shouldn't have to iirc
I tested and have to :(
Will test later again to be absolutely sure, but would this be a bug then?
Oh wait, Paper does have an alternative event with advanced text support, but it doesn't look like Denizen implements it currently?
Oh so it's a feature request then? 