#(kristouffe) Make only certain items in inventory as GUI

7 messages · Page 1 of 1 (latest)

austere phoenix
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Is there a way to make only 1 or 2 items as GUI in an inventory?
I need a mix of regular inventory and some slots which will be like buttons or just interactable. They should never be removed or moved to another slot.

Do I need to cancel everything the player is able to do with an item in an inventory to achieve that? Or is there a quicker way like using something like gui:true for a specific slot?

hearty harnessBOT
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(kristouffe) Make only certain items in inventory as GUI

hearty harnessBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

shy carbon
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You cant go half way, its either all gui or not

Gui though just means it handles canceling the relvent events for you. So if you need only certain items to stay put you just need to listen to sll the relevant events to cancel

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Or other option is to make it a gui and just put in extra logic to fake making certain actions seem like they wirk fine

austere phoenix
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Ok. I'll just handle every event... it will do the job. Thanks