#(daxz_) set attributes!?!?!
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(daxz_) set attributes!?!?!
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Can you provide a little bit more background info @flat laurel
If you want the simple answer, it is in the description you provided.
For use as a mechanism, this is a SET operation, meaning pre-existing modifiers are removed.
It will kill all pre-existing modifiers. An item has a base value which you add your modifier on.
The operation is always "add", you can decrease by providing negative values.
ohh
what is the base then?? -3?
to add onto for the weapons
The values on tools are hardcoded ye
how do i get that
the base vals
also what does +1.6 attack speed mean in minecraft terms??
its it adding 1.6 from 0
or subtracting 1.6
or like the axe has 0.8 attack speed
i dont get it
Returns the base value of the named attribute for the entity.
See also !tag EntityTag.has_attribute.
Valid attribute names are listed at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
See also !language attribute modifiers.
properties
ElementTag(Decimal)
EntityTag.attribute_base_values
An iron axe sets this speed to 0.9
So on a technical level, it has an attribute modifier of -3.1 generic attack speed
!t entity.attribute_value
Returns the final calculated value of the named attribute for the entity.
See also !tag EntityTag.has_attribute.
Valid attribute names are listed at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
See also !language attribute modifiers.
properties
ElementTag(Decimal)
EntityTag.attribute_base_values
@hard karma