#(m1ha1lk) how to add to the skull item lore

1 messages · Page 1 of 1 (latest)

short kettle
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I am create a player list gui, and i need to add to the skull item custom lore. lore is balance of the player. How i can do this
`manage_player_money_list:
type: inventory
inventory: chest
gui: true
title: Choose player
slots:

  • [filler] [filler] [filler] [filler] [filler] [filler] [filler] [filler] [filler]
  • [filler] [] [] [] [] [] [] [] [filler]
  • [filler] [filler] [filler] [filler] [back_item] [filler] [filler] [filler] [filler]
    procedural items:
    • define list <list>
    • if <server.online_players.size> == 0:
      • determine <item[paper[display=Пусто]]>
      • stop
    • foreach <server.online_players> as:loop_player:
      • define item <[loop_player].skull_item>
      • define list:->:<[item]>
    • determine <[list]>`
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(m1ha1lk) how to add to the skull item lore

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unkempt crag
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    procedural items:
    - foreach <server.online_players> as:loop_player:
        - define item <[loop_player].skull_item>
        - define lore "Balance: <[loop_player].money>"
        - define list:->:<[item].with[lore=<[lore]>]>
    - determine <[list]>```
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      - determine <item[paper[display=Пусто]]>
      - stop```
This will never run, at least 1 player has to be online for the inventory to be opened
short kettle
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Thank you