#(stargamers) custom item for itemcost
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(stargamers) custom item for itemcost
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Can you reproduce the issue with non custom items
let me try
ahh I see what is happening it is requiring the needed material per command like say I require 5 stone it wants 5stone per command not just to run the list of commands so I can adjust that.
but yes it does the same thing custom or non custom
but there is an issue with it working like this because the NPC will then run as many commands it can collect enough items for and take players items but not perform the full task needed. Am I missing something that can change this so it will not run any commands unless it has the full amount of items needed to run them all at once?
here is my configs I was trying to have it say something to inform players what they need and then to also have a message that lets them know their purchase has gone through when they do come back with items needed.
I do not see where to do this without it wanting to charge the player 5stone to get the message then 5more to get the perm and then another 5 to activate the command. I know I can probably bypass the perm one and just have it run as console but not sure about the message part.
right now yes I have it set at 64warped_buttons but it did the same with non-custom stone item as a cost item.
@pseudo jay I have updated in the new build (not for 1.20.4, only 1.20.6)
So you made some changes but have to have server on 1.20.6 for it to work ?
Or since I just updated to 1.20.4 this weekend and not all plugins are ready for 1.20.6 if I stay 1.20.4 I need to go back to an older jar. Then wait until I can update to 1.20.6 to get updates you did and things to work as I need?
correct
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@pseudo jay