#(nicochulo2) How to simulate book contents
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(nicochulo2) How to simulate book contents
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!m open_book
Forces the player to open the written book in their hand.
The book can safely be removed from the player's hand without the player closing the book.
PlayerTag
None
Displays a book to a player. Must be a WRITTEN_BOOK item.
For simple usage, consider specifying a book script name as the input.
PlayerTag
ItemTag
^can do fake books with this
the input is a bit wonky though
easiest way is to make a book script
!m itemtag.book
Changes the information on a book item.
Can have keys "pages" (a ListTag), "title", and "author", all optional.
ItemTag
MapTag
<ItemTag.is_book> Returns whether the item is considered an editable book. If this returns true, i...
<ItemTag.book_title> Returns the title of the book.
<ItemTag.book_author> Returns the author of the book.
<ItemTag.book_pages> Returns the plain-text pages of the book as a ListTag.
can construct it with this otherwise, though