Hello again, i've some performance issues regarding citizens after updating from 1.19.4 to 1.20.1, the mspt is constantly above 30+, with the same amount of npcs and settings from 1.19.4 (on the older version it never spiked above 20 mspt).
So i'm not sure what has changed but my spark timings keep pointing at citizens.
I've tried rolling back to some older versions cause the latest dev builds have broken wandering, right now im on build 3130, version 1.20.1 Paper build 83.
Spark timings: https://spark.lucko.me/iFOA3JCH41
#(ChronoKeeper) MSPT dropping after updating to 1.20.1
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(ChronoKeeper) MSPT dropping after updating to 1.20.1
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My citizens config: https://pastebin.com/5Y77rAgG
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With 30 players my MSPT is constantly above 40 rn
was never this bad
I tried playing with the pathfinder but no luck, nothing changes
I don't even have that many walking npcs
most of them are sentinel guards that protect some areas
around 10-15 of them
And this was never an issue back on 1.19.4
Can’t load the spark profile looks like
not sure why it expired but try this one: https://spark.lucko.me/sdF9pmGNM5
Oh, i sent you the live timings, thats why it expired
in case the timings above expire too, here's the stopped; https://spark.lucko.me/YjSISsDp7o
Hmm so which flying npcs do you have
i have no flying npcs
but my npcs glitch in the air sometimes for no reason
even though gravity for them is enabled
and they have waypoints
so i dont know whats happening, the plugin keeps breaking more and more randomly each mc version
I had a training dummy npc that stayed in one place, then i saw a player shoot the npc into the sky and it wouldn't fall, it only worked when i set the trait to sentinel
but i dont know if it fixed it for good, will have to check later
i even tried setting the pathfinder to the default vanilla before i set the trait to sentinel
still didnt work
Seems to be at odds with the spark profile showing a flying navigation npc
Maybe post your saves.yml
at work now, problem is
its over 700 npcs
and i went through all of them last week
i couldnt find any stuck in ground/air npc
I’m also at work
@ashen river did you find the flying npc
ok, if you find the flying npc let me know
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@ashen river