#(fishjones_) event for concrete powder turning into concrete?
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(fishjones_) event for concrete powder turning into concrete?
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!e forms
!e block forms
Block
<block> forms
when a block is formed based on world conditions, EG, when snow forms in a snow storm or ice forms in a cold biome.
<context.location> returns the LocationTag the block that is forming.
<context.material> returns the MaterialTag of the block that is forming.
True - this adds switches in:<area> + location_flagged:<flag name>.
True - this adds <context.cancelled> and determines cancelled + cancelled:false.
hmm
^ this event will work for what you're intending to do
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@gloomy vortex
okay thank u!