#(xamotex1000) custom inventory textures

13 messages · Page 1 of 1 (latest)

remote cosmos
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I want to create an inventory that uses custom model data or something similar in order to display my own menu gui, but i cant figure out how to apply a texture to an inventory.

elfin atlasBOT
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(xamotex1000) custom inventory textures

elfin atlasBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

remote cosmos
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not working...

{
  "providers": [
      {
          "type": "bitmap",
          "file": "minecraft:gui/recipe_showcase_crafting.png",
          "ascent": 13,
          "height": 127,
          "chars": [
              "a"
          ]
      },
      {
          "type": "bitmap",
          "file": "minecraft:gui/space.png",
          "ascent": -32768,
          "height": -10,
          "chars": [
              "-"
          ]
      },
      {
          "type": "bitmap",
          "file": "minecraft:gui/space.png",
          "ascent": -32768,
          "height": -170,
          "chars": [
              "="
          ]
      }
  ]
}

its just giving missing character boxes

#

the file is located in assets/minecraft/textures/gui/

remote cosmos
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anyone?

remote cosmos
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fixed it

unique flaxBOT
#
Resolved

Thread closed as resolved.

remote cosmos
#

all i did was moved everything to its own pack folder

unique flaxBOT
#
Thread Reopened

Thread was manually reopened by @remote cosmos.