#(just_orl) climbing

24 messages · Page 1 of 1 (latest)

daring hedge
#

I want player can climb on walls, like a spider
But don't know how

void cobaltBOT
#

(just_orl) climbing

void cobaltBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

daring hedge
#

Not only non-solid blocks, every block

sturdy jetty
#

!mech send_climbable

fringe inletBOT
# sturdy jetty !mech send_climbable

Sends the player a list of climbable materials.
To climb a block, the player has to stand in it, which means only non-full blocks can be climbed.
Note that this gets reset once the player rejoins or once server resources are reloaded (see !event server resources reloaded).

Object

PlayerTag

Input

ListTag(MaterialTag)

Tags

<server.vanilla_tagged_materials[<tag>]> Returns a list of materials referred to by the specified ...

Examples
# Lets the linked player climb iron_bars, while keeping other climbable materials climbable
- adjust <player> send_climbable_materials:<server.vanilla_tagged_materials[climbable].include[iron_bars]>
# Lets the linked player climb only acacia_buttons, making all other materials non-climbable.
- adjust <player> send_climbable_materials:acacia_button
daring hedge
sturdy jetty
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!t server.material_types

fringe inletBOT
daring hedge
sturdy jetty
#

!paste

fringe inletBOT
swift merlin
#

tripwire is the material for the string when placed

#

then u can place them on walls that u want players to climb on

daring hedge
swift merlin
# daring hedge What, if i need, every wall

To climb a block, the player has to stand in it, which means only non-full blocks can be climbed.
its a minecraft limitation, u could try checking if the player is on a wall and add/remove air from the climable materials

daring hedge
#

Maybe, someone has done it before?

mental nymph
#

or is this just an assumption

worn owlBOT
#
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#

@daring hedge