#(Ven) Event for totem of undying popping

8 messages · Page 1 of 1 (latest)

minor bane
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What event would I use for this?

broken pythonBOT
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(Ven) Event for totem of undying popping

broken pythonBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

buoyant hull
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!e resurrected

hazy muralBOT
# buoyant hull !e resurrected
Group

Entity

Event Lines

<entity> resurrected

Triggers

when an entity dies and is resurrected by a totem.

Has Player

when the entity being resurrected is a player. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.

Context

<context.entity> returns the EntityTag being resurrected.

Has Known Location

True - this adds switches in:<area> + location_flagged:<flag name>.

Cancellable

True - this adds <context.cancelled> and determines cancelled + cancelled:false.

minor bane
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ohh i totally missed that

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thanks