#(josifmf) Why doesn't Sentinel work with variables? I would like an npc to follow a player or kill
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How do I get an npc to return to a spawn location?
!readme
Sentinel can be found on GitHub at: https://github.com/mcmonkeyprojects/Sentinel
that's the first entry in the FAQ
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@subtle geyser
What I was referring to, I would like an npc to check a variable so that it attacks the player. It's possible?
let them work with papi.
papi is a bit cursed and hard to integrate well
you can do it anyway via Denizen+Depenizen if you want to tho
To one more question, how can I make an npc return to its spawn place? I can't find it in the target: C of the wiki.
🥺
!readme
Sentinel can be found on GitHub at: https://github.com/mcmonkeyprojects/Sentinel
it is literally the first entry in the FAQ
the FAQ
not the meeting
I mean that I want him to return to the place of respawn, not that when he dies he appears.
Are you using a translator?
yes :C
Thread closed as resolved.
Thread was manually reopened by @novel bay.
Has your issue been resolved, or your question been answered?
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@subtle geyser