I've been trying to use the fakeexperience bar though I've noticed that if I gain any experience when using it, it adds to the fake experience bar, not the real one. Am I just doing something wrong or is this supposed to happen? If it's supposed to happen how can I prevent anything from affecting the fake experience bar, apart from my player flag fake_experience, that gets increased every second till a certain value?
#(JustinS) fake experience = real experience?
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(JustinS) fake experience = real experience?
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I'm using - adjust <[player]> fake_experience:the flag with experience