type: assignment
actions:
on assignment:
- trigger name:proximity state:true radius:2
interact scripts:
- npcNameChange
npcNameChange:
type: interact
steps:
1:
proximity trigger:
entry:
script:
- rename ' <&4><&l>Interakcia' per_player
exit:
script:
- rename ' <&6><&l>GERTRÚDA' per_player```
on entry NPC disappear but nametag stays(but without change)
BEGINNER HERE
#(psycheer) It's normal when NPC disappear?
30 messages · Page 1 of 1 (latest)
(psycheer) It's normal when NPC disappear?
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
before somebody say just call on exit
- rename cancel
it actualy rename into cancel
when I set per_player away(delete per_player) it works, but for all...
nametag disappear too
!logs
Please post your full latest log file.
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Upload* logs here pls
Content of Server Log Paste #123170: LOOOOOOG... pasted 2024/05/28 11:36:00 UTC-07:00, Paste length: 110271 characters across 1095 lines, Content: [20:07:43] [ServerMain/INFO]: [SparkProviderSource] Purpur: Using user-provided spark plugin instead...
after updating into newest 1.20.4 compatible citizens version, it doesnt update nametag
when it helps, it's basic NPC without any model or so, just on right click command, left click command and some texts in radius, no traits
when I /citizens reload while in radius it updates name
outside is normal
rename cancel is funny, NPC with name "cancel" 😄
Content of Server Log Paste #123170: LOOOOOOG... pasted 2024/05/28 11:36:00 UTC-07:00, Paste length: 110271 characters across 1095 lines, Content: [20:07:43] [ServerMain/INFO]: [SparkProviderSource] Purpur: Using user-provided spark plugin instead...
Server Version
Purpur version git-Purpur-2176 (MC: 1.20.4)
Plugin Version(s)
Citizens v2.0.33-SNAPSHOT (build 3382) -- (:warning:Outdated build, behind by 35)
Denizen v1.3.0-SNAPSHOT (build 1804-REL) -- (Current build :white_check_mark:)
Sentinel v2.8.1-SNAPSHOT (build 518) -- (Outdated build, behind by 4)
Checked For
@finite bison
Online/Offline
Offline, but proxied.
UUID Version
4 (:white_check_mark: Online)
Java Version
21.0.2 :white_check_mark:
Other Noteworthy Plugin(s)
WorldGuard v7.0.9+5934e49, ProtocolLib v5.2.1-SNAPSHOT-689
Possibly Relevant Plugin(s)
TAB v4.1.2 - This plugin adds Below_Name scoreboards to NPCs.
ModelEngine vR4.0.6.1 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
Multiverse-Core v4.3.12 - Multi-world configuration plugins may affect NPCs in unexpected ways.
FastAsyncWorldEdit v2.10.1-SNAPSHOT-776;3dc949e - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.
Potentially Bad Line(s)
Starting Minecraft server on 0.0.0.0:25587 - server is offline but has no address bind. This might mean you're using a system level firewall, but if not, it means your proxy is bypassable by hackers. Either enable a system level firewall, or bind your server to localhost in server.properties via server-ip=127.0.0.1.
[20:08:20] [Server thread/ERROR]: [Essentials] You are running an unsupported server version! :warning: Log contains error messages.
Content of Server Log Paste #123172: TEST SERVER... pasted 2024/05/28 12:04:12 UTC-07:00, Paste length: 22711 characters across 222 lines, Content: [21:02:24] [ServerMain/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com,...
Content of Server Log Paste #123172: TEST SERVER... pasted 2024/05/28 12:04:12 UTC-07:00, Paste length: 22711 characters across 222 lines, Content: [21:02:24] [ServerMain/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com,...
Server Version
Purpur version git-Purpur-2176 (MC: 1.20.4)
Plugin Version(s)
Citizens v2.0.33-SNAPSHOT (build 3382) -- (:warning:Outdated build, behind by 35)
Denizen v1.3.0-SNAPSHOT (build 1804-REL) -- (Current build :white_check_mark:)
Sentinel v2.8.1-SNAPSHOT (build 518) -- (Outdated build, behind by 4)
Checked For
@jolly turtle
UUID Version
4 (:white_check_mark: Online)
Java Version
21.0.2 :white_check_mark:
Other Noteworthy Plugin(s)
ProtocolLib v5.2.1-SNAPSHOT-689
Potentially Bad Line(s)
[21:02:26] [Server thread/ERROR]: [Configurations] Loading a newer configuration than is supported (31 > 30)! You may have to backup & delete the world defaults config file to start the server. :warning: Log contains error messages.
type: assignment
actions:
on assignment:
- trigger name:proximity state:true radius:3
interact scripts:
- npcNameChange
npcNameChange:
type: interact
steps:
1:
proximity trigger:
entry:
script:
- rename " <&4><&l>Interakcia" for:<player>
- narrate " <&6><&l>GERTRÚDA: <&r><&6>Vitaj, <player.name>! Chceš niečo kúpiť?"
exit:
script:
- rename cancel
- rename " <&6><&l>GERTRÚDA" for:<player>
- narrate " <&6><&l>GERTRÚDA: <&r><&6>Maj sa pekne!"```
I hope this works same as per_player
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@jolly turtle