#(jekkel) repeat an action indefinitely?
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(jekkel) repeat an action indefinitely?
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
Core
delta time hourly|minutely|secondly
every:<count> to only run the event every *count* times (like "on delta time secondly every:5" for every 5 seconds).
every <count> seconds, minutes, or hours of game calculation time. Default repetitions count of 1.
This is specifically based on the rate of time advancement in the game server,
which is not necessarily equivalent to the real passage of time (for example, this event may fire slower if the server is lagging).
For real time, see !event system time.
<context.second> returns the exact delta time since system start.
This + an npc object in a server/world flag + !c animate + !c narrate
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@sick pine