#How to add levitation to npc?

23 messages · Page 1 of 1 (latest)

lime bronzeBOT
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(zoltus) How to add levitation to npc?

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neon zinc
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!c cast

marsh pivotBOT
# neon zinc !c cast
Group

entity

Syntax

cast [<effect>] (remove) (duration:<value>) (amplifier:<#>) (<entity>|...) (no_ambient) (hide_particles) (no_icon) (no_clear)

Short Description

Casts a potion effect to a list of entities.

Description

Casts or removes a potion effect to or from a list of entities.

The effect type must be from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html.

If you don't specify a duration, it defaults to 60 seconds.
An infinite duration will apply an infinite duration potion effect, refer to !objecttype DurationTag for more details.

The amplifier is how many levels to *add* over the normal level 1.
If you don't specify an amplifier level, it defaults to 1...

gilded lion
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i tried that

neon zinc
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If no entity is specified, the command will target the linked player.

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you need to specify an entity to cast an effect on

gilded lion
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how would i define entity as the entity which has the assigment, in my case i want to apply it to citizens npc.
with /ex assignment set levitate

neon zinc
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Depends on where you're casting the effect

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do you want the npc to have levitation as long as it has a specific assignment?

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If you're casting inside an interaction/assignment script or an event that has a linked npc you can use <npc>

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You can also get a list of all npcs with a specific assignment with

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!t assigned

marsh pivotBOT
gilded lion
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How to add levitation to npc?

frozen apexBOT
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@gilded lion

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frozen apexBOT
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@gilded lion