#(ikuria) disguise as:fake_player?

8 messages · Page 1 of 1 (latest)

crimson matrix
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using /ex disguise <player.target> as:fake_player[name=Ikuria;skin_blob=Ikuria] the disguise is invisible, is there another way to get player disguise on an entity?
using 1.21.5 paper experimental at the moment, a chicken goes invisible on my side...

regal atlasBOT
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(ikuria) disguise as:fake_player?

regal atlasBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

crimson matrix
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10:20:08 [Server]: [Denizen] Recent strong system warnings, scripters need to address ASAP (check earlier console logs for details):
- The 'fake_player' entity was an experiment that was always redundant due to the availability of Citizens NPCs. If you use 'fake_player' please let us know on Discord ASAP.```
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need that feature, because i want to replace all libsdisguise and use disguise instead

crimson matrix
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i could use citizens, buuut, every spawn on an npc is creating an ID and counting fast upwards on spawning an npc each time i need a fake_player :/

grim gull
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are you worried about running out of integers?