#(Sid_dy) Still having issues related to the 1.21.4 version - Looking for help

6 messages · Page 1 of 1 (latest)

gilded bison
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Follow-up of my previous post (https://discord.com/channels/315163488085475337/1344430190272450640)

I've been trying to update my whole plugin set from 1.21.1 to 1.21.4 for the past month and everything seems to be going according to plan except whenever I switch from 1.21.3 to 1.21.4 I get HTML errors (which are supposedly due to rate limiting).

Weird enough I'm only getting rate limited when I have Citizens in 1.21.4 in addition to my other plugins but 45+ plugins alone are working perfectly fine together.

At first I thought that I missed a step while updating by going directly from 1.21.1 to 1.21.4 so I tried progressively updating, from full release to full release and I even updated going build by build to make I didn't "miss" any update but I'm still getting HTML / Requests related errors after a minute or two of running my server.

Understanding that the errors are due to Mojang's rate limit I'm actively trying to "hunt down" every thing that could make a request in any plugin to see where could I limit/reduce the number of requests. Following this idea I was thinking that maybe since a ton of my NPC's don't have a proper skin at the moment the plugin is making a request to look for a skin related to their "username" ? Like should I just use a "dummy skin" that I store on my server so it would only look for that file instead of sending a request ?

digital leafBOT
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gilded bison
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Oh my god I feel so freaking dumb I think I finally found my issue (and it also seem like I was correct)...

Since I have about 600 NPCs and ~450+ don't have a skin yet but they are created and loaded, I believe the server is in fact trying to request the skin related to each NPC which is saturating the server's requests list.

I simply set this as "false" in the config file.

    try-fetch-default-skin: false

🤦‍♂️

I'm terribly sorry for time spent on my original post. I'll let this one open overnight in case it didn't actually fix my Issue but I feel like it really did : my server has been running for ~10 mins with 0 errors lol.

The only thing that I still don't know yet is why in 1.21.3 it works just fine but in 1.21.4 I hit the rate limit lol

still prairieBOT
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@gilded bison