#(thearmagan) citizens 1.20.4 build follow not works as intended

34 messages · Page 1 of 1 (latest)

cerulean raft
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my pathfiding config:

npc:
  # Always use holograms for names instead of only for hex colors / placeholders
  always-use-name-holograms: false
  pathfinding:
    new-finder:
      # Number of blocks to search per tick (Citizens pathfinder)
      iterations-per-tick: 250
      # The maximum number of blocks to check when pathfinding
      maximum-iterations: 768
      # Whether to check bounding boxes when pathfinding such as between fences, inside doors, or other half-blocks
      check-bounding-boxes: true
      # Whether to open doors while pathfinding (should close them as well)
      open-doors: true
    # The default distance in blocks where the NPC will just teleport to the destination
    # Useful when trying to get exactly to the destination
    default-destination-teleport-margin: 32
    # The default MOVEMENT distance in blocks where the NPC will move to before considering a path finished
    # Note: this is different from the PATHFINDING distance which is specified by path-distance-margin
    default-distance-margin: 4
    # Default PATHFINDING distance in blocks where the NPC will consider pathfinding complete
    # Note: this is different from the MOVEMENT distance, which is specified by the distance-margin
    # Set to 0 if you want to try pathfind exactly to the target destination
    default-path-distance-margin: 4
    # How often to repathfind when targeting a dynamic target such as an entity
    update-path-rate: 1s
    # The default pathfinding range in blocks
    # Shouldn't be set too high to avoid lag - try pathfinding in sections instead
    default-range-blocks: 64.0
    # The distance in blocks where the NPC will switch to walking straight towards the target instead of pathfinding
    # Currently only for dynamic targets like entities
    straight-line-targeting-distance: 16
    default-stuck-action: none
    # Minecraft will pick a 'close-enough' location when pathfinding to a block if it can't find a direct path
    # Disabled by default
    disable-mc-fallback-navigation: false
    # The maximum number of blocks to check when MINECRAFT pathfinding
    maximum-visited-blocks: 64
    # The range in blocks before attacking the target
    attack-range: 1.75
    # The default allowed maximum fall distance when pathfinding, set to -1 to use the Minecraft value
    allowed-fall-distance: -1
    # Whether to use the Citizens pathfinder instead of the Minecraft pathfinder
    # Much more flexible, but may have different performance characteristics
    use-new-finder: true
spring umbraBOT
#

(thearmagan) citizens 1.20.4 build follow not works as intended

spring umbraBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

void ingot
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@cerulean raft this isn't default behaviour or what those settings configure

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so how are you making the NPC follow you?

cerulean raft
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yeah

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/npc follow TheArmagan --margin 4

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@void ingot

void ingot
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!rule 3

pale orbitBOT
# void ingot !rule 3
Rule 3

Don't ping for help. https://denizenscript.com/discord_rules#rule3
"Pinging" refers to using an @ to alert somebody to your post.
Generally only ping somebody if your message is very specifically directed at them (meaning, only that person has anything to do with the information in your message, and it would be confusing who it was for without the ping).

If you're asking a question, please just make a forum post and ask.
If you have a bug report or a feature request, please just make a forum post about it.

If this is pulled up for you by a helper, your ping was unneeded.
If you're arguing about it, you're wrong.

cerulean raft
#

oh

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sorry i forgor

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my build Citizens-2.0.33-b3312

void ingot
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@cerulean raft new build should improve live updating

dusk groveBOT
#
Thread Closing Reminder

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#

@cerulean raft

cerulean raft
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ok ill test

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same thing

void ingot
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@cerulean raft I don't see you setting the margin

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or a set of logs

cerulean raft
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npc follow TheArmagan --margin 4

void ingot
#

!logs

pale orbitBOT
# void ingot !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

void ingot
#

@cerulean raft

cerulean raft
#

oh

sacred lantern
pale orbitBOT
# sacred lantern !logcheck https://paste.denizenscript.com/View/119838
Server Version

Paper version git-Paper-399 (MC: 1.20.4)-- (Outdated build, behind by 6... Current build is 405)

Plugin Version(s)

Citizens v2.0.33-SNAPSHOT (build 3313) -- (Current build :white_check_mark:)

Checked For

@sacred lantern

Online/Offline

Offline (proxy status unknown).

UUID Version

3 (:triangular_flag_on_post: Offline)

Other Noteworthy Plugin(s)

ProtocolLib v5.2.0-SNAPSHOT-679

Problematic Plugin(s)

PlugManX v2.3.7 - :warning: Plugin Managers are dangerous and will cause unpredictable issues. Remove it.

Possibly Relevant Plugin(s)

ViaVersion v4.9.2 - Mixed client vs server versions can sometimes cause packet-related issues.
FastAsyncWorldEdit v2.8.4-SNAPSHOT-631;2f92626 - This plugin has been known to break the plugin load order on many servers, due to usage of the 'loadbefore' directive in its 'plugin.yml'.
GSit v1.6.0 - 'Sit on other players' or 'sit on mobs' plugins sometimes allow players to sit on NPCs.

Potentially Bad Line(s)

Starting Minecraft server on *:25526 - server is offline but has no address bind. This might mean you're using a system level firewall, but if not, it means your proxy is bypassable by hackers. Either enable a system level firewall, or bind your server to localhost in server.properties via server-ip=127.0.0.1.

sacred lantern
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oh

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@near tree cracked 707309693449535599

near treeBOT
dusk groveBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

Error: Missing thread owner. Did they leave the Discord? If so, just use </resolved:1028673926114594866> yourself.