#(Icecapade) wants to adjust fakespawned entities
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Content of Server Log Paste #114813: Denizen Debug Logs From A Minecraft Server... pasted 2023/09/04 13:01:28 UTC-07:00, Paste length: 25715 characters across 201 lines, Content: Java Version: 17.0.8Up-time: 31m
I could use real ones, but wonder if that would possible by using fakedones too
networking on fakespawned stuff is really wonky, probably would require a deepdive to the internal code to decipher that
I assume this was saying that monkey would need to do that, not ice, in which case
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