#(zacgaming23) plugin not installing
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(zacgaming23) plugin not installing
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!logs
Please post your full latest log file.
Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).
How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.
Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.
@naive skiff
https://discord.com/channels/315163488085475337/1264940605105115157 (you can also ask questions about how to do this as well)
Here is the latest log! Is there anything in particular I should be looking out for? Trying to wrap my head around all this stuff so would be good to know what errors I’m looking for
!checklogs
Incorrect upload of log reuploaded to pastebin at https://paste.denizenscript.com/View/124899
Paper version 1.21-63-master@2288e13 (2024-07-13T18:51:26Z)
Citizens v2.0.35-SNAPSHOT (build 3479) -- (Outdated build, behind by 5)
Denizen v1.3.0-SNAPSHOT (build 1804-REL) -- (Current build :white_check_mark:)
@rotund moat
21.0.3 :white_check_mark:
WorldGuard v7.0.10+d9424b1
CommandNPC v1.9.1 - :warning: NPC Command plugins have never had a valid reason to exist, as there have always been better ways to do that. The modern way is https://wiki.citizensnpcs.co/NPC_Commands.
PerWorldPlugins v1.5.4 - :warning: Messing with basic plugin core functionality can lead to unexpected issues.
Geyser-Spigot v2.4.0-SNAPSHOT - Bedrock clients are unsupportable. Please do all testing with a Java Edition client.
floodgate v2.2.3-SNAPSHOT (b109-49bd564)
ViaVersion v5.0.2-SNAPSHOT - Mixed client vs server versions can sometimes cause packet-related issues.
Multiverse-Core v4.3.12 - Multi-world configuration plugins may affect NPCs in unexpected ways.
Caused by: java.lang.IllegalArgumentException: Directory 'plugins/.paper-remapped/additional-armoury-2.0.0+1.21.jar' does not contain a paper-plugin.yml or plugin.yml! Could not determine plugin type, cannot load a plugin from it! :warning: Log contains error messages.
!update denizen
Latest Denizen stable release builds are at https://ci.citizensnpcs.co/job/Denizen/. Most users should download the stable release build.
Latest Denizen dev builds are at https://ci.citizensnpcs.co/job/Denizen_Developmental/. Dev builds are for usually for test servers only.
Spigot resource page for Denizen is at https://www.spigotmc.org/resources/denizen.21039/ (do NOT download builds from Spigot).
Okay great! On it now! Now for my next query, I’ve gone through all of the introductory process on the website and to me it’s just not making any sense… I’ve already posted in Citizens as seen above, could you possibly help with that?
Or not haha
?
I’m looking for assistance with the above mentions commands to incorporate it into denizen
Here is the command list that currently works for standard Java command blocks
execute at @a[tag=!Joined,r=20] run clone -271 59 -416 -271 59 -416 ~ ~ ~
execute at @a[tag=!Joined,r=20] run set lock ~ ~ ~ air destroy
say Welcome @a[tag=!Joined] to the server! Enjoy this starter kit!
tag @a[tag=!Joined,r=20] add Joined
I want to use denizen to get an npc to run these commands
Can you explain what the execute commands do? Would have to find the Denizen equivalent for it
Sure! Basically the whole command system is to clone a chest, that is in specified location, in front of the player or at the players exact location, then breaking the chest revealing the items inside for the player to pick up, then say a welcome message and tag the player so they can only run it once per player unless they loose the tag
I mean even if denizen has some sort of system already that gives player items, the chest is just a handy piece to be able to change the items in game whenever I want
Any luck?
This is possible yeah. Are the contents of the chest always the same?
If so, you could make a noted inventory and the contents inside it.
When spawning the chest, you can copy the contents into the chest.
Should the chest break automatically?
Okay that’s great to know! Well the chest is sort of the only changing component, that why I have the clone, so that way I can just access the chest in game and switch out whatever items necessary using the normal Minecraft chest gui
Also I want the chest to break automatically yes, but not destroy the items inside, basically just clone to players position, break revealing items for player to pick up, the start kit is constantly revolving that’s all
Well the chest is sort of the only changing component, that why I have the clone, so that way I can just access the chest in game and switch out whatever items necessary using the normal Minecraft chest gui
Yeah, thats what the noted inventory is for now
I would recommend you, starting with the guide to learn the basics
!guide
View the Denizen Beginner's Guide at https://guide.denizenscript.com/
And also to set up your script editor