#(duckbutmor) play sound in different namespace

13 messages · Page 1 of 1 (latest)

small quest
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is it possible to do playsound ... custom but using a sound in a different namespace (from a resource pack)?

icy haloBOT
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(duckbutmor) play sound in different namespace

icy haloBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

peak gulch
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!c playsound

misty scarabBOT
# peak gulch !c playsound
Group

world

Syntax

playsound (<location>|...) (<player>|...) [sound:<name>] (volume:<#.#>) (pitch:<#.#>) (custom) (sound_category:<category_name>)

Short Description

Plays a sound at the location or to a list of players.

Description

Plays a sound to a player or nearby players at a location.
The sound is played through the player's client just like any other sounds in Minecraft.

For a list of all sounds, check https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html

Sounds are by default played under their normal sound type (eg zombie sounds are under the type Mobs/Animals).
You can optionally instead specify an alternate sound category to use.
For a list of all valid sound categories, check <@link url ht...

small quest
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i am doing it but no sound plays

peak gulch
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Should be able to just specify the full sound name with the namespace and all

small quest
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playsound <server.online_players> sound:mynamespace/mysound.mysound custom

peak gulch
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It's late so sorry if I'm being dumb, but uh, isn't it namespace:key?

small quest
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oh wth it is

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thank you

peak gulch
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No worries :p