#(1nhumane__) How to make NPC yaw and pitch have a standard look?
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(1nhumane__) How to make NPC yaw and pitch have a standard look?
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if you use /npc look --perplayer true, it'll return to a default value once the player it's looking at leaves its look radius
this does require protocollib to work, just so you're aware
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@river copper
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it's just whatever the current pitch and yaw of the npc is. if you want to set it to a different value than it currently is, you can either use /npc look normally, move to where you want it to look, then disable /npc look, and it'll save as that. or, you could use /npc rotate (--pitch [pitch]) (--body [yaw]) (--head [yaw]) if you know the specific values you want to use
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@river copper
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was this with --perplayer turned on?
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what commands you using to set that default position?
@river copper you should use /npc pose --save default -d instead of perplayer
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Thread closed as resolved.
@river copper you can just reopen the thread here
Thread was manually reopened by @dark yacht.
don't need to dm me
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@river copper
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I seem to be having a similar issue? The NPCs' heads just don't return when player is out of range, I have a default pose set and everything, what can I try to fix this?
Thread was manually reopened by @dusky onyx.
here's an MP4 instead so it embeds
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sure