i feel like the bungee events would be more reliable, but im just gonna ask anyways; so I'm creating a minigame and the lobby is on a separate server. When the game server has enough players, id like to notify the lobby server that the game server is no longer available to join via a flag. Should i do this by running a "bungeerun", or use bungee player switches to server, check the player count, and just flag it on the lobby server by checking <bungee.server> ?
#(flimsynimsy) should i use bungee event, or bungeerun?
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(flimsynimsy) should i use bungee event, or bungeerun?
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again, my gut tells me bungeerun is a little less reliable but im better off just asking since id like to create a good infrastructure