#(bureau) commands
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(bureau) commands
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!e tab comple
Server
tab complete
command:<command_name> to only process the event if the command matches the input name.
when a player or the console is sent a list of available tab completions.
when the tab completion is done by a player. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.
<context.buffer> returns the full raw command buffer.
<context.command> returns the command name.
<context.current_arg> returns the current argument for completion.
<context.completions> returns a list of available tab completions.
<context.server> returns true if the tab completion was triggered from the console.
ListTag to set the list of available tab completions.
True - this adds <context.cancelled> and determines cancelled + cancelled:false.
this should do it
could check for a specific permission note/group or denizen flag before cancelling the event or determining another result
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@low eagle