#(brashexodu) shop permission

22 messages · Page 1 of 1 (latest)

zinc pike
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i setup a shops permission using the npc shops but it keeps saying contact a server admin about it when it executes that thing. what should the permission node be? for 1.21 if it even works for that

bitter ridgeBOT
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(brashexodu) shop permission

bitter ridgeBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

old edgeBOT
# open stone !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

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open stone
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Screenshot

zinc pike
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There is no errors in logs. what it suppose to do is open the npc shop but every permission i give it with luckperms it accepts it then when i click on it or have it launch the command it doesnt execute the command,

austere quartz
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What happens if they execute it manually?

zinc pike
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well thats the issue how do i open the npc shop from command?

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it might be a perm issue who knows honestly

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i dont see any permissions for using the citizens shop. is there a specific permission?

austere quartz
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So the crux of your problem is that you want the shop made with Citizen's built-in shop function to open on clicking the npc and don't know how to do that?

zinc pike
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i have it setup but the normal players cant open it

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they get that red text

zinc pike
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well i just gave the default players a permission node this one citizens.npc.* and it works however will this destroy the custom npcs being used? like can they modify it?

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well i guess that permission node gives them access to everything within citizens, so when i remove that specific permission they cant interact with the npc shops but with it they can interact with the shops

open stone
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no .* required

coarse etherBOT
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@zinc pike