#(neptunu) 1.20.2 broke almost everything
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(neptunu) 1.20.2 broke almost everything
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
(ignore the missing texture thing)
If you need help with a script issue, one of the most powerful tools Denizen has to offer is full debug output. This is displaying in your console whenever scripts are running until you turn debug off. To share a debug log quickly and easily with helpers, simply run the command /denizen debug -r in-game to begin recording, then run through the part of the script you need help with, then run the command /denizen submit. This will give you a link to a paste of the debug log, which you can then copy/paste back to us!
I've got an idea of whats happening but I'd like to see the debug to find out.
Content of Server Log Paste #116543: Denizen Debug Logs From Team Byte The Backrooms... pasted 2023/10/16 08:43:58 UTC-07:00, Paste length: 45514 characters across 399 lines, Content: Java Version: 17.0.8.1Up-time: 1h 57m
!checklog
Content of Server Log Paste #116543: Denizen Debug Logs From Team Byte The Backrooms... pasted 2023/10/16 08:43:58 UTC-07:00, Paste length: 45514 characters across 399 lines, Content: Java Version: 17.0.8.1Up-time: 1h 57m
Paper version git-Paper-240 (MC: 1.20.2)-- (Current build :white_check_mark:)
Citizens: 2.0.33-SNAPSHOT (build 3229) -- (Current build :white_check_mark:)
Denizen: 1.2.9-SNAPSHOT (build 1798-REL) -- (Current build :white_check_mark:)
Depenizen: 2.1.0 (build 846) -- (Current build :white_check_mark:)
Sentinel: 2.8.1-SNAPSHOT (build 513) -- (Current build :white_check_mark:)
dDiscordBot: 0.7 (build 294) -- (Current build :white_check_mark:)
@vale hazel
4 (:white_check_mark: Online)
17.0.8.1 :white_check_mark:
MythicMobs: 5.4.2-SNAPSHOT-6a9e010e, ProtocolLib: 5.1.1-SNAPSHOT-669
HeadDatabase: 4.17.3 - HeadDatabase has been known to cause issues with skins.
Multiverse-Core: 4.3.1-b861 - Multi-world configuration plugins may affect NPCs in unexpected ways.
#1162792153915854974 message You have the same issue I do.
Most likely a bug, my thread hasn't been gotten to by a developer yet so we'll see. Just put down a custom or random name for now as an additonal argument for skull_skin mech.
yeah ik but the fact is we have like hundreds of head items
how long ago was denizen ported to 1.20.2?
#changelog message Dev builds target 1.20.2 since then. Release build was on the 13th.
Can probably close this in favor of the other post
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@tough crater