#(playatdark) redstone wire mechanism

11 messages · Page 1 of 1 (latest)

errant echo
#

Trying to change the direction of a redstone wire I'm spawning on the ground.

Should be something like this?

redstone_wire[power=5;sides=up]

Not sure whats wrong with the sides= part.

I've tried

sides=up
sides=UP
sides=north

Anyone know about the mechanism for this?

warm jettyBOT
#

(playatdark) redstone wire mechanism

warm jettyBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

restive whale
#

!m sides

fathom larkBOT
# restive whale !m sides

Sets the list of heights for a wall block, or connections for a redstone wire, in order North|East|South|West|Vertical.
For wall blocks: For n/e/s/w, can be "tall", "low", or "none". For vertical, can be "tall" or "none".
For redstone wires: For n/e/s/w, can be "none", "side", or "up". No vertical.

Object

MaterialTag

Input

ElementTag

Tags

<MaterialTag.sides> Returns the list of heights for a wall block, or connections for a redstone wi...

fathom larkBOT
# restive whale !debug
Info: debug

If you need help with a script issue, one of the most powerful tools Denizen has to offer is full debug output. This is displaying in your console whenever scripts are running until you turn debug off. To share a debug log quickly and easily with helpers, simply run the command /denizen debug -r in-game to begin recording, then run through the part of the script you need help with, then run the command /denizen submit. This will give you a link to a paste of the debug log, which you can then copy/paste back to us!

tame meteor
#

you have to provide 4 values for the sides of the redstone wire like none|side|none|side

errant echo
tame meteor
#

np