#(Niklas) ratelimit for player AND mythicmob

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dim orbit
wary mortarBOT
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(Niklas) ratelimit for player AND mythicmob

wary mortarBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

flint harbor
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<context.entity|player> wat

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!c ratelimit

wind marlinBOT
# flint harbor !c ratelimit
Group

queue

Syntax

ratelimit [<object>] [<duration>]

Short Description

Limits the rate that queues may process a script at.

Description

Limits the rate that queues may process a script at.
If another queue tries to run the same script faster than the duration, that second queue will be stopped.

Note that the rate limiting is tracked based on two unique factors: the object input, and the specific script line.
That is to say: if you have a 'ratelimit <player> 10s', and then a few lines down a 'ratelimit <player> 10s',
those are two separate rate limiters.
Additionally, if you have a 'ratelimit <player> 10s' and two different play...

flint harbor
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Iunno if you can ratelimit a list of objects (worth a shot but doesnt look like it from the meta)

civic lake
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Open documentation - downvote_red
Create a question - upvote_green

flint harbor
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<object1>|<object2> would be valid

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If you cant do that just ratelimit them one after the other

dim orbit
dim orbit
wet voidBOT
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Resolved

Thread closed as resolved.

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Thread Reopened

Thread was manually reopened by @civic lake.

civic lake
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Ouch

civic lake
flint harbor
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Please don't reopen solved threads 🙏