#(heinheinhe) Citizens, problem with passing PlayerInteractEvent

31 messages · Page 1 of 1 (latest)

desert geyser
#

I am having trouble with Could not pass event PlayerInteractEvent to MMOItems. It gives giving me error whenever I am in that area and the NPCs load up.

trail marshBOT
desert geyser
#

!logs

lime pathBOT
# desert geyser !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

woven plankBOT
#

(heinheinhe) Citizens, problem with passing PlayerInteractEvent

woven plankBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

desert geyser
#

Minecraft 1.21.4-227, Citizens 2.0.37 (build 3727), MMOItems 6.10.1
https://paste.denizenscript.com/View/133272

#

No the citizens are not holding MMOItems. Yes I have tried to contact MMOItems side to check for details too. I just downloaded the Citizens v2.0.37 (build 3727) based on the last supported version of 1.21.4 on the spigot's updates page which was like 27 Sept 2024 I believe and downloaded it from the github page.

lofty kiln
lime pathBOT
# lofty kiln !logcheck https://paste.denizenscript.com/View/133272
Server Version

Paper version 1.21.4-227-ver/1.21.4@7675321 (2025-04-28T19:07:04Z)-- ((Version tracker error))

Plugin Version(s)

Citizens v2.0.37-SNAPSHOT (build 3727) -- (:warning:Outdated build, behind by 64)

Checked For

@lofty kiln

UUID Version

4 (:white_check_mark: Online)

Other Noteworthy Plugin(s)

WorldGuard v7.0.13+82fdc65, MythicMobs v5.8.2-6a2683d7, ProtocolLib v5.4.0-SNAPSHOT-742, Quests v5.2.3-b537

Possibly Relevant Plugin(s)

TAB v5.2.0 - This plugin adds Below_Name scoreboards to NPCs.
CMI v9.7.13.0 - CMI tends to mess with a large variety of server features and often gets in the way of issue debugging.
ModelEngine vR4.0.8 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
Multiverse-Core v4.3.1-b861 - Multi-world configuration plugins may affect NPCs in unexpected ways.
FastAsyncWorldEdit v2.13.1-SNAPSHOT-1098;3c2b643 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.

Potentially Bad Line(s)

Caused by: org.bukkit.plugin.InvalidPluginException: java.lang.IllegalArgumentException: plugins/Expansion-MagicSpells-2.0.3.jar does not contain a paper-plugin.yml or plugin.yml! Could not determine plugin type, cannot load a plugin from it! :warning: Log contains error messages.

lofty kiln
desert geyser
#

Yess

#

Still the same unfortunately
https://paste.denizenscript.com/View/133273

obsidian mirage
#
lime pathBOT
# obsidian mirage !logcheck https://paste.denizenscript.com/View/133273
Server Version

Paper version 1.21.4-227-ver/1.21.4@7675321 (2025-04-28T19:07:04Z)-- ((Version tracker error))

Plugin Version(s)

Citizens v2.0.37-SNAPSHOT (build 3763) -- (:warning:Outdated build, behind by 28)

Checked For

@obsidian mirage

UUID Version

4 (:white_check_mark: Online)

Other Noteworthy Plugin(s)

WorldGuard v7.0.13+82fdc65, MythicMobs v5.8.2-6a2683d7, ProtocolLib v5.4.0-SNAPSHOT-742, Quests v5.2.3-b537

Possibly Relevant Plugin(s)

TAB v5.2.0 - This plugin adds Below_Name scoreboards to NPCs.
CMI v9.7.13.0 - CMI tends to mess with a large variety of server features and often gets in the way of issue debugging.
ModelEngine vR4.0.8 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
Multiverse-Core v4.3.1-b861 - Multi-world configuration plugins may affect NPCs in unexpected ways.
FastAsyncWorldEdit v2.13.1-SNAPSHOT-1098;3c2b643 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.

Potentially Bad Line(s)

Caused by: org.bukkit.plugin.InvalidPluginException: java.lang.IllegalArgumentException: plugins/Expansion-MagicSpells-2.0.3.jar does not contain a paper-plugin.yml or plugin.yml! Could not determine plugin type, cannot load a plugin from it! :warning: Log contains error messages.

obsidian mirage
#

Not a citizens issue.

#

MMOItems is causing this issue.

#

Also remove CitizensAPI.

#

What specifically are you doing that is causing this error?

#

Oh, I see. You say that npcs loading into that are is causing the problem. Hm.

#

Is your MMOItems up to date?

desert geyser
#

Nothing, it's just whenever I'm in the area with Citizens hooked up with BetonQuest dialogue. ( I havent tested for citizens with non beton conversation) that error shows up

#

Yes, its in the dev builds

obsidian mirage
#

Well, it's stating that MMOItems is failing to pass the event. Will have to wait for fullwall or an experienced developer to state what the issue could be.

desert geyser
#

Understood, thank u. Meanwhile i'll ask mmoitems again

open gazelle
#

It's an error in mmoitems code so I can't really help sorry

#

Have to be changed by them

coral eagleBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

@desert geyser

desert geyser
#

Understood thank u