Quick performance question.
I'm updating a per-player bossbar every tick to show a dynamic timer for a flight system. Each player has their own bossbar (so potentially dozens of them active at once).
Is there any known performance impact from updating bossbars this frequently?
Would it be better to update them every few ticks instead, especially with a higher number of players online? Wanted the animation as smooth as possible
Thanks in advance for any insights!