im trying to check for entities within a points_around_y location, and im updating its radius using - repeat. using playeffect this creates kind of like a particle pulse effect... however, i also want to detect enemies within caught within the pulse effect, aka within the radius-updating-points_around_y location
...and its not working
heres what im trying to do: https://paste.denizenscript.com/View/133077
Content of Denizen Script Paste #133077: pasrtte... pasted 2025/04/27 23:34:09 UTC-07:00, Paste length: 1094 characters across 14 lines, Content: &n...