#(pesce1234) custom model data

9 messages · Page 1 of 1 (latest)

cloud juniper
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i have a textdisplay with custom model data 2, how to change it to 3 without removing it

burnt ploverBOT
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(pesce1234) custom model data

burnt ploverBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

cloud juniper
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- spawn <entity[item_display].with[item=<item[oak_sign].with[custom_model_data=2]>;scale=15,15,15;hide_from_players=true]> <location[m1].with_yaw[180]> save:menu

command i used

fleet finch
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!mech entity.item

craggy raptorBOT
# fleet finch !mech entity.item

(Property) An entity's item, which can be:

  • the item represented and displayed by a dropped item.
  • the item represented by a thrown trident.
  • a throwable projectile's display item.
  • an eye-of-ender's item, which is both displayed and dropped.
  • a fireball's display item.
  • an item display's display item.
Group

Properties

Object

EntityTag

Input

ItemTag

Tags

<EntityTag.item> (Property) An entity's item, which can be: - the item represented and displayed b...

fleet finch
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Use this

cloud juniper
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thxs