#(Stewe) command script custom tab completes
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(Stewe) command script custom tab completes
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!l command script container
Command script containers allow you to register your own custom commands to the server.
This also allows the command to show up in the '/help' command, with some info on the command.
Note that existing names or aliases from other plugins will be overridden.
If you want to run a script at the same time as an existing command, see !event on command.
The following is the format for the container.
The required keys are 'name:', 'description:', 'usage:', and 'script:'
All other keys can be excluded if unneeded.
If you are not intentionally setting a specific value for the other keys, it is
strongly recommended that you simply not include them at all.
Please note that 'name:' is the true name of the command (written by users),
and 'usage:' is for documentation in the '/help' command.
...
Script Container System
you can use tab complete key
and make yourself a procedure
which would determine those completions based on the other args
yea but how
- if <context.args.get[1]> == red:
- determine orange|pink```? like that
!tias
Try it and see!
If somebody pulled this up for you, you're probably asking a question of the public channel that's easier and faster to figure out by just attempting your idea in-game and looking at the result of that attempt.