#(bureau) commands

10 messages · Page 1 of 1 (latest)

low eagle
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Is it possible to make a player not be able to see commands when they try to type it, but when i make them run a command it still works?

arctic lodgeBOT
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(bureau) commands

arctic lodgeBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

weak cloak
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!e tab comple

blissful boughBOT
# weak cloak !e tab comple
Group

Server

Event Lines

tab complete

Switches

command:<command_name> to only process the event if the command matches the input name.

Triggers

when a player or the console is sent a list of available tab completions.

Has Player

when the tab completion is done by a player. - this adds switches flagged:<flag name> + permission:<node>, in addition to the <player> link.

Context

<context.buffer> returns the full raw command buffer.
<context.command> returns the command name.
<context.current_arg> returns the current argument for completion.
<context.completions> returns a list of available tab completions.
<context.server> returns true if the tab completion was triggered from the console.

Determine

ListTag to set the list of available tab completions.

Cancellable

True - this adds <context.cancelled> and determines cancelled + cancelled:false.

weak cloak
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this should do it

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could check for a specific permission note/group or denizen flag before cancelling the event or determining another result

digital schoonerBOT
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@low eagle