#(jekkel) repeat an action indefinitely?

11 messages · Page 1 of 1 (latest)

sick pine
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I want to make an NPC repeatedly swing their arm indefinitely (Blacksmith) but also have narration is this possible?

drifting cypressBOT
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(jekkel) repeat an action indefinitely?

unborn apexBOT
drifting cypressBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

crystal shard
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Ye

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!e delta time

worn groveBOT
# crystal shard !e delta time
Group

Core

Event Lines

delta time hourly|minutely|secondly

Switches

every:<count> to only run the event every *count* times (like "on delta time secondly every:5" for every 5 seconds).

Triggers

every <count> seconds, minutes, or hours of game calculation time. Default repetitions count of 1.
This is specifically based on the rate of time advancement in the game server,
which is not necessarily equivalent to the real passage of time (for example, this event may fire slower if the server is lagging).
For real time, see !event system time.

Context

<context.second> returns the exact delta time since system start.

crystal shard
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This + an npc object in a server/world flag + !c animate + !c narrate

tall cairnBOT
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@sick pine