Wanting to make my npcs have custom abilities. Currently I have been able to have them pathfind to their target. But when they attack, I want to be able to, for example, do a ground slam, where the golem npc will fly up, land, and do area damage. I can use the attack behaviour, or whatever it's called, but I feel like it would be messy. I saw some post about sequences, etc.
Any insight on where to start?