#(nasrulswd) help

9 messages · Page 1 of 1 (latest)

sturdy schooner
#

it is posible using break block particle?

rich dragonBOT
#

(nasrulswd) help

rich dragonBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

rapid owl
#

yup, it's a particle like any other

#

!c playeffect

vestal doveBOT
# rapid owl !c playeffect
Group

world

Syntax

playeffect [effect:<name>] [at:<location>|...] (data:<#.#>) (special_data:<data>) (visibility:<#.#>) (quantity:<#>) (offset:<#.#>,<#.#>,<#.#>) (targets:<player>|...) (velocity:<vector>)

Short Description

Plays a visible or audible effect at the location.

Description

Allows the playing of particle effects anywhere without the need of the source it comes from originally.
The particles you may use, can come from sources such as a potion effect or a portal/Enderman with their particles respectively.
Some particles have different data which may include different behavior depending on the data. Default data is 0
Specifying a visibility value changes the sight radius of the effect. For example if visibility is 15; Targeted players won't see it unless they are 15 b...

rapid owl
#

block_crack, with special_data to define the material

sturdy schooner
#

thank