#(LG_Legacy) Player enters vehicle in area firing

17 messages · Page 1 of 1 (latest)

strong wing
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https://paste.denizenscript.com/View/113079 - Debug
https://paste.denizenscript.com/View/113081 - Script

Trying to track down a super error on my development server and noticed that on player enters vehicle is firing when I spawn in or teleport cross dimension to an area with a noted area, which is relevant to my super error that I haven't found the root cause of.

Why is this event firing? In my scripts I am mounting a text display to the player, but I am not mounting the player to the text display so... Why is it assuming I am in a vehicle and firing the event?

velvet hawkBOT
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(LG_Legacy) Player enters vehicle in area firing

velvet hawkBOT
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ornate flume
keen windBOT
strong wing
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I'm behind a paper version but I just tested on latest paper, same problem.

ornate flume
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I believe Spigot had some bug fixes related to these events recently that haven't been pulled to Paper yet? could you try the latest Spigot version?

strong wing
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Oof. Sure let me go build it.

ornate flume
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Yeah lol, having to use Spigot really makes you appreciate Paper's system

strong wing
ornate flume
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Yep, it's probably that bug fix then - should work fine once Paper merges Spigot changes in

strong wing
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Yeah I'll wait until thats ported over before I keep investigating this super error I'm getting, because I don't know the exact cause of it I just know that the event is related.