#(preddie) Hologram offset, after reload it fixes it

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feral rivetBOT
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(preddie) Hologram offset, after reload it fixes it

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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

ruby patio
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Also, rejoining makes it all offset again too

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it seems like it only does it with Oraxen Glyphs, because i changed it to "Test" and this one does not change the offset, not sure how i can have custom glyphs as holograms then, or how i make them not go offset

odd stump
hasty citrusBOT
# wicked isle !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

wicked isle
ruby patio
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I have no other hologram plugin installed

wicked isle
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Ye please provide logs

ruby patio
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i removed it, to test, like i said it only does it with glyphs, for example, a glyph i use is: "₺" for Guide

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ill check 1 second

wicked isle
hasty citrusBOT
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Server Version

Paper version 1.21-50-master@20889d0 (2024-07-10T16:28:03Z)

Plugin Version(s)

Citizens v2.0.35-SNAPSHOT (build 3445) -- (:warning:Outdated build, behind by 30)
Denizen v1.3.1-SNAPSHOT (build 7050-DEV) -- (Outdated build, behind by 4)

Checked For

@wicked isle

Java Version

21.0.3 :white_check_mark:

Other Noteworthy Plugin(s)

WorldGuard v7.0.11-beta1+a801a9d, ProtocolLib v5.3.0-SNAPSHOT-723

Possibly Relevant Plugin(s)

TAB v4.1.6 - This plugin adds Below_Name scoreboards to NPCs.
Multiverse-Core v4.3.2-SNAPSHOT-b870 - Multi-world configuration plugins may affect NPCs in unexpected ways.

Potentially Bad Line(s)

[10:37:32] [Server thread/ERROR]: [STDERR] [org.slf4j.helpers.Util] SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder". :warning: Log contains error messages.

ruby patio
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wait im running an old citizens build?

wicked isle
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Appearently! Paper too!

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!update

hasty citrusBOT
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Update Paper

Paper is a higher-performance alternative to Spigot that is 100% compatible with the equivalent Spigot version. It's much easier to update than Spigot itself, and carries a lot of performance and quality-of-life benefits.

Latest Paper builds are at https://papermc.io/downloads/paper.

(If you would prefer to use a Spigot build, refer to !update spigot).

ruby patio
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omg

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im a goober sorry

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gonna try and update

wicked isle
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Probably check if this fixes it, otherwise can you tell us how we can reproduce this, step by step?

ruby patio
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yup i will c:

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ill get back with u shortly

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But i bought citizens, how can it verify if i purchased it if i download it from the jenkins?

wicked isle
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Citizens is entirely free

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You dont need to verify anything

ruby patio
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oh okai

wicked isle
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!citizensfree

hasty citrusBOT
ruby patio
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oh okay lol then its all good c:

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okay, starting up now!, (citizens behind by 30 is crazy)

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no clue how i didnt see that

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it still does it 😦

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So i make an NPC, with a oraxen glyph, those are just Special symbols that i put in the hologram of the npc, then after i relog, or restart the server, it makes it offset.

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But it does not do this with normal text: example:

wicked isle
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Does it work with normal text or only with glyphs?

ruby patio
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only glyphs

wicked isle
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Also without resource pack ye?

ruby patio
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Its a custom resource pack

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but, it fixes itself if i reload cititzens

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it all centers

wicked isle
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Ye but, is it also offset when you remove the resource pack?

ruby patio
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but when i relog it appears offset again

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Im honestly not sure how to disable the pack when oraxen forces it

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gonna look into it

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i dont know how to make it not load the resource pack, it doesnt state it in oraxen

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but i have the ability to see the glyphs without texturepack for a split second

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and it is centered

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but its super weird, that after reloading for example the plugin, or when the hologram gets refreshed, it is perfectly centered

fluid forum
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if you teleport the npc does it center

ruby patio
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gonna try this, let me restart the server

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it didnt update

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I noticed this though

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which is interesting

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Strange that the hologram just floats there now without the NPC being there

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I also noticed when i have Text bubbles above their name, it reloads the Hologram, making it center again

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Yea now it breaks everything, even the Text bubbles stay, they dont even dissapear anymore

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im gonna check if the update rate is normal because i think its that

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yeah i have no clue why its doing this now

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it seems like the npc's dont update anymore

ruby patio
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ill remove TAB

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i bought CMI, because that is basically a better version of tab, so gonna try that

ruby patio
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i give up, i even deleted the Citizens folder to try and look if its that

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No clue why its showing holograms on top of eachother now

ruby patio
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yeah latest paper and latest everything broke my whole Citizen basically

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Any ideas? :/

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Okay update on this, ive downgraded a few versions on Paper, and im running build 52 now, all NPC's work again, and ive also test CMI's holograms and as soon as i spawn in this gets offcentered too:

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so i think its an Oraxen Issue

wicked isle
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So latest Paper does not work but Paper 52 does?

ruby patio
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i mean citizens broke completely, me not being able to spawn in NPC's

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i downgraded paper, now citizens works, but the offset issue still occurs

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But i think its an Issue with Text Displays in minecraft right now

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where if you use a Unicode Symbol in a text display, it works, but after relogging it justs decides to uncenter because the Unicode is 1 symbol

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this shows what i mean

ruby patio
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So I guess I can't do much about the offcenter?

fluid forum
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@ruby patio do you have any reproduction steps without using resource packs?

ruby patio
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I think it is the resource packs, ive looked more into it and i was able to find some info: it works fine when created, because the resource pack is aready loaded/applied. but when joining the server, the RP isn't so the texture on the hologram isnt there. so it gets offset to match the untextured Symbol/image instead of the actual image size.

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i dont think you guys can do anything about it other then make something that refreshes the display entities once in a while: this is what i found in a server:

fluid forum
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@ruby patio there's refresh settings in config

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Always update hologram position and hologram update rate

ruby patio
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is there? oh

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gonna see c:

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changed it to that, and it still shows up like that which is strange

ruby patio
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I have found a workaround! this topic can be closed, im very smallbrained and i just decided to use a seperate hologram plugin to handle this

fluid forum
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ok

unique havenBOT
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@ruby patio

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Resolved

Thread closed as resolved.

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Thread Reopened

Thread was manually reopened by @ruby patio.