#(yriokiri) custom head in inventory container lag

50 messages · Page 1 of 1 (latest)

somber crag
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when i load an inventory container that has in it some items that are player heads with a custom skin on it lags me for 5/6 secs and then it opens. if i remove the heads it's instant the action.

drifting pollenBOT
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(yriokiri) custom head in inventory container lag

drifting pollenBOT
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digital karma
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!debug

remote spireBOT
# digital karma !debug
Info: debug

If you need help with a script issue, one of the most powerful tools Denizen has to offer is full debug output. This is displaying in your console whenever scripts are running until you turn debug off. To share a debug log quickly and easily with helpers, simply run the command /denizen debug -r in-game to begin recording, then run through the part of the script you need help with, then run the command /denizen submit. This will give you a link to a paste of the debug log, which you can then copy/paste back to us!

chrome snow
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And

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!paste

remote spireBOT
chrome snow
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(If it's an inventory script/script)

somber crag
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head skins i got them from https://minecraft-heads.com

digital karma
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Can you set debug to true in your command script, and try again?

somber crag
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oh gosh missed it sorry

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there you go

manic palm
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19:12:21 Completing queue 'OPEN_FT_GUI_42_EarlJuvenile' in 5677ms.

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hek

digital karma
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Could you comment out the model data mech on your filler, and see if that makes it faster?

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Comment out, or temporarily remove it.

somber crag
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already tried . the problems are the heads

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removed them and it worked

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see

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removed the heads and now it's perfect

digital karma
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!m skull_skin

remote spireBOT
digital karma
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!m itemtag.skull_skin

remote spireBOT
# digital karma !m itemtag.skull_skin

Sets the player skin on a player_head.
A head should have a Texture blob, the player's UUID, and the player's Name.
The most-correct input is UUID|Texture|Name.
You can alternately input Name|Texture|UUID and the order will be automatically corrected.
You can alternately input just a UUID, or just a Name, or just UUID|Texture, or just Name|Texture, and the missing data will be downloaded.
You can alternately input just a Texture and the remaining data will be filled as name "null" and UUID "000-...

Object

ItemTag

Input

ElementTag(|ElementTag(|ElementTag))

Tags

<ItemTag.skull_skin> Returns the UUID of the player whose skin a skull item uses. Note: Item must ...
<ItemTag.skin> Returns the UUID of the player whose skin a skull item uses. Note: Item must be a '...
<ItemTag.has_skin> Returns whether the item has a custom skin set. (Only for 'player_head's)

somber crag
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if i fetch the skin from my player it does not lag

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but if i use a skin from the web yes

chrome snow
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You can alternately input just a UUID, or just a Name, or just UUID|Texture, or just Name|Texture, and the missing data will be downloaded.

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The most-correct input is UUID|Texture|Name.
^ can give it everything so that it doesn't have to fetch it

rugged lotus
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the name can be anything right?

digital karma
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Could it be that it is having issues with the uuid format. No - characters in there

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And because of it, it's needing to get a uuid from Mojang.

somber crag
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Later Will try to adjust the format 👍

rugged lotus
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here is an empty uuid if u need it 00000000-0000-0000-0000-000000000000

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with the -s

fluid niche
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but it also says that you can give it just the texture id only. that way it also doesn't fetch anything

somber crag
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Yup, i was using the wrong UUID

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using the correct format fixd the problem