serverevent doesn't seem to fire server side.
here's the sample script:
# client side
another_client_script:
type: world
events:
on keyboard key pressed name:k:
- serverevent id:givetests
# Server side
server_event_test:
type: world
events:
on custom event id:givetests:
- announce <context.player>
- announce hi
Client Log:
https://paste.denizenscript.com/View/112578
Content of Server Log Paste #112578: Unnamed Server Log Paste... pasted 2023/07/21 04:21:46 UTC-07:00, Paste length: 695 characters across 6 lines, Content: Client Log:[19:18:54] [Render thread/INFO]: [System] [CHAT] §f§6Completing queue §7CEXCOMMAND_§a48§7...